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authorMartin Kiewitz2010-07-26 17:55:54 +0000
committerMartin Kiewitz2010-07-26 17:55:54 +0000
commit5fb760b053db695fdcf2222ae8e462bc5b300663 (patch)
treefb448a0f6d367000d0aeb904cc9841f63e1f6074 /engines/sci/engine/workarounds.cpp
parent9daa2472d05e9f656d03a80c9999b4e2d1ff9b68 (diff)
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SCI: extending rats workaround kq6 to all rooms
fixes bug #3034597 svn-id: r51326
Diffstat (limited to 'engines/sci/engine/workarounds.cpp')
-rw-r--r--engines/sci/engine/workarounds.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 8c37cb84db..8085815aa2 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -74,7 +74,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_JONES, 764, 255, 0, "", "export 0", -1, 14, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts
{ GID_KQ5, -1, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio
{ GID_KQ5, 25, 25, 0, "rm025", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // inside witch forest, when going to the room where the walking rock is
- { GID_KQ6, 30, 30, 0, "rats", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs
+ { GID_KQ6, -1, 30, 0, "rats", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs
{ GID_KQ6, 210, 210, 0, "rm210", "scriptCheck", -1, 0, { WORKAROUND_FAKE, 1 } }, // using inventory in that room
{ GID_KQ6, 500, 500, 0, "rm500", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to island of the beast
{ GID_KQ6, 520, 520, 0, "rm520", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to boiling water trap on beast isle