aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/savegame.h
diff options
context:
space:
mode:
authorMartin Kiewitz2016-02-09 01:28:08 +0100
committerMartin Kiewitz2016-02-09 01:28:34 +0100
commitce595cb92d5862c0bc5cdd703d1dd4e286ed3db9 (patch)
tree2f730745e2f5c2b11b7c19a4c88d92dd6d810308 /engines/sci/engine/savegame.h
parent2a1b80fe187dd3e67fe02373aa0f1173bb45f467 (diff)
downloadscummvm-rg350-ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9.tar.gz
scummvm-rg350-ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9.tar.bz2
scummvm-rg350-ce595cb92d5862c0bc5cdd703d1dd4e286ed3db9.zip
SCI: Script patch for Mixed Up Mother Goose SCI1
+ Mother Goose SCI1.1 Fixes graphic issues when restoring from GMM Also make the fix ups for Mixed Up Mother Goose, Jones + PQ2 get applied all the time (debugger command not included)
Diffstat (limited to 'engines/sci/engine/savegame.h')
-rw-r--r--engines/sci/engine/savegame.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h
index bb555434c9..459e992e24 100644
--- a/engines/sci/engine/savegame.h
+++ b/engines/sci/engine/savegame.h
@@ -87,6 +87,9 @@ bool gamestate_save(EngineState *s, Common::WriteStream *save, const Common::Str
// does a delayed saved game restore, used by ScummVM game menu - see detection.cpp / SciEngine::loadGameState()
void gamestate_delayedrestore(EngineState *s);
+// does a few fixups right after restoring a saved game
+void gamestate_afterRestoreFixUp(EngineState *s, int savegameId);
+
/**
* Restores a game state from a directory.
* @param s An older state from the same game