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author | Max Horn | 2009-09-22 01:08:42 +0000 |
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committer | Max Horn | 2009-09-22 01:08:42 +0000 |
commit | c5cc78580253968ae3cfe2dddbce9b8b7b388f65 (patch) | |
tree | c93e16e023ec950bee679c9c0ca875c5bc1d0eed /engines/sci/engine/vm.h | |
parent | 6424a1e9e254798bdc31ec32e6b754805681d116 (diff) | |
download | scummvm-rg350-c5cc78580253968ae3cfe2dddbce9b8b7b388f65.tar.gz scummvm-rg350-c5cc78580253968ae3cfe2dddbce9b8b7b388f65.tar.bz2 scummvm-rg350-c5cc78580253968ae3cfe2dddbce9b8b7b388f65.zip |
SCI: Change SystemStrings to use RAW storage consistenly
svn-id: r44246
Diffstat (limited to 'engines/sci/engine/vm.h')
-rw-r--r-- | engines/sci/engine/vm.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h index f712193753..c701634bc9 100644 --- a/engines/sci/engine/vm.h +++ b/engines/sci/engine/vm.h @@ -418,13 +418,6 @@ void script_debug(EngineState *s, bool bp); int script_init_engine(EngineState *); /** - * Sets the gamestate's save_dir to the parameter path - * @param[in] s The state to set - * @param[in] path Path where save_dir will point to - */ -void script_set_gamestate_save_dir(EngineState *s, const char *path); - -/** * Frees all additional memory associated with a EngineState block * @param[in] s The EngineState whose elements should be cleared */ |