aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/state.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2009-11-04 14:22:17 +0000
committerFilippos Karapetis2009-11-04 14:22:17 +0000
commitc8fbac1517cd2cd60791d598fb1922846ff0b867 (patch)
treeaffd460231664aa124193e0611af1c05a89589b7 /engines/sci/engine/state.cpp
parentf83d7c6339258cef9d1c53d91a4e2d7b2637d1ec (diff)
downloadscummvm-rg350-c8fbac1517cd2cd60791d598fb1922846ff0b867.tar.gz
scummvm-rg350-c8fbac1517cd2cd60791d598fb1922846ff0b867.tar.bz2
scummvm-rg350-c8fbac1517cd2cd60791d598fb1922846ff0b867.zip
- Changed the segment manager to be a static part of the engine, and stopped deleting and recreating it when restoring games
- Merged game_exit(), script_free_vm_memory() and script_free_engine() - Cleanup svn-id: r45666
Diffstat (limited to 'engines/sci/engine/state.cpp')
-rw-r--r--engines/sci/engine/state.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 06cace2b99..7336bc71d6 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -32,8 +32,8 @@
namespace Sci {
-EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc, SciGui *gui, AudioPlayer *audio)
-: resMan(res), _kernel(kernel), _voc(voc), _gui(gui), _audio(audio), _dirseeker(this) {
+EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc, SegManager *segMan, SciGui *gui, AudioPlayer *audio)
+: resMan(res), _kernel(kernel), _voc(voc), _segMan(segMan), _gui(gui), _audio(audio), _dirseeker(this) {
gfx_state = 0;
@@ -96,7 +96,6 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
_gameObj = NULL_REG;
- _segMan = 0;
gc_countdown = 0;
successor = 0;