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author | Filippos Karapetis | 2012-07-24 22:34:03 +0300 |
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committer | Filippos Karapetis | 2012-07-24 22:34:46 +0300 |
commit | 6f351302040be620aa039a7c605f3c23463b27db (patch) | |
tree | 381b86f3bb2424f6f82e18d59056c92fbbec6083 /engines/sci/engine | |
parent | d83764f05591ab552316fb6aa59ac92abc7c4680 (diff) | |
download | scummvm-rg350-6f351302040be620aa039a7c605f3c23463b27db.tar.gz scummvm-rg350-6f351302040be620aa039a7c605f3c23463b27db.tar.bz2 scummvm-rg350-6f351302040be620aa039a7c605f3c23463b27db.zip |
SCI: More work on color remapping
More transparency/color mapping effects are now working (e.g. the
flashlight at the Gedde tomb in GK1, the rays of light at Schloss Ritter
in GK1, the torch in the QFG4 demo and the shadows in QFG4, PQ4 and KQ7)
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 17 | ||||
-rw-r--r-- | engines/sci/engine/kgraphics32.cpp | 47 |
2 files changed, 31 insertions, 33 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index bd78c56416..55c0202048 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -1228,15 +1228,18 @@ reg_t kRemapColors(EngineState *s, int argc, reg_t *argv) { switch (operation) { case 0: { // remap by percent uint16 percent = argv[1].toUint16(); - g_sci->_gfxPalette->toggleRemap(true); - g_sci->_gfxPalette->setRemappingPercent(percent); + g_sci->_gfxPalette->toggleRemapping(true); + g_sci->_gfxPalette->resetRemapping(); + g_sci->_gfxPalette->setRemappingPercent(254, percent); } break; - case 1: { // set remapping base - //int16 unk1 = argv[1].toSint16(); - //int16 unk2 = argv[2].toSint16(); - //int16 unk3 = argv[3].toSint16(); - kStub(s, argc, argv); + case 1: { // remap by range + uint16 from = argv[1].toUint16(); + uint16 to = argv[2].toUint16(); + uint16 base = argv[3].toUint16(); + g_sci->_gfxPalette->toggleRemapping(true); + g_sci->_gfxPalette->resetRemapping(); + g_sci->_gfxPalette->setRemappingRange(254, from, to, base); } break; case 2: // turn remapping off (unused) diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp index 1b7b628e7d..7240308f4a 100644 --- a/engines/sci/engine/kgraphics32.cpp +++ b/engines/sci/engine/kgraphics32.cpp @@ -737,46 +737,44 @@ reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv) { uint16 operation = argv[0].toUint16(); switch (operation) { - case 0: { // Set remapping to base. 0 turns remapping off. + case 0: { // turn remapping off int16 base = (argc >= 2) ? argv[1].toSint16() : 0; - if (base != 0) // 0 is the default behavior when changing rooms in GK1, thus silencing the warning - warning("kRemapColors: Set remapping to base %d", base); + if (base > 0) + warning("kRemapColors(0) called with base %d", base); + g_sci->_gfxPalette->toggleRemapping(false); + g_sci->_gfxPalette->resetRemapping(); } - // TODO: Don't turn remapping off always - g_sci->_gfxPalette->toggleRemap(false); - g_sci->_gfxPalette->setRemappingPercent(0); break; - case 1: { // set remapping base - //int16 unk1 = argv[1].toSint16(); - //int16 unk2 = argv[2].toSint16(); - //int16 unk3 = argv[3].toSint16(); - //uint16 unk4 = argv[4].toUint16(); - //uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0; - kStub(s, argc, argv); + case 1: { // remap by range + uint16 color = argv[1].toUint16(); + uint16 from = argv[2].toUint16(); + uint16 to = argv[3].toUint16(); + uint16 base = argv[4].toUint16(); + uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0; + if (unk5 > 0) + warning("kRemapColors(1) called with 6 parameters, unknown parameter is %d", unk5); + g_sci->_gfxPalette->toggleRemapping(true); + g_sci->_gfxPalette->setRemappingRange(color, from, to, base); } break; case 2: { // remap by percent - // TODO: Use the color index. The -10 offset is wrong. - /*int16 color = argv[1].toSint16(); - if (color >= 10) - color -= 10;*/ + uint16 color = argv[1].toUint16(); uint16 percent = argv[2].toUint16(); // 0 - 100 if (argc >= 4) warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16()); - g_sci->_gfxPalette->toggleRemap(true); - g_sci->_gfxPalette->setRemappingPercent(percent); + g_sci->_gfxPalette->toggleRemapping(true); + g_sci->_gfxPalette->setRemappingPercent(color, percent); } break; case 3: { // remap to gray - // NOTE: This adjusts the alpha value of a specific color, and it operates on - // an RGBA palette int16 color = argv[1].toSint16(); // this is subtracted from a maximum color value, and can be offset by 10 int16 percent = argv[2].toSint16(); // 0 - 100 uint16 unk3 = (argc >= 4) ? argv[3].toUint16() : 0; warning("kRemapColors: RemapToGray color %d by %d percent (unk3 = %d)", color, percent, unk3); + // TODO } break; - case 4: { // unknown + case 4: { // remap to percent gray //int16 unk1 = argv[1].toSint16(); //uint16 unk2 = argv[2].toUint16(); //uint16 unk3 = argv[3].toUint16(); @@ -784,10 +782,7 @@ reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv) { kStub(s, argc, argv); } break; - case 5: { // set color intensity - // TODO: This isn't right, it should be setting a mapping table instead. - // For PQ4, we can emulate this with kernelSetIntensity(). In QFG4, this - // won't do. + case 5: { // don't map to range //int16 mapping = argv[1].toSint16(); uint16 intensity = argv[2].toUint16(); // HACK for PQ4 |