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authorColin Snover2017-09-24 23:37:49 -0500
committerColin Snover2017-09-24 23:49:37 -0500
commitba380ac28ef5217de54f81a621b85f8bfb553f88 (patch)
tree7a79780e95760d3f01d427bd84e669451489048b /engines/sci/engine
parentceb987c5f248bf085478fa68719ee0ab46c545e3 (diff)
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SCI32: Dummy kPlayVMDSetFrameRate
This subop is used only by RAMA. The VMD objects in RAMA's game code contain a frame rate field, which is usually -1, but occasionally is not. In the cases where it is not -1, it appears to be either set for a video with sound (so the value doesn't do anything to that video), or it is just resetting back to the baked-in frame rate of the video file (so it doesn't need to exist, except to fix videos broken by earlier played videos with explicit frame rates). Since this is a global state flag that does not get reset in SSCI, the ultimate effect of kPlayVMDSetFrameRate in RAMA is that it does nothing to any of the videos where the explicit frame rate is set, but it does inadvertently cause *other* videos with no sound and no explicit frame rate to have a different frame rate depending upon what was played earlier in the game (and whether or not the engine was restarted in the meantime). This bad transferring of frame rates is most noticeable with the exit-video of the vidmail player, which is played when you back out after selecting a vidmail. Its nominal framerate is 10fps, but it will play at whatever frame rate was last set by some other video that happened to have an explicit frame rate, even if that frame rate was bogus. So, just ignore all calls to this subop, as it is fatally buggy.
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/kernel_tables.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 4002062db9..fa93d60a3d 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -473,6 +473,7 @@ static const SciKernelMapSubEntry kPlayVMD_subops[] = {
{ SIG_SINCE_SCI21, 23, MAP_CALL(PlayVMDRestrictPalette), "ii", NULL },
{ SIG_SCI3, 27, MAP_CALL(PlayVMDSetPlane), "i(i)", NULL },
{ SIG_SCI3, 28, MAP_EMPTY(PlayVMDSetPreload), "i", NULL },
+ { SIG_SCI3, 31, MAP_EMPTY(PlayVMDSetFrameRate), "i", NULL },
SCI_SUBOPENTRY_TERMINATOR
};