aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/gfx/operations.h
diff options
context:
space:
mode:
authorTravis Howell2009-07-04 05:56:10 +0000
committerTravis Howell2009-07-04 05:56:10 +0000
commit4656019e8a2f92f708a685be6d3d95edd7ee8d6d (patch)
tree1370ceb14c98da5478d85f207ae421dbaff473c8 /engines/sci/gfx/operations.h
parent6ef485f44896ad778d355bc1201f2f143cc9e770 (diff)
parentdf9570cb3265f4d81ac41d66d949355491e2df7e (diff)
downloadscummvm-rg350-4656019e8a2f92f708a685be6d3d95edd7ee8d6d.tar.gz
scummvm-rg350-4656019e8a2f92f708a685be6d3d95edd7ee8d6d.tar.bz2
scummvm-rg350-4656019e8a2f92f708a685be6d3d95edd7ee8d6d.zip
Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r41219 | drmccoy | 2009-06-06 21:34:11 +1000 (Sat, 06 Jun 2009) | 2 lines Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei") ........ r41220 | wjpalenstijn | 2009-06-06 21:38:20 +1000 (Sat, 06 Jun 2009) | 3 lines Store long-term pointers to object variables in a new ObjVarRef struct. Storing them as reg_t* could cause the pointers to become invalid when they pointed into CloneTable since CloneTable can be re-allocated. ........ r41221 | athrxx | 2009-06-06 22:18:39 +1000 (Sat, 06 Jun 2009) | 1 line KYRA/LOL: fix input code for japanese game versions ........ r41222 | waltervn | 2009-06-06 22:30:13 +1000 (Sat, 06 Jun 2009) | 2 lines SCI: Fix audio regression in KQ5CD, introduced in r41205. ........ r41223 | athrxx | 2009-06-07 00:14:07 +1000 (Sun, 07 Jun 2009) | 1 line LOL: fixed vaelan's cube ........ r41224 | athrxx | 2009-06-07 00:42:03 +1000 (Sun, 07 Jun 2009) | 1 line LOL: fixed level temp data size ........ r41225 | athrxx | 2009-06-07 01:32:42 +1000 (Sun, 07 Jun 2009) | 1 line LOL: fix last commit ........ r41226 | djwillis | 2009-06-07 01:41:17 +1000 (Sun, 