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authorMax Horn2009-05-20 17:52:49 +0000
committerMax Horn2009-05-20 17:52:49 +0000
commit4f55f1e730fa50d354f47c3558d3d0aca68aa0a1 (patch)
tree6233cd816f7ccd45e4f3c791c9f1e6275e1db344 /engines/sci/engine
parent4c786a44c941268356b711c2f374eedf9b7e4db8 (diff)
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SCI: Moved code related to loading/setting up kernel function names from vocab_debug.cpp to engine/kernel.cpp
svn-id: r40741
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/kernel.cpp388
1 files changed, 388 insertions, 0 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index a0968c70ba..d419ffc089 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -219,6 +219,269 @@ SciKernelFunction kfunct_mappers[] = {
static const char *argtype_description[] = { "Undetermined (WTF?)", "List", "Node", "Object", "Reference", "Arithmetic" };
+// Default kernel name table
+#define SCI0_KNAMES_WELL_DEFINED 0x6e
+#define SCI0_KNAMES_DEFAULT_ENTRIES_NR 0x72
+#define SCI1_KNAMES_DEFAULT_ENTRIES_NR 0x89
+
+static const char *sci0_default_knames[SCI0_KNAMES_DEFAULT_ENTRIES_NR] = {
+ /*0x00*/ "Load",
+ /*0x01*/ "UnLoad",
+ /*0x02*/ "ScriptID",
+ /*0x03*/ "DisposeScript",
+ /*0x04*/ "Clone",
+ /*0x05*/ "DisposeClone",
+ /*0x06*/ "IsObject",
+ /*0x07*/ "RespondsTo",
+ /*0x08*/ "DrawPic",
+ /*0x09*/ "Show",
+ /*0x0a*/ "PicNotValid",
+ /*0x0b*/ "Animate",
+ /*0x0c*/ "SetNowSeen",
+ /*0x0d*/ "NumLoops",
+ /*0x0e*/ "NumCels",
+ /*0x0f*/ "CelWide",
+ /*0x10*/ "CelHigh",
+ /*0x11*/ "DrawCel",
+ /*0x12*/ "AddToPic",
+ /*0x13*/ "NewWindow",
+ /*0x14*/ "GetPort",
+ /*0x15*/ "SetPort",
+ /*0x16*/ "DisposeWindow",
+ /*0x17*/ "DrawControl",
+ /*0x18*/ "HiliteControl",
+ /*0x19*/ "EditControl",
+ /*0x1a*/ "TextSize",
+ /*0x1b*/ "Display",
+ /*0x1c*/ "GetEvent",
+ /*0x1d*/ "GlobalToLocal",
+ /*0x1e*/ "LocalToGlobal",
+ /*0x1f*/ "MapKeyToDir",
+ /*0x20*/ "DrawMenuBar",
+ /*0x21*/ "MenuSelect",
+ /*0x22*/ "AddMenu",
+ /*0x23*/ "DrawStatus",
+ /*0x24*/ "Parse",
+ /*0x25*/ "Said",
+ /*0x26*/ "SetSynonyms",
+ /*0x27*/ "HaveMouse",
+ /*0x28*/ "SetCursor",
+ /*0x29*/ "FOpen",
+ /*0x2a*/ "FPuts",
+ /*0x2b*/ "FGets",
+ /*0x2c*/ "FClose",
+ /*0x2d*/ "SaveGame",
+ /*0x2e*/ "RestoreGame",
+ /*0x2f*/ "RestartGame",
+ /*0x30*/ "GameIsRestarting",
+ /*0x31*/ "DoSound",
+ /*0x32*/ "NewList",
+ /*0x33*/ "DisposeList",
+ /*0x34*/ "NewNode",
+ /*0x35*/ "FirstNode",
+ /*0x36*/ "LastNode",
+ /*0x37*/ "EmptyList",
+ /*0x38*/ "NextNode",
