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authorMatthew Hoops2010-08-04 18:19:18 +0000
committerMatthew Hoops2010-08-04 18:19:18 +0000
commit79882783369235ae815a5f00d5c7d9d281b9fb7b (patch)
tree8ed7cf204e7f9ab8913014ea205fcddb452d27f3 /engines/sci/engine/workarounds.cpp
parented741dc96c2369bfc6abf29704108bc29e5ba9a9 (diff)
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SCI: Add uninit'd workaround for bug #3038757
svn-id: r51744
Diffstat (limited to 'engines/sci/engine/workarounds.cpp')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 49349f7083..5028855b1a 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -72,6 +72,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_CNICK_LONGBOW, 0, 0, 0, "RH Budget", "<noname110>", -1, 1, { WORKAROUND_FAKE, 0 } }, // when starting the game
{ GID_ECOQUEST, -1, -1, 0, NULL, "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // almost clicking anywhere triggers this in almost all rooms
{ GID_FANMADE, 516, 979, 0, "", "export 0", -1, 20, { WORKAROUND_FAKE, 0 } }, // Happens in Grotesteing after the logos
+ { GID_FANMADE, 528, 990, 0, "GDialog", "doit", -1, 4, { WORKAROUND_FAKE, 0 } }, // Happens in Cascade Quest when closing the glossary - bug #3038757
{ GID_FREDDYPHARKAS, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, -1, 31, 0, "quitWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
{ GID_GK1, -1, 64950, -1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // sometimes when walk-clicking