aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/segment.h
diff options
context:
space:
mode:
authorMatthew Hoops2009-12-31 05:11:58 +0000
committerMatthew Hoops2009-12-31 05:11:58 +0000
commit7d131627fe6296ea4ce46db62900e4800b6b6816 (patch)
tree9391e8a616819ffc2b0bbb844b9abfdf86cf5c0e /engines/sci/engine/segment.h
parenteb2e45781749c31b2bd637fb40b6e0315d2601b6 (diff)
downloadscummvm-rg350-7d131627fe6296ea4ce46db62900e4800b6b6816.tar.gz
scummvm-rg350-7d131627fe6296ea4ce46db62900e4800b6b6816.tar.bz2
scummvm-rg350-7d131627fe6296ea4ce46db62900e4800b6b6816.zip
Overload the = operator for SciArray which fixes the setType errors in GK1. Some other cleanup too. GK1 can now access the restore menu and get a bit further in the game (until a segfault in the Decompressor code).
svn-id: r46789
Diffstat (limited to 'engines/sci/engine/segment.h')
-rw-r--r--engines/sci/engine/segment.h36
1 files changed, 35 insertions, 1 deletions
diff --git a/engines/sci/engine/segment.h b/engines/sci/engine/segment.h
index a57c9766ae..d8cdd91da8 100644
--- a/engines/sci/engine/segment.h
+++ b/engines/sci/engine/segment.h
@@ -675,9 +675,40 @@ public:
_size = 0;
_actualSize = 0;
}
+
+ SciArray(const SciArray<T> &array) {
+ _type = array._type;
+ _size = array._size;
+ _actualSize = array._actualSize;
+ _data = new T[_actualSize];
+ assert(_data);
+ memcpy(_data, array._data, _size * sizeof(T));
+ }
+
+ SciArray<T>& operator=(const SciArray<T> &array) {
+ if (this == &array)
+ return *this;
+
+ delete[] _data;
+ _type = array._type;
+ _size = array._size;
+ _actualSize = array._actualSize;
+ _data = new T[_actualSize];
+ assert(_data);
+ memcpy(_data, array._data, _size * sizeof(T));
+
+ return *this;
+ }
- ~SciArray() {
+ virtual ~SciArray() {
+ destroy();
+ }
+
+ virtual void destroy() {
delete[] _data;
+ _data = NULL;
+ _type = -1;
+ _size = _actualSize = 0;
}
void setType(byte type) {
@@ -749,6 +780,9 @@ class SciString : public SciArray<char> {
public:
SciString() : SciArray<char>() { setType(3); }
+ // We overload destroy to ensure the string type is 3 after destroying
+ void destroy() { _type = 3; }
+
Common::String toString();
void fromString(Common::String string);
};