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author | Willem Jan Palenstijn | 2010-10-07 20:48:55 +0000 |
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committer | Willem Jan Palenstijn | 2010-10-07 20:48:55 +0000 |
commit | 9fae823f617cb73219824153f6f2517c08ffec96 (patch) | |
tree | 6ea11e7fddeb54941358929721b90936f968a7fc /engines/sci/engine | |
parent | 7f6fa7e030882e8307dae153eae560d0cb8785ac (diff) | |
download | scummvm-rg350-9fae823f617cb73219824153f6f2517c08ffec96.tar.gz scummvm-rg350-9fae823f617cb73219824153f6f2517c08ffec96.tar.bz2 scummvm-rg350-9fae823f617cb73219824153f6f2517c08ffec96.zip |
SCI: Add one more workaround for end of QfG3 Awari
svn-id: r53058
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index fe1ee0a64c..57514f7fe5 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -181,6 +181,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_QFG3, 700, 700, -1, "monsterIsDead", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // in the jungle, after winning any fight, bug #3040624 { GID_QFG3, 470, 470, -1, "rm470", "notify", -1, 0, { WORKAROUND_FAKE, 0 } }, // closing the character screen in the Simbani village in the room with the bridge, bug #3040565 { GID_QFG3, 490, 490, -1, "computersMove", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // when finishing awari game, bug #3040579 + { GID_QFG3, 490, 490, -1, "computersMove", "changeState", 0xf53, 4, { WORKAROUND_FAKE, 0 } }, // also when finishing awari game { GID_QFG3, 851, 32, -1, "ProjObj", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // near the end, when throwing the spear of death, bug #3050122 { GID_QFG4, -1, 15, -1, "charInitScreen", "dispatchEvent", -1, 5, { WORKAROUND_FAKE, 0 } }, // floppy version, when viewing the character screen { GID_QFG4, -1, 64917, -1, "controlPlane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, when entering the game menu |