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authorPeter Kohaut2019-09-04 17:22:35 +0200
committerPeter Kohaut2019-09-04 17:59:29 +0200
commit4355c42044493249cfc2562e190e66f7226a4829 (patch)
tree5a961a26b2e1da65e4093946e2ab87c02158426d /engines/sci/engine
parenta7e30d0e7f62aad9aceadd674f1b51146f20958d (diff)
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BLADERUNNER: Performance fixes
Pixel format functions and CLIP functions are too slow in debug builds, replacing them with static code makes debug builds faster.
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