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authorMax Horn2009-09-22 01:08:42 +0000
committerMax Horn2009-09-22 01:08:42 +0000
commitc5cc78580253968ae3cfe2dddbce9b8b7b388f65 (patch)
treec93e16e023ec950bee679c9c0ca875c5bc1d0eed /engines/sci/engine/vm.h
parent6424a1e9e254798bdc31ec32e6b754805681d116 (diff)
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SCI: Change SystemStrings to use RAW storage consistenly
svn-id: r44246
Diffstat (limited to 'engines/sci/engine/vm.h')
-rw-r--r--engines/sci/engine/vm.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index f712193753..c701634bc9 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -418,13 +418,6 @@ void script_debug(EngineState *s, bool bp);
int script_init_engine(EngineState *);
/**
- * Sets the gamestate's save_dir to the parameter path
- * @param[in] s The state to set
- * @param[in] path Path where save_dir will point to
- */
-void script_set_gamestate_save_dir(EngineState *s, const char *path);
-
-/**
* Frees all additional memory associated with a EngineState block
* @param[in] s The EngineState whose elements should be cleared
*/