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author | Filippos Karapetis | 2016-09-25 13:41:25 -0500 |
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committer | Colin Snover | 2016-09-29 19:39:16 -0500 |
commit | a8009fb0a9e56491d8ddf8cba344e0cf4174d5ff (patch) | |
tree | 96aae9fc2863ffe7ee735e2ffda3ba3ee6404596 /engines/sci/engine/selector.cpp | |
parent | 9d2397e1e9c1be301ddd6e40365e7cf2a1e2f5f5 (diff) | |
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SCI32: Fix crashes in line drawing code
Fixes Torin room 43000.
The algorithm in Graphics::drawThickLine2 for drawing thick lines
is not completely accurate and so there are still some single-pixel
rendering bugs, but these do not impact the game itself and can
be fixed separately.
Diffstat (limited to 'engines/sci/engine/selector.cpp')
0 files changed, 0 insertions, 0 deletions