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authorFilippos Karapetis2013-08-20 19:43:05 +0300
committerFilippos Karapetis2013-08-20 19:48:33 +0300
commitbd945bc75618a03a5af0a84c33adabf08883572f (patch)
tree7c854ef50968a0b6e172db8ce846ef37a881422a /engines/sci/engine
parent1f89b4e90272f619cdc455761148ca62449631d0 (diff)
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SCI: Add support for the King's Questions mini-game
This can be found in the KQ collection
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/features.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/features.cpp b/engines/sci/engine/features.cpp
index 6005ac50be..c26c787fbd 100644
--- a/engines/sci/engine/features.cpp
+++ b/engines/sci/engine/features.cpp
@@ -467,9 +467,9 @@ bool GameFeatures::autoDetectSci21KernelType() {
// seen it happen in the RAMA demo, thus we can assume that the
// game is using a SCI2.1 table
- // HACK: The Inside the Chest Demo doesn't have sounds at all, but
- // it's using a SCI2 kernel
- if (g_sci->getGameId() == GID_CHEST) {
+ // HACK: The Inside the Chest Demo and King's Questions minigame
+ // don't have sounds at all, but they're using a SCI2 kernel
+ if (g_sci->getGameId() == GID_CHEST || g_sci->getGameId() == GID_KQUESTIONS) {
_sci21KernelType = SCI_VERSION_2;
return true;
}