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authormd52011-03-12 23:48:56 +0200
committermd52011-03-12 23:48:56 +0200
commitfa10ee66e46be4a08743f920ec50f11df1017a12 (patch)
treea616cc576fdd2ed7f6f9ea31b8f307756504b49a /engines/sci/engine
parent5dce3235e97758a76bac899d80e8166dcf33986d (diff)
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SCI: Added proper fix for bug #3048054 - "LONGBOW: crash when opening hand code"
This was caused by a buggy script, most probably the result of an incorrect copy/paste while processing the original script. Fixed with a script patch.
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/kernel_tables.h2
-rw-r--r--engines/sci/engine/script_patches.cpp49
-rw-r--r--engines/sci/engine/workarounds.cpp6
-rw-r--r--engines/sci/engine/workarounds.h1
4 files changed, 50 insertions, 8 deletions
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 614d1b18b2..b26290612c 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -434,7 +434,7 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(Sort), SIG_EVERYWHERE, "ooo", NULL, NULL },
{ MAP_CALL(Sqrt), SIG_EVERYWHERE, "i", NULL, NULL },
{ MAP_CALL(StrAt), SIG_EVERYWHERE, "ri(i)", NULL, kStrAt_workarounds },
- { MAP_CALL(StrCat), SIG_EVERYWHERE, "rr", NULL, kStrCat_workarounds },
+ { MAP_CALL(StrCat), SIG_EVERYWHERE, "rr", NULL, NULL },
{ MAP_CALL(StrCmp), SIG_EVERYWHERE, "rr(i)", NULL, NULL },
{ MAP_CALL(StrCpy), SIG_EVERYWHERE, "r[r0](i)", NULL, NULL },
{ MAP_CALL(StrEnd), SIG_EVERYWHERE, "r", NULL, NULL },
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index f69b6a767f..d292c4a430 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -571,6 +571,52 @@ const SciScriptSignature kq6Signatures[] = {
};
// ===========================================================================
+// Script 210 in the German version of Longbow handles the case where Robin
+// hands out the scroll to Marion and then types his name using the hand code.
+// The German version script contains a typo (probably a copy/paste error),
+// and the function that is used to show each letter is called twice. The
+// second time that the function is called, the second parameter passed to
+// the function is undefined, thus kStrCat() that is called inside the function
+// reads a random pointer and crashes. We patch all of the 5 function calls
+// (one for each letter typed from "R", "O", "B", "I", "N") so that they are
+// the same as the English version. Fixes bug #3048054.
+const byte longbowSignatureShowHandCode[] = {
+ 3,
+ 0x78, // push1
+ 0x78, // push1
+ 0x72, // lofsa
+ +2, 2, // skip 2 bytes, offset of lofsa (the letter typed)
+ 0x36, // push
+ 0x40, // call
+ +2, 3, // skip 2 bytes, offset of call
+ 0x02, // perform the call above with 2 parameters
+ 0x36, // push
+ 0x40, // call
+ +2, 8, // skip 2 bytes, offset of call
+ 0x02, // perform the call above with 2 parameters
+ 0x38, 0x1c, 0x01, // pushi 011c (setMotion)
+ 0x39, 0x04, // pushi 04 (x)
+ 0x51, 0x1e, // class MoveTo
+ 0
+};
+
+const uint16 longbowPatchShowHandCode[] = {
+ 0x39, 0x01, // pushi 1 (combine the two push1's in one, like in the English version)
+ PATCH_ADDTOOFFSET | +3, // leave the lofsa call untouched
+ // The following will remove the duplicate call
+ 0x32, 0x02, 0x00, // jmp 02 - skip 2 bytes (the remainder of the first call)
+ 0x48, // ret (dummy, should never be reached)
+ 0x48, // ret (dummy, should never be reached)
+ PATCH_END
+};
+
+// script, description, magic DWORD, adjust
+const SciScriptSignature longbowSignatures[] = {
+ { 210, "hand code crash", 5, PATCH_MAGICDWORD(0x02, 0x38, 0x1c, 0x01), -14, longbowSignatureShowHandCode, longbowPatchShowHandCode },
+ SCI_SIGNATUREENTRY_TERMINATOR
+};
+
+// ===========================================================================
// this is called on every death dialog. Problem is at least the german
// version of lsl6 gets title text that is far too long for the
// available temp space resulting in temp space corruption
@@ -1111,6 +1157,9 @@ void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uin
case GID_LAURABOW2:
signatureTable = laurabow2Signatures;
break;
+ case GID_LONGBOW:
+ signatureTable = longbowSignatures;
+ break;
case GID_LSL6:
signatureTable = larry6Signatures;
break;
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index fb6c0e485f..17c9f9fa0f 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -368,12 +368,6 @@ const SciWorkaroundEntry kStrAt_workarounds[] = {
};
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
-const SciWorkaroundEntry kStrCat_workarounds[] = {
- { GID_LONGBOW, 210, 210, 0, "giveScroll", "changeState",0x3294, 0, { WORKAROUND_FAKE, 0 } }, // German version, when handing the scroll with the druid hand code to Marion - bug #3048054
- SCI_WORKAROUNDENTRY_TERMINATOR
-};
-
-// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kStrLen_workarounds[] = {
{ GID_QFG2, 210, 2, 0, "", "export 21", 0xdeb, 0, { WORKAROUND_FAKE, 0 } }, // When saying something incorrect at the WIT, an integer is passed instead of a reference - bug #3100292
SCI_WORKAROUNDENTRY_TERMINATOR
diff --git a/engines/sci/engine/workarounds.h b/engines/sci/engine/workarounds.h
index 7ab73cdff2..c7721aa787 100644
--- a/engines/sci/engine/workarounds.h
+++ b/engines/sci/engine/workarounds.h
@@ -95,7 +95,6 @@ extern const SciWorkaroundEntry kPaletteUnsetFlag_workarounds[];
extern const SciWorkaroundEntry kSetCursor_workarounds[];
extern const SciWorkaroundEntry kSetPort_workarounds[];
extern const SciWorkaroundEntry kStrAt_workarounds[];
-extern const SciWorkaroundEntry kStrCat_workarounds[];
extern const SciWorkaroundEntry kStrLen_workarounds[];
extern const SciWorkaroundEntry kUnLoad_workarounds[];