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author | Colin Snover | 2017-10-07 14:50:21 -0500 |
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committer | Colin Snover | 2017-10-07 14:50:21 -0500 |
commit | 7d037495be7a291070a1f0f3820c02a62d9524af (patch) | |
tree | c59cf96dfb6b8b2ba0ed4b00ec8cc94dfaa78aa8 /engines/sci/engine | |
parent | 1b669d2489060530f69724cdb9088c3132b97f22 (diff) | |
download | scummvm-rg350-7d037495be7a291070a1f0f3820c02a62d9524af.tar.gz scummvm-rg350-7d037495be7a291070a1f0f3820c02a62d9524af.tar.bz2 scummvm-rg350-7d037495be7a291070a1f0f3820c02a62d9524af.zip |
SCI: Use explicit indexes in castlebrain/islandbrain word search workarounds
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 9eb0d7ae8d..391092362b 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -273,7 +273,8 @@ static const uint16 sig_uninitread_sq1_1[] = { const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_CAMELOT, 40, 40, 0, "Rm40", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the ground at the pool of Siloam - bug #6401 { GID_CASTLEBRAIN, 280, 280, 0, "programmer", "dispatchEvent", NULL, 0, { WORKAROUND_FAKE, 0xf } }, // pressing 'q' on the computer screen in the robot room, and closing the help dialog that pops up (bug #5143). Moves the cursor to the view with the ID returned (in this case, the robot hand) - { GID_CASTLEBRAIN, 320, 325, 0, "word", "dispatchEvent", NULL, -1, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle, temp 14 and 15 - bug #9783 + { GID_CASTLEBRAIN, 320, 325, 0, "word", "dispatchEvent", NULL, 14, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle - bug #9783 + { GID_CASTLEBRAIN, 320, 325, 0, "word", "dispatchEvent", NULL, 15, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle - bug #9783 { GID_CNICK_KQ, -1, 0, 1, "Character", "say", NULL, -1, { WORKAROUND_FAKE, 0 } }, // checkers/backgammon, like in hoyle 3 - temps 504 and 505 - bug #6255 { GID_CNICK_KQ, -1, 700, 0, "gcWindow", "open", NULL, -1, { WORKAROUND_FAKE, 0 } }, // when entering the control menu, like in hoyle 3 { GID_CNICK_KQ, 300, 303, 0, "theDoubleCube", "<noname520>", NULL, 5, { WORKAROUND_FAKE, 0 } }, // while playing backgammon with doubling enabled - bug #6426 (same as the theDoubleCube::make workaround for Hoyle 3) @@ -325,7 +326,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_HOYLE5, 300, 300, 0, "", "export 2", sig_uninitread_hoyle5_1, 0, { WORKAROUND_FAKE, 0 } }, // after passing around cards in hearts { GID_ISLANDBRAIN, 100, 937, 0, "IconBar", "dispatchEvent", NULL, 58, { WORKAROUND_FAKE, 0 } }, // when using ENTER at the startup menu - bug #5241 { GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", NULL, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0 - { GID_ISLANDBRAIN, 180, 190, 0, "word", "dispatchEvent", NULL, -1, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle, temps 14 and 15 + { GID_ISLANDBRAIN, 180, 190, 0, "word", "dispatchEvent", NULL, 14, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle + { GID_ISLANDBRAIN, 180, 190, 0, "word", "dispatchEvent", NULL, 15, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle { GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", NULL, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon { GID_JONES, 1, 232, 0, "weekendText", "draw", sig_uninitread_jones_1, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game { GID_JONES, 1, 255, 0, "", "export 0", NULL, -1, { WORKAROUND_FAKE, 0 } }, // jones/cd only - called when a game ends, temps 13 and 14 |