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author | Colin Snover | 2016-12-12 15:13:36 -0600 |
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committer | Colin Snover | 2016-12-12 15:22:11 -0600 |
commit | 4b4b8a281b67bf5e739e376ec0a34d2bedbba4d7 (patch) | |
tree | c02e4baa1bd015704ebee9f2df489f563aa8d160 /engines/sci/engine | |
parent | 8477e61ad050e854a000068d15acaf42270ec68e (diff) | |
download | scummvm-rg350-4b4b8a281b67bf5e739e376ec0a34d2bedbba4d7.tar.gz scummvm-rg350-4b4b8a281b67bf5e739e376ec0a34d2bedbba4d7.tar.bz2 scummvm-rg350-4b4b8a281b67bf5e739e376ec0a34d2bedbba4d7.zip |
SCI32: Adjust transition timings
Transition timings were originally chosen largely by feel in SQ6,
as there was little other evidence to determine the correct speed.
As additional games started being playable in ScummVM, it became
apparent that these speeds were not quite right.
Additional adjustments may be needed in the future, but these new
timings seem to be somewhat closer to expectations than before.
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index dbc351d8f2..dcefa219f7 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -4601,7 +4601,7 @@ static const uint16 sq6SlowTransitionSignature1[] = { }; static const uint16 sq6SlowTransitionPatch1[] = { - 0x38, SIG_UINT16(180), // pushi 180 + 0x38, SIG_UINT16(500), // pushi 500 PATCH_END }; |