aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/vm.h
diff options
context:
space:
mode:
authorFilippos Karapetis2009-11-20 14:17:47 +0000
committerFilippos Karapetis2009-11-20 14:17:47 +0000
commit551ca5f2c0d2806c77a7a6bb69d53c12a12021cc (patch)
treeb84dddf303163f3b857085dd9c587e7b98971bec /engines/sci/engine/vm.h
parente7820f972d3c186e241fff34b42ddada3583c443 (diff)
downloadscummvm-rg350-551ca5f2c0d2806c77a7a6bb69d53c12a12021cc.tar.gz
scummvm-rg350-551ca5f2c0d2806c77a7a6bb69d53c12a12021cc.tar.bz2
scummvm-rg350-551ca5f2c0d2806c77a7a6bb69d53c12a12021cc.zip
Changed the lofs detection to iterate through all the methods of the Game object again, instead of a specific selector - fixes Jones
svn-id: r46006
Diffstat (limited to 'engines/sci/engine/vm.h')
-rw-r--r--engines/sci/engine/vm.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 55af3f84aa..f6afee98a4 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -192,9 +192,8 @@ struct SelectorCache {
Selector scaleX, scaleY; // SCI1.1 view scaling
// Used for auto detection purposes
- Selector overlay; /** Used to determine if a game is using old gfx functions or not */
- Selector newRoom; /** For SCI1 lofs parameter type autodetection fallback */
- Selector setCursor; /** For autodetection */
+ Selector overlay; // Used to determine if a game is using old gfx functions or not
+ Selector setCursor; // For autodetection
};
// A reference to an object's variable.