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author | Filippos Karapetis | 2012-07-27 01:31:12 +0300 |
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committer | Filippos Karapetis | 2012-07-27 01:31:12 +0300 |
commit | 831e1b27dc5b114eaceb49bad08576b3bdf81ab5 (patch) | |
tree | d7cf32be22b93c5b1880c7ac0a9b9c9746114b86 /engines/sci/engine | |
parent | 7eded163d8088d97f65e482f63e9ecd194d00c68 (diff) | |
download | scummvm-rg350-831e1b27dc5b114eaceb49bad08576b3bdf81ab5.tar.gz scummvm-rg350-831e1b27dc5b114eaceb49bad08576b3bdf81ab5.tar.bz2 scummvm-rg350-831e1b27dc5b114eaceb49bad08576b3bdf81ab5.zip |
SCI: Add a workaround for a bug in Phantasmagoria 1
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 821549bb8c..fea3aed9ae 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -40,6 +40,7 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = { { GID_MOTHERGOOSE256, -1, 999, 0, "Event", "new", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_and: constantly during the game (SCI1 version) { GID_MOTHERGOOSE256, -1, 4, 0, "rm004", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_or: when going north and reaching the castle (rooms 4 and 37) - bug #3038228 { GID_MOTHERGOOSEHIRES,90, 90, 0, "newGameButton", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_ge: MUMG Deluxe, when selecting "New Game" in the main menu. It tries to compare an integer with a list. Needs to return false for the game to continue. + { GID_PHANTASMAGORIA, 902, 0, 0, "", "export 7", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_shr: when starting a chapter in Phantasmagoria { GID_QFG1VGA, 301, 928, 0, "Blink", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_div: when entering the inn, gets called with 1 parameter, but 2nd parameter is used for div which happens to be an object { GID_QFG2, 200, 200, 0, "astro", "messages", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_lsi: when getting asked for your name by the astrologer bug #3039879 { GID_GK1, 800,64992, 0, "Fwd", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when Mosely finds Gabriel and Grace near the end of the game, compares the Grooper object with 7 |