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author | Martin Kiewitz | 2017-10-08 20:54:59 +0200 |
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committer | Martin Kiewitz | 2017-10-08 20:54:59 +0200 |
commit | 870cd802029c25077818f0a03c8396b3f763ebaf (patch) | |
tree | cbd2c63af5a9451eaca4b40195f38e43b0dcc2eb /engines/sci/engine | |
parent | 656de5e360eab8aeedb7635ba2a492d2fc116fe6 (diff) | |
download | scummvm-rg350-870cd802029c25077818f0a03c8396b3f763ebaf.tar.gz scummvm-rg350-870cd802029c25077818f0a03c8396b3f763ebaf.tar.bz2 scummvm-rg350-870cd802029c25077818f0a03c8396b3f763ebaf.zip |
SCI: Crazy Nick's Larry workaround bug #10184
Added this already through last commit by accident
Was supposed to get added by this.
Workaround for reading uninitialized temp game bug.
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 547b950ef5..ecdf0cb695 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -282,7 +282,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_CNICK_LAURABOW, -1, 700, 0, NULL, "open", NULL, -1, -1, { WORKAROUND_FAKE, 0 } }, // when entering control menu - bug #6423 (same as the gcWindow workaround for Hoyle 3) { GID_CNICK_LAURABOW,100, 100, 0, NULL, "<noname144>", NULL, 1, 1, { WORKAROUND_FAKE, 0 } }, // while playing domino - bug #6429 (same as the dominoHand2 workaround for Hoyle 3) { GID_CNICK_LAURABOW,100, 110, 0, NULL, "doit", NULL, -1, -1, { WORKAROUND_FAKE, 0 } }, // when changing the "Dominoes per hand" setting - bug #6430 - { GID_CNICK_LSL, 250, 250, 0, "increase", "handleEvent", NULL, 2, 2, { WORKAROUND_FAKE, 0 } }, // when increasing bet for blackjack - bug #10184 + { GID_CNICK_LSL, 250, 250, 0, "increase", "handleEvent", NULL, 2, 2, { WORKAROUND_FAKE, 0 } }, // when increasing own bet for blackjack - bug #10184 { GID_CNICK_LONGBOW, 0, 0, 0, "RH Budget", "init", NULL, 1, 1, { WORKAROUND_FAKE, 0 } }, // when starting the game { GID_ECOQUEST, -1, -1, 0, NULL, "doVerb", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // almost clicking anywhere triggers this in almost all rooms { GID_FANMADE, 516, 979, 0, "", "export 0", NULL, 20, 20, { WORKAROUND_FAKE, 0 } }, // Happens in Grotesteing after the logos |