+ /*0x39*/ "PrevNode",
+ /*0x3a*/ "NodeValue",
+ /*0x3b*/ "AddAfter",
+ /*0x3c*/ "AddToFront",
+ /*0x3d*/ "AddToEnd",
+ /*0x3e*/ "FindKey",
+ /*0x3f*/ "DeleteKey",
+ /*0x40*/ "Random",
+ /*0x41*/ "Abs",
+ /*0x42*/ "Sqrt",
+ /*0x43*/ "GetAngle",
+ /*0x44*/ "GetDistance",
+ /*0x45*/ "Wait",
+ /*0x46*/ "GetTime",
+ /*0x47*/ "StrEnd",
+ /*0x48*/ "StrCat",
+ /*0x49*/ "StrCmp",
+ /*0x4a*/ "StrLen",
+ /*0x4b*/ "StrCpy",
+ /*0x4c*/ "Format",
+ /*0x4d*/ "GetFarText",
+ /*0x4e*/ "ReadNumber",
+ /*0x4f*/ "BaseSetter",
+ /*0x50*/ "DirLoop",
+ /*0x51*/ "CanBeHere",
+ /*0x52*/ "OnControl",
+ /*0x53*/ "InitBresen",
+ /*0x54*/ "DoBresen",
+ /*0x55*/ "DoAvoider",
+ /*0x56*/ "SetJump",
+ /*0x57*/ "SetDebug",
+ /*0x58*/ "InspectObj",
+ /*0x59*/ "ShowSends",
+ /*0x5a*/ "ShowObjs",
+ /*0x5b*/ "ShowFree",
+ /*0x5c*/ "MemoryInfo",
+ /*0x5d*/ "StackUsage",
+ /*0x5e*/ "Profiler",
+ /*0x5f*/ "GetMenu",
+ /*0x60*/ "SetMenu",
+ /*0x61*/ "GetSaveFiles",
+ /*0x62*/ "GetCWD",
+ /*0x63*/ "CheckFreeSpace",
+ /*0x64*/ "ValidPath",
+ /*0x65*/ "CoordPri",
+ /*0x66*/ "StrAt",
+ /*0x67*/ "DeviceInfo",
+ /*0x68*/ "GetSaveDir",
+ /*0x69*/ "CheckSaveGame",
+ /*0x6a*/ "ShakeScreen",
+ /*0x6b*/ "FlushResources",
+ /*0x6c*/ "SinMult",
+ /*0x6d*/ "CosMult",
+ /*0x6e*/ "SinDiv",
+ /*0x6f*/ "CosDiv",
+ /*0x70*/ "Graph",
+ /*0x71*/ SCRIPT_UNKNOWN_FUNCTION_STRING
+};
+
+static const char *sci1_default_knames[SCI1_KNAMES_DEFAULT_ENTRIES_NR] = {
+ /*0x00*/ "Load",
+ /*0x01*/ "UnLoad",
+ /*0x02*/ "ScriptID",
+ /*0x03*/ "DisposeScript",
+ /*0x04*/ "Clone",
+ /*0x05*/ "DisposeClone",
+ /*0x06*/ "IsObject",
+ /*0x07*/ "RespondsTo",
+ /*0x08*/ "DrawPic",
+ /*0x09*/ "Show",
+ /*0x0a*/ "PicNotValid",
+ /*0x0b*/ "Animate",
+ /*0x0c*/ "SetNowSeen",
+ /*0x0d*/ "NumLoops",
+ /*0x0e*/ "NumCels",
+ /*0x0f*/ "CelWide",
+ /*0x10*/ "CelHigh",
+ /*0x11*/ "DrawCel",
+ /*0x12*/ "AddToPic",
+ /*0x13*/ "NewWindow",
+ /*0x14*/ "GetPort",
+ /*0x15*/ "SetPort",
+ /*0x16*/ "DisposeWindow",
+ /*0x17*/ "DrawControl",
+ /*0x18*/ "HiliteControl",
+ /*0x19*/ "EditControl",
+ /*0x1a*/ "TextSize",
+ /*0x1b*/ "Display",
+ /*0x1c*/ "GetEvent",
+ /*0x1d*/ "GlobalToLocal",
+ /*0x1e*/ "LocalToGlobal",
+ /*0x1f*/ "MapKeyToDir",
+ /*0x20*/ "DrawMenuBar",
+ /*0x21*/ "MenuSelect",
+ /*0x22*/ "AddMenu",
+ /*0x23*/ "DrawStatus",
+ /*0x24*/ "Parse",
+ /*0x25*/ "Said",
+ /*0x26*/ "SetSynonyms",
+ /*0x27*/ "HaveMouse",
+ /*0x28*/ "SetCursor",
+ /*0x29*/ "SaveGame",
+ /*0x2a*/ "RestoreGame",
+ /*0x2b*/ "RestartGame",
+ /*0x2c*/ "GameIsRestarting",
+ /*0x2d*/ "DoSound",
