aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/sys_strings.h
diff options
context:
space:
mode:
authorMax Horn2009-02-24 06:00:10 +0000
committerMax Horn2009-02-24 06:00:10 +0000
commitd19ba951e825ce8ee4ae7c1c058ba517c678eb68 (patch)
tree0b1376ce4da6871a9cc16d8564f95236048a3231 /engines/sci/engine/sys_strings.h
parent7105df20fa34e7819f5b416526405424cf9b36b5 (diff)
downloadscummvm-rg350-d19ba951e825ce8ee4ae7c1c058ba517c678eb68.tar.gz
scummvm-rg350-d19ba951e825ce8ee4ae7c1c058ba517c678eb68.tar.bz2
scummvm-rg350-d19ba951e825ce8ee4ae7c1c058ba517c678eb68.zip
SCI: Moved sciconsole.h and sys_strings.h to the dirs their *.cpp counterparts are in
svn-id: r38835
Diffstat (limited to 'engines/sci/engine/sys_strings.h')
-rw-r--r--engines/sci/engine/sys_strings.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/sci/engine/sys_strings.h b/engines/sci/engine/sys_strings.h
new file mode 100644
index 0000000000..2d89a263d8
--- /dev/null
+++ b/engines/sci/engine/sys_strings.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_SYS_STRINGS_H
+#define SCI_SYS_STRINGS_H
+
+namespace Sci {
+
+enum {
+ SYS_STRINGS_MAX = 4,
+
+ SYS_STRING_SAVEDIR = 0,
+ SYS_STRING_PARSER_BASE = 1,
+
+ MAX_PARSER_BASE = 64
+};
+
+struct sys_string_t {
+ char *name;
+ int max_size;
+ char *value;
+};
+
+struct sys_strings_t {
+ sys_string_t strings[SYS_STRINGS_MAX];
+};
+
+void sys_string_acquire(sys_strings_t *strings, int index, const char *name, int max_len);
+/* Reserves a new system string
+** Parameters: (sys_strings_t *) strings: The string table to reserve in
+** (int) index: Index number to reserve
+** (const char *) name: Name the entry should be tagged with
+** (int) max_len: Maximum string length in bytes
+*/
+
+int sys_string_set(sys_strings_t *strings, int index, const char *value);
+/* Sets the value of a system string
+** Parameters: (sys_strings_t *) strings: The string table to use
+** (int) index: Index of the string to write to
+** (const char *) value: The value to copy
+** Returns : 0 on success, 1 on error
+** Length clipping is performed.
+*/
+
+void sys_strings_restore(sys_strings_t *new_strings, sys_strings_t *old_strings);
+/* Cleanup system strings after a gamestate restore
+** Parameters: (sys_strings_t *) The freshly loaded system strings to clean up
+** (sys_strings_t *) The old system strings to clean up
+*/
+
+void sys_string_free_all(sys_strings_t *strings);
+/* Deallocates all allocated system strings
+** Parameters: (sys_strings_t *) strings: The string table to deallocate
+*/
+
+} // End of namespace Sci
+
+#endif // SCI_SYS_STRINGS_H