diff options
author | Colin Snover | 2017-10-04 00:26:34 -0500 |
---|---|---|
committer | Colin Snover | 2017-10-04 00:27:18 -0500 |
commit | 90036a56f8492405e9f4417ad47a6b791ee2066d (patch) | |
tree | 81089fe6b07975ee050d021e2a8636ce3ad790f7 /engines/sci/engine | |
parent | 08f501117bc019a411513e580590c4b4c9b18ac4 (diff) | |
download | scummvm-rg350-90036a56f8492405e9f4417ad47a6b791ee2066d.tar.gz scummvm-rg350-90036a56f8492405e9f4417ad47a6b791ee2066d.tar.bz2 scummvm-rg350-90036a56f8492405e9f4417ad47a6b791ee2066d.zip |
SCI32: Speed up memory check counter in lighthouse in Lighthouse
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index d04d4256f1..162d97e15b 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -2288,9 +2288,37 @@ static const uint16 lighthouseFlagResetPatch[] = { PATCH_END }; +// When doing a system check on the portal computer in the lighthouse, the game +// counts up to 1024MB, one megabyte at a time. In the original engine, this +// count speed would be video speed dependent, but with our frame rate +// throttler, it takes 17 seconds. So, replace this slowness with a much faster +// POST that is more accurate to the original game. +// Applies to at least: US English 1.0c +static const uint16 lighthouseMemoryCountSignature[] = { + SIG_MAGICDWORD, + 0x8d, 0x02, // lst 2 + 0x35, 0x0a, // ldi 10 + 0x24, // le? + 0x31, 0x3b, // bnt [to second digit overflow] + SIG_ADDTOOFFSET(+4), // ldi, sat + 0x8d, 0x03, // lst 3 + 0x35, 0x0a, // ldi 10 + SIG_END +}; + +static const uint16 lighthouseMemoryCountPatch[] = { + PATCH_ADDTOOFFSET(+2), // lst 2 + 0x35, 0x02, // ldi 2 + PATCH_ADDTOOFFSET(+9), // le?, bnt, ldi, sat, lst + 0x35, 0x02, // ldi 2 + PATCH_END +}; + + // script, description, signature patch static const SciScriptPatcherEntry lighthouseSignatures[] = { { true, 5, "fix bad globals clear after credits", 1, lighthouseFlagResetSignature, lighthouseFlagResetPatch }, + { true, 360, "fix slow computer memory counter", 1, lighthouseMemoryCountSignature, lighthouseMemoryCountPatch }, { true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 }, { true, 64990, "increase number of save games (2/2)", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 }, { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch }, |