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authorFilippos Karapetis2010-06-13 22:15:30 +0000
committerFilippos Karapetis2010-06-13 22:15:30 +0000
commitb5ebd40d614ab7b1c2f1408750c09f528b7ae2de (patch)
tree2eb8b6da50501982a0612102c3e0a916773e3f0a /engines/sci/engine/savegame.h
parent01d53a62165d229b88db11647ffe40ff2502d7b4 (diff)
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The offset of script local variables is now calculated when the script is loaded, thus we no longer need to save it. Merged scriptInitialiseLocals() with scriptInitialiseLocalsZero()
svn-id: r49640
Diffstat (limited to 'engines/sci/engine/savegame.h')
-rw-r--r--engines/sci/engine/savegame.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h
index 7be05381da..e7e8fff999 100644
--- a/engines/sci/engine/savegame.h
+++ b/engines/sci/engine/savegame.h
@@ -36,7 +36,7 @@ namespace Sci {
struct EngineState;
enum {
- CURRENT_SAVEGAME_VERSION = 20,
+ CURRENT_SAVEGAME_VERSION = 21,
MINIMUM_SAVEGAME_VERSION = 9
};