diff options
author | Martin Kiewitz | 2015-04-26 09:08:46 +0200 |
---|---|---|
committer | Martin Kiewitz | 2015-04-26 09:08:46 +0200 |
commit | bfba28c33591afe8ce2f7f42de49935029bb4d62 (patch) | |
tree | f67a70d7d9dc628ef1944baa509903f6caef3905 /engines/sci/engine/state.h | |
parent | 21b138add24e9b95e70adb267c35268de0f828d1 (diff) | |
download | scummvm-rg350-bfba28c33591afe8ce2f7f42de49935029bb4d62.tar.gz scummvm-rg350-bfba28c33591afe8ce2f7f42de49935029bb4d62.tar.bz2 scummvm-rg350-bfba28c33591afe8ce2f7f42de49935029bb4d62.zip |
SCI: implement delayed restore via ScummVM menu
will delay restoring a saved game until the next
kGetEvent or kWait
also implement aborting playback for kPortrait
and kShowMovie
Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r-- | engines/sci/engine/state.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index ecc8cb7dfe..e7499e66c9 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -131,6 +131,10 @@ public: VirtualIndexFile *_virtualIndexFile; #endif + // see detection.cpp / SciEngine::loadGameState() + bool _delayedRestoreGame; // boolean, that triggers delayed restore (triggered by ScummVM menu) + int _delayedRestoreGameId; // the saved game id, that it supposed to get restored (triggered by ScummVM menu) + uint _chosenQfGImportItem; // Remembers the item selected in QfG import rooms bool _cursorWorkaroundActive; // Refer to GfxCursor::setPosition() |