+ /*0x2e*/ "NewList",
+ /*0x2f*/ "DisposeList",
+ /*0x30*/ "NewNode",
+ /*0x31*/ "FirstNode",
+ /*0x32*/ "LastNode",
+ /*0x33*/ "EmptyList",
+ /*0x34*/ "NextNode",
+ /*0x35*/ "PrevNode",
+ /*0x36*/ "NodeValue",
+ /*0x37*/ "AddAfter",
+ /*0x38*/ "AddToFront",
+ /*0x39*/ "AddToEnd",
+ /*0x3a*/ "FindKey",
+ /*0x3b*/ "DeleteKey",
+ /*0x3c*/ "Random",
+ /*0x3d*/ "Abs",
+ /*0x3e*/ "Sqrt",
+ /*0x3f*/ "GetAngle",
+ /*0x40*/ "GetDistance",
+ /*0x41*/ "Wait",
+ /*0x42*/ "GetTime",
+ /*0x43*/ "StrEnd",
+ /*0x44*/ "StrCat",
+ /*0x45*/ "StrCmp",
+ /*0x46*/ "StrLen",
+ /*0x47*/ "StrCpy",
+ /*0x48*/ "Format",
+ /*0x49*/ "GetFarText",
+ /*0x4a*/ "ReadNumber",
+ /*0x4b*/ "BaseSetter",
+ /*0x4c*/ "DirLoop",
+ /*0x4d*/ "CanBeHere",
+ /*0x4e*/ "OnControl",
+ /*0x4f*/ "InitBresen",
+ /*0x50*/ "DoBresen",
+ /*0x51*/ "Platform",
+ /*0x52*/ "SetJump",
+ /*0x53*/ "SetDebug",
+ /*0x54*/ "InspectObj",
+ /*0x55*/ "ShowSends",
+ /*0x56*/ "ShowObjs",
+ /*0x57*/ "ShowFree",
+ /*0x58*/ "MemoryInfo",
+ /*0x59*/ "StackUsage",
+ /*0x5a*/ "Profiler",
+ /*0x5b*/ "GetMenu",
+ /*0x5c*/ "SetMenu",
+ /*0x5d*/ "GetSaveFiles",
+ /*0x5e*/ "GetCWD",
+ /*0x5f*/ "CheckFreeSpace",
+ /*0x60*/ "ValidPath",
+ /*0x61*/ "CoordPri",
+ /*0x62*/ "StrAt",
+ /*0x63*/ "DeviceInfo",
+ /*0x64*/ "GetSaveDir",
+ /*0x65*/ "CheckSaveGame",
+ /*0x66*/ "ShakeScreen",
+ /*0x67*/ "FlushResources",
+ /*0x68*/ "SinMult",
+ /*0x69*/ "CosMult",
+ /*0x6a*/ "SinDiv",
+ /*0x6b*/ "CosDiv",
+ /*0x6c*/ "Graph",
+ /*0x6d*/ "Joystick",
+ /*0x6e*/ "ShiftScreen",
+ /*0x6f*/ "Palette",
+ /*0x70*/ "MemorySegment",
+ /*0x71*/ "MoveCursor",
+ /*0x72*/ "Memory",
+ /*0x73*/ "ListOps",
+ /*0x74*/ "FileIO",
+ /*0x75*/ "DoAudio",
+ /*0x76*/ "DoSync",
+ /*0x77*/ "AvoidPath",
+ /*0x78*/ "Sort",
+ /*0x79*/ "ATan",
+ /*0x7a*/ "Lock",
+ /*0x7b*/ "StrSplit",
+ /*0x7c*/ "Message",
+ /*0x7d*/ "IsItSkip",
+ /*0x7e*/ "MergePoly",
+ /*0x7f*/ "ResCheck",
+ /*0x80*/ "AssertPalette",
+ /*0x81*/ "TextColors",
+ /*0x82*/ "TextFonts",
+ /*0x83*/ "Record",
+ /*0x84*/ "PlayBack",
+ /*0x85*/ "ShowMovie",
+ /*0x86*/ "SetVideoMode",
+ /*0x87*/ "SetQuitStr",
+ /*0x88*/ "DbugStr"
+};
+
+
int kernel_oops(EngineState *s, const char *file, int line, const char *reason) {
sciprintf("Kernel Oops in file %s, line %d: %s\n", file, line, reason);
fprintf(stderr, "Kernel Oops in file %s, line %d: %s\n", file, line, reason);
@@ -263,6 +526,131 @@ int kfree(EngineState *s, reg_t handle) {
}
+// Alternative kernel func names retriever. Required for KQ1/SCI (at least).
