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authorFilippos Karapetis2016-08-25 21:52:29 +0300
committerFilippos Karapetis2016-08-25 21:56:23 +0300
commited461fba6512a289855f6f39f74163fe13bbcd87 (patch)
tree54885047e5b67bc6f7f001169424d676c4bfad4d /engines/sci/engine/workarounds.h
parent429759b48183f384bdc02c653b2f837e6fb058f0 (diff)
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SCI32: Add a workaround when starting a new game in Phantasmagoria
This workaround is needed when starting a new game from a chapter after the first one
Diffstat (limited to 'engines/sci/engine/workarounds.h')
-rw-r--r--engines/sci/engine/workarounds.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.h b/engines/sci/engine/workarounds.h
index f2b2e55ef6..2cccd05475 100644
--- a/engines/sci/engine/workarounds.h
+++ b/engines/sci/engine/workarounds.h
@@ -100,6 +100,7 @@ extern const SciWorkaroundEntry kStrAt_workarounds[];
extern const SciWorkaroundEntry kStrCpy_workarounds[];
extern const SciWorkaroundEntry kStrLen_workarounds[];
extern const SciWorkaroundEntry kUnLoad_workarounds[];
+extern const SciWorkaroundEntry kStringPutAt_workarounds[];
extern const SciWorkaroundEntry kScrollWindowAdd_workarounds[];
extern SciWorkaroundSolution trackOriginAndFindWorkaround(int index, const SciWorkaroundEntry *workaroundList, SciTrackOriginReply *trackOrigin);