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authorMartin Kiewitz2010-07-14 11:53:12 +0000
committerMartin Kiewitz2010-07-14 11:53:12 +0000
commitf456b7cfa242994e156009210102358b66cff9e5 (patch)
tree70bd2cb8c53a27dc87038d539c805a4ea42dbfef /engines/sci/engine
parentede8fead945ea2901d6e812d4d6a8e44b4677c55 (diff)
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SCI: separating qfg1ega and qfg1vga gameids
svn-id: r50881
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/vm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 08645c1dd0..e645dc0d03 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -626,7 +626,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
if (!strcmp(objectName, "Sq4GlobalNarrator") && selector == 606) {
// SQ4 has a script bug in the Sq4GlobalNarrator object when invoking the
// returnVal selector, which doesn't affect gameplay, thus don't diplay it
- } else if (!strcmp(objectName, "longSong") && selector == 3 && g_sci->getGameId() == GID_QFG1) {
+ } else if (!strcmp(objectName, "longSong") && selector == 3 && g_sci->getGameId() == GID_QFG1VGA) {
// QFG1VGA has a script bug in the longSong object when invoking the
// loop selector, which doesn't affect gameplay, thus don't diplay it
} else if (!strcmp(objectName, "PuzPiece") && selector == 77 && g_sci->getGameId() == GID_CASTLEBRAIN) {