+static void _vocabulary_get_knames0alt(const Resource *r, Common::StringList &names) {
+ uint idx = 0;
+
+ while (idx < r->size) {
+ Common::String tmp((const char *)r->data + idx);
+ names.push_back(tmp);
+ idx += tmp.size() + 1;
+ }
+
+ // The mystery kernel function- one in each SCI0 package
+ names.push_back(SCRIPT_UNKNOWN_FUNCTION_STRING);
+}
+
+static void vocabulary_get_knames0(ResourceManager *resmgr, Common::StringList &names) {
+ int count, i, index = 2, empty_to_add = 1;
+ Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0);
+
+ if (!r) { // No kernel name table found? Fall back to default table
+ names.resize(SCI0_KNAMES_DEFAULT_ENTRIES_NR);
+ for (i = 0; i < SCI0_KNAMES_DEFAULT_ENTRIES_NR; i++)
+ names[i] = sci0_default_knames[i];
+ return;
+ }
+
+ count = READ_LE_UINT16(r->data);
+
+ if (count > 1023) {
+ _vocabulary_get_knames0alt(r, names);
+ return;
+ }
+
+ if (count < SCI0_KNAMES_WELL_DEFINED) {
+ empty_to_add = SCI0_KNAMES_WELL_DEFINED - count;
+ sciprintf("Less than %d kernel functions; adding %d\n", SCI0_KNAMES_WELL_DEFINED, empty_to_add);
+ }
+
+ names.resize(count + 1 + empty_to_add);
+
+ for (i = 0; i < count; i++) {
+ int offset = READ_LE_UINT16(r->data + index);
+ int len = READ_LE_UINT16(r->data + offset);
+ //fprintf(stderr,"Getting name %d of %d...\n", i, count);
+ index += 2;
+ names[i] = Common::String((const char *)r->data + offset + 2, len);
+ }
+
+ for (i = 0; i < empty_to_add; i++) {
+ names[count + i] = SCRIPT_UNKNOWN_FUNCTION_STRING;
+ }
+}
+
+static void vocabulary_get_knames1(ResourceManager *resmgr, Common::StringList &names) {
+ // vocab.999/999.voc is notoriously unreliable in SCI1 games, and should not be used
+ // We hardcode the default SCI1 kernel names here (i.e. the ones inside the "special"
+ // 999.voc file from FreeSCI). All SCI1 games seem to be working with this change, but
+ // if any SCI1 game has different kernel vocabulary names, it might not work. It seems
+ // that all SCI1 games use the same kernel vocabulary names though, so this seems to be
+ // a safe change. If there's any SCI1 game with different kernel vocabulary names, we can
+ // add special flags to it to our detector
+
+ names.resize(SCI1_KNAMES_DEFAULT_ENTRIES_NR);
+ for (int i = 0; i < SCI1_KNAMES_DEFAULT_ENTRIES_NR; i++)
+ names[i] = sci1_default_knames[i];
+}
+
+#ifdef ENABLE_SCI32
+static void vocabulary_get_knames11(ResourceManager *resmgr, Common::StringList &names) {
+/*
+ 999.voc format for SCI1.1 games:
+ [b] # of kernel functions
+ [w] unknown
+ [offset to function name info]
+ ...
+ {[w name-len][function name]}
+ ...
+*/
+ //unsigned int size = 64, pos = 3;
+ int len;
+ Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0);
+ if(r == NULL) // failed to open vocab.999 (happens with SCI1 demos)
+ return; // FIXME: should return a default table for this engine
+ const byte nCnt = *r->data;
+
+ names.resize(nCnt);
+ for (int i = 0; i < nCnt; i++) {
+ int off = READ_LE_UINT16(r->data + 2 * i + 2);
+ len = READ_LE_UINT16(r->data + off);
+ names[i] = Common::String((char *)r->data + off + 2, len);
+ }
+}
+#endif
+
+void vocabulary_get_knames(ResourceManager *resmgr, Common::StringList &names) {
+ names.clear();
+
+ switch (resmgr->_sciVersion) {
+ case SCI_VERSION_0:
+ case SCI_VERSION_01:
+ vocabulary_get_knames0(resmgr, names);
+ break;
+ case SCI_VERSION_01_VGA:
+ case SCI_VERSION_01_VGA_ODD:
+ // HACK: KQ5 needs the SCI1 default vocabulary names to work correctly.
+ // Having more vocabulary names (like in SCI1) doesn't seem to have any
+ // ill effects, other than resulting in unmapped functions towards the
+ // end, which are never used by the game interpreter anyway
+ // return vocabulary_get_knames0(resmgr, count);
+ case SCI_VERSION_1_EARLY:
+ case SCI_VERSION_1_LATE:
+ vocabulary_get_knames1(resmgr, names);
+ break;
+ case SCI_VERSION_1_1:
+ vocabulary_get_knames1(resmgr, names);
+ break;
+#ifdef ENABLE_SCI32
+ case SCI_VERSION_32:
+ vocabulary_get_knames11(resmgr, names);
+#endif
+ break;
+ default:
+ break;
+ }
+}
+
void kernel_compile_signature(const char **s) {
const char *src = *s;
char *result;