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authorMax Horn2009-02-24 05:39:10 +0000
committerMax Horn2009-02-24 05:39:10 +0000
commit1e4db221e5fe6867e4558528b0d93db2c1de4170 (patch)
treec7f9e11c2fccd31774fbcd41d3e462935d79816e /engines/sci/engine
parent47bc0d787949faab3705d3e04388d6f0d4892609 (diff)
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SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file
svn-id: r38832
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/aatree.cpp2
-rw-r--r--engines/sci/engine/savegame.cfsml2
-rw-r--r--engines/sci/engine/savegame.cpp4
-rw-r--r--engines/sci/engine/scriptconsole.cpp2
-rw-r--r--engines/sci/engine/sys_strings.cpp2
5 files changed, 6 insertions, 6 deletions
diff --git a/engines/sci/engine/aatree.cpp b/engines/sci/engine/aatree.cpp
index 3cd3a01691..4cbe1b5c0a 100644
--- a/engines/sci/engine/aatree.cpp
+++ b/engines/sci/engine/aatree.cpp
@@ -25,7 +25,7 @@
#include "sci/engine/aatree.h"
-#include "sci/include/sci_memory.h"
+#include "sci/sci_memory.h"
namespace Sci {
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index 3d5da9b89e..ff55fe0a55 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -32,7 +32,7 @@
#include <time.h> // FIXME: For struct tm
#include "common/stream.h"
#include "common/system.h"
-#include "sci/include/sci_memory.h"
+#include "sci/sci_memory.h"
#include "sci/gfx/gfx_operations.h"
#include "sci/gfx/menubar.h"
#include "sci/sfx/sfx_engine.h"
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 363f519759..5c5980ff06 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -32,7 +32,7 @@
#include <time.h> // FIXME: For struct tm
#include "common/stream.h"
#include "common/system.h"
-#include "sci/include/sci_memory.h"
+#include "sci/sci_memory.h"
#include "sci/gfx/gfx_operations.h"
#include "sci/gfx/menubar.h"
#include "sci/sfx/sfx_engine.h"
@@ -237,7 +237,7 @@ RECORD synonym_t "synonym_t" {
#line 102 "engines/sci/engine/savegame.cfsml"
#include <stdarg.h> // We need va_lists
-#include "sci/include/sci_memory.h"
+#include "sci/sci_memory.h"
#ifdef CFSML_DEBUG_MALLOC
/*
diff --git a/engines/sci/engine/scriptconsole.cpp b/engines/sci/engine/scriptconsole.cpp
index b81b2794d3..9be395ed5e 100644
--- a/engines/sci/engine/scriptconsole.cpp
+++ b/engines/sci/engine/scriptconsole.cpp
@@ -26,7 +26,7 @@
/* Second half of the console implementation: VM dependent stuff */
/* Remember, it doesn't have to be fast. */
-#include "sci/include/sci_memory.h"
+#include "sci/sci_memory.h"
#include "sci/include/engine.h"
namespace Sci {
diff --git a/engines/sci/engine/sys_strings.cpp b/engines/sci/engine/sys_strings.cpp
index 601b94a4b5..bcb7dd9219 100644
--- a/engines/sci/engine/sys_strings.cpp
+++ b/engines/sci/engine/sys_strings.cpp
@@ -25,7 +25,7 @@
#include "sci/tools.h"
#include "sci/include/sys_strings.h"
-#include "sci/include/sci_memory.h"
+#include "sci/sci_memory.h"
namespace Sci {