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authorFilippos Karapetis2010-08-05 22:58:16 +0000
committerFilippos Karapetis2010-08-05 22:58:16 +0000
commit0850f3dcea0f2d6e7f11f0caf4ffc11ebd404901 (patch)
treedc6c1efd04e62d7648b79b0a07cdfcfe48141890 /engines/sci/engine
parente82194e4c5e03d4f3786ec17e3f091c5ac92ce3b (diff)
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SCI: Added bug number for the floor scrubbing bug
svn-id: r51770
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/kmovement.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/kmovement.cpp b/engines/sci/engine/kmovement.cpp
index 4becc6f415..dfd1aa699e 100644
--- a/engines/sci/engine/kmovement.cpp
+++ b/engines/sci/engine/kmovement.cpp
@@ -316,7 +316,7 @@ reg_t kDoBresen(EngineState *s, int argc, reg_t *argv) {
// Whew... in short: If we have reached or passed our target position
// Sanity check: make sure that destx, desty are inside the screen coordinates.
- // They can go off screen in some cases, e.g. in SQ5 while scrubbing the floor
+ // They can go off screen in some cases, e.g. in SQ5 while scrubbing the floor (bug #3037351)
if (destx < g_sci->_gfxScreen->getWidth() && desty < g_sci->_gfxScreen->getHeight()) {
x = destx;
y = desty;