aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/vm.cpp
diff options
context:
space:
mode:
authorMartin Kiewitz2010-07-09 21:10:14 +0000
committerMartin Kiewitz2010-07-09 21:10:14 +0000
commitd27e4a475bde10c00e7f7f67ce7f4e14cc634db2 (patch)
tree445fa7e0fae1f83c64d901069cf59c544bf52b37 /engines/sci/engine/vm.cpp
parent3fe205ba7f376bcc7f4f87226b61918acb9ce925 (diff)
downloadscummvm-rg350-d27e4a475bde10c00e7f7f67ce7f4e14cc634db2.tar.gz
scummvm-rg350-d27e4a475bde10c00e7f7f67ce7f4e14cc634db2.tar.bz2
scummvm-rg350-d27e4a475bde10c00e7f7f67ce7f4e14cc634db2.zip
SCI: removing origName from KernelFunction struct, adding debugCalls boolean for later use
svn-id: r50769
Diffstat (limited to 'engines/sci/engine/vm.cpp')
-rw-r--r--engines/sci/engine/vm.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index a0f38c634c..e8a28780fb 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -798,7 +798,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNr, int argc) {
workaround = trackOriginAndFindWorkaround(0, kernelCall.workarounds, workaroundFound, &originReply);
if (!workaroundFound) {
kernel->signatureDebug(kernelCall.signature, argc, argv);
- error("[VM] k%s (%x) signature mismatch via method %s::%s (script %d, localCall %x)", kernel->getKernelName(kernelFuncNr).c_str(), kernelFuncNr, originReply.objectName.c_str(), originReply.methodName.c_str(), originReply.scriptNr, originReply.localCallOffset);
+ error("[VM] k%s (%x) signature mismatch via method %s::%s (script %d, localCall %x)", kernelCall.name, kernelFuncNr, originReply.objectName.c_str(), originReply.methodName.c_str(), originReply.scriptNr, originReply.localCallOffset);
}
// FIXME: implement some real workaround type logic - ignore call, still do call etc.
if (workaround.segment)
@@ -827,7 +827,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNr, int argc) {
argc--;
argv++;
if (subId >= kernelCall.subFunctionCount)
- error("[VM] k%s: subfunction-id %d requested, but not available", kernelCall.origName, subId);
+ error("[VM] k%s: subfunction-id %d requested, but not available", kernelCall.name, subId);
const KernelSubFunction &kernelSubCall = kernelCall.subFunctions[subId];
if (!kernel->signatureMatch(kernelSubCall.signature, argc, argv)) {
// Signature mismatch
@@ -857,7 +857,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNr, int argc) {
if (s->_executionStack.begin() != s->_executionStack.end())
s->_executionStack.pop_back();
} else {
- Common::String warningMsg = "Dummy function " + kernelCall.origName +
+ Common::String warningMsg = "Dummy function " + kernel->getKernelName(kernelFuncNr) +
Common::String::printf("[0x%x]", kernelFuncNr) +
" invoked - ignoring. Params: " +
Common::String::printf("%d", argc) + " (";
@@ -871,7 +871,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNr, int argc) {
// Make sure that the game doesn't call a function that is considered unused. If
// that happens, error out.
- if (kernelCall.origName == "Dummy")
+ if (kernel->getKernelName(kernelFuncNr) == "Dummy")
error("Kernel function %d was called, which was considered to be unused", kernelFuncNr);
}
}