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authorsluicebox2019-06-09 21:02:56 -0700
committersluicebox2019-06-09 21:02:56 -0700
commit2f837d9edca44936cf8b6bf0302b6a26e7a4219f (patch)
tree572a1d039972c4644270f621241ec356c52038b5 /engines/sci/engine
parent56ea963cea3cdf04c44d3d6f545df664f4a27e8d (diff)
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SCI: Add SQ4 workaround for Sequel Police shooting
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/workarounds.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index a9c9302414..29c459404c 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -830,11 +830,12 @@ static const uint16 sig_kGraphRedrawBox_sq4_2[] = {
const SciWorkaroundEntry kGraphRedrawBox_workarounds[] = {
{ GID_SQ4, 405, 405, 0, "swimAfterEgo", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
{ GID_SQ4, 405, 405, 0, "", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573
- { GID_SQ4, 406, 406, 0, "egoFollowed", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // FLOPPY: when getting shot by the police - accidental additional parameter specified
+ { GID_SQ4, 406, 406, 0, "egoFollowed", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when getting shot by the police - accidental additional parameter specified
{ GID_SQ4, -1, 406, 0, "swimAndShoot", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
{ GID_SQ4, -1, 406, 0, "", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573 (is for both egoFollowed and swimAndShoot)
{ GID_SQ4, 410, 410, 0, "swimAfterEgo", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
{ GID_SQ4, 410, 410, 0, "", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573
+ { GID_SQ4, 411, 411, 0, "egoFollowed", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when getting shot by the police - accidental additional parameter specified
{ GID_SQ4, 411, 411, 0, "swimAndShoot", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
{ GID_SQ4, 411, 411, 0, "", "changeState", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573
{ GID_SQ4, 150, 150, 0, "laserScript", "changeState", sig_kGraphRedrawBox_sq4_1, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // when visiting the pedestral where Roger Jr. is trapped, before trashing the brain icon in the programming chapter, accidental additional parameter specified - bug #5479, German - bug #5527