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author | Colin Snover | 2017-04-30 12:38:50 -0500 |
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committer | Colin Snover | 2017-04-30 12:47:32 -0500 |
commit | 94dc6ae05234b33677b10bca438819e59f6175fa (patch) | |
tree | d0088fdf1600f7494a32ad2dfad8082d9de44a89 /engines/sci/engine | |
parent | 0560a1d04119190535ed887f3dae6590930d9d09 (diff) | |
download | scummvm-rg350-94dc6ae05234b33677b10bca438819e59f6175fa.tar.gz scummvm-rg350-94dc6ae05234b33677b10bca438819e59f6175fa.tar.bz2 scummvm-rg350-94dc6ae05234b33677b10bca438819e59f6175fa.zip |
SCI: Hold script data as mutable internally
Script buffer data is modified after a script is loaded by
savegame operations, and, in SCI16, by string operations. Casting
away const to allow these mutations to happen is not a very good
design, so this patch just changes the privately held reference
to data to be mutable. (Public accessors still return immutable
data.)
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 7 | ||||
-rw-r--r-- | engines/sci/engine/script.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/script.h | 6 |
3 files changed, 7 insertions, 8 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 427e32deb3..5ba88d9417 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -467,7 +467,7 @@ void HunkTable::saveLoadWithSerializer(Common::Serializer &s) { void Script::syncStringHeap(Common::Serializer &s) { if (getSciVersion() < SCI_VERSION_1_1) { // Sync all of the SCI_OBJ_STRINGS blocks - SciSpan<byte> buf = (SciSpan<byte> &)*_buf; + SciSpan<byte> buf = *_buf; bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); if (oldScriptHeader) @@ -490,7 +490,7 @@ void Script::syncStringHeap(Common::Serializer &s) { } else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE){ // Strings in SCI1.1 come after the object instances - SciSpan<byte> buf = _heap.subspan<byte>(4 + _heap.getUint16SEAt(2) * 2); + SciSpan<byte> buf = _heap.subspan(4 + _heap.getUint16SEAt(2) * 2); // Skip all of the objects while (buf.getUint16SEAt(0) == SCRIPT_OBJECT_MAGIC_NUMBER) @@ -502,8 +502,7 @@ void Script::syncStringHeap(Common::Serializer &s) { } else if (getSciVersion() == SCI_VERSION_3) { const int stringOffset = _buf->getInt32SEAt(4); const int length = _buf->getInt32SEAt(8) - stringOffset; - SciSpan<byte> buf = _buf->subspan<byte>(stringOffset, length); - s.syncBytes(buf.getUnsafeDataAt(0, length), length); + s.syncBytes(_buf->getUnsafeDataAt(stringOffset, length), length); } } diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp index 8cf6ad0c90..7e3a661501 100644 --- a/engines/sci/engine/script.cpp +++ b/engines/sci/engine/script.cpp @@ -882,7 +882,7 @@ SegmentRef Script::dereference(reg_t pointer) { SegmentRef ret; ret.isRaw = true; ret.maxSize = _buf->size() - pointer.getOffset(); - ret.raw = const_cast<byte *>(_buf->getUnsafeDataAt(pointer.getOffset(), ret.maxSize)); + ret.raw = _buf->getUnsafeDataAt(pointer.getOffset(), ret.maxSize); return ret; } diff --git a/engines/sci/engine/script.h b/engines/sci/engine/script.h index e0faa11575..f9b3845f6a 100644 --- a/engines/sci/engine/script.h +++ b/engines/sci/engine/script.h @@ -68,9 +68,9 @@ typedef Common::Array<offsetLookupArrayEntry> offsetLookupArrayType; class Script : public SegmentObj { private: int _nr; /**< Script number */ - Common::SpanOwner<SciSpan<const byte> > _buf; /**< Static data buffer, or NULL if not used */ - SciSpan<const byte> _script; /**< Script size includes alignment byte */ - SciSpan<const byte> _heap; /**< Start of heap if SCI1.1, NULL otherwise */ + Common::SpanOwner<SciSpan<byte> > _buf; /**< Static data buffer, or NULL if not used */ + SciSpan<byte> _script; /**< Script size includes alignment byte */ + SciSpan<byte> _heap; /**< Start of heap if SCI1.1, NULL otherwise */ int _lockers; /**< Number of classes and objects that require this script */ |