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authorMatthew Hoops2013-12-11 20:27:45 -0500
committerMatthew Hoops2013-12-11 20:28:50 -0500
commit70d3610f3040706b2a30af71f73dc3853d07fa4d (patch)
treef2b21c305b9b0b0636bb254121a675a16d9aa66c /engines/sci/engine
parent2d05e980b95b77a1810655ac756238a3432c9d31 (diff)
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SCI: Add detection for Torin Mac
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/kgraphics.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index e4b3028bcd..79ab2d138b 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -185,7 +185,8 @@ static reg_t kSetCursorSci11(EngineState *s, int argc, reg_t *argv) {
hotspot = new Common::Point(argv[3].toSint16(), argv[4].toSint16());
// Fallthrough
case 3:
- if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
+ if (g_sci->getPlatform() == Common::kPlatformMacintosh && g_sci->getGameId() != GID_TORIN) {
+ // Torin Mac seems to be the only game that uses view cursors
delete hotspot; // Mac cursors have their own hotspot, so ignore any we get here
g_sci->_gfxCursor->kernelSetMacCursor(argv[0].toUint16(), argv[1].toUint16(), argv[2].toUint16());
} else {