diff options
author | Martin Kiewitz | 2016-02-09 01:28:08 +0100 |
---|---|---|
committer | Martin Kiewitz | 2016-02-09 01:28:34 +0100 |
commit | ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9 (patch) | |
tree | 2f730745e2f5c2b11b7c19a4c88d92dd6d810308 /engines/sci/engine/savegame.h | |
parent | 2a1b80fe187dd3e67fe02373aa0f1173bb45f467 (diff) | |
download | scummvm-rg350-ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9.tar.gz scummvm-rg350-ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9.tar.bz2 scummvm-rg350-ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9.zip |
SCI: Script patch for Mixed Up Mother Goose SCI1
+ Mother Goose SCI1.1
Fixes graphic issues when restoring from GMM
Also make the fix ups for Mixed Up Mother Goose, Jones + PQ2
get applied all the time (debugger command not included)
Diffstat (limited to 'engines/sci/engine/savegame.h')
-rw-r--r-- | engines/sci/engine/savegame.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index bb555434c9..459e992e24 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -87,6 +87,9 @@ bool gamestate_save(EngineState *s, Common::WriteStream *save, const Common::Str // does a delayed saved game restore, used by ScummVM game menu - see detection.cpp / SciEngine::loadGameState() void gamestate_delayedrestore(EngineState *s); +// does a few fixups right after restoring a saved game +void gamestate_afterRestoreFixUp(EngineState *s, int savegameId); + /** * Restores a game state from a directory. * @param s An older state from the same game |