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author | Martin Kiewitz | 2010-01-01 20:49:56 +0000 |
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committer | Martin Kiewitz | 2010-01-01 20:49:56 +0000 |
commit | 967853c03f03bc620ab82e1550a419d716ba3388 (patch) | |
tree | 18f0dfd415a42d45f584c5bad8f237129acf8451 /engines/sci/engine | |
parent | 6385e77d85471ff0bc759122a8d0a4b064b13a28 (diff) | |
download | scummvm-rg350-967853c03f03bc620ab82e1550a419d716ba3388.tar.gz scummvm-rg350-967853c03f03bc620ab82e1550a419d716ba3388.tar.bz2 scummvm-rg350-967853c03f03bc620ab82e1550a419d716ba3388.zip |
SCI: volume for sci0 now set to 127, now using constant instead of value
svn-id: r46849
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index a5a65e683f..315b264ddd 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -120,7 +120,7 @@ void MusicEntry::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint32LE(hold); // volume and dataInc will be synced from the sound objects // when the sound list is reconstructed in gamestate_restore() - volume = 100; + volume = MUSIC_VOLUME_FOR_SCI0; dataInc = 0; // No fading info fadeTo = 0; |