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authorMatthew Hoops2011-02-03 02:26:57 +0000
committerMatthew Hoops2011-02-03 02:26:57 +0000
commit4c0af01d6a2a860c09dbd047563ac4f727425492 (patch)
treecb08a7b97e41471479ed87cc9f881b49fb16b2cb /engines/sci/engine
parent9e761d6f291e956a6fb1dcedcd1d7424b17d88e4 (diff)
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SCI: Disable the special QFG1 Mac icon bar
The original interpreter completely ignores it in favor of the regular one. svn-id: r55748
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/kmisc.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index 0afb6a0a45..b6e1aad679 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -340,6 +340,12 @@ reg_t kMemory(EngineState *s, int argc, reg_t *argv) {
// kIconBar is really a subop of kPlatform for SCI1.1 Mac
reg_t kIconBar(EngineState *s, int argc, reg_t *argv) {
+ // QFG1 Mac calls this function to load the Mac icon bar (of which
+ // the resources do exist), but the game completely ignores it and
+ // uses the standard icon bar for the game. We do the same.
+ if (!g_sci->hasMacIconBar())
+ return NULL_REG;
+
// TODO...
if (argv[0].toUint16() == 4 && argv[1].toUint16() == 0) {