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authorFilippos Karapetis2010-08-18 20:28:48 +0000
committerFilippos Karapetis2010-08-18 20:28:48 +0000
commit3268238364d929863606821b2162604fa3cc2250 (patch)
tree2c360956151fa3a62a50cb2118f2dfa926f70be9 /engines/sci/engine/workarounds.cpp
parentc969090ef873ca8884908a1f30d2e37397905bd8 (diff)
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SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" (German version)
svn-id: r52196
Diffstat (limited to 'engines/sci/engine/workarounds.cpp')
-rw-r--r--engines/sci/engine/workarounds.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index f7b2b16792..96db0bc599 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -383,6 +383,12 @@ const SciWorkaroundEntry kStrAt_workarounds[] = {
};
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
+const SciWorkaroundEntry kStrCat_workarounds[] = {
+ { GID_LONGBOW, 210, 210, 0, "giveScroll", "changeState",0x3294, 0, { WORKAROUND_FAKE, 0 } }, // German version, when handing the scroll with the druid hand code to Marion - bug #3048054
+ SCI_WORKAROUNDENTRY_TERMINATOR
+};
+
+// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kUnLoad_workarounds[] = {
{ GID_CAMELOT, 921, 921, 1, "Script", "changeState", 0x36, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: While showing Camelot (and other places), the reference is invalid - bug #3035000
{ GID_CAMELOT, 921, 921, 1, "Script", "init", 0x36, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: When being attacked by the boar (and other places), the reference is invalid - bug #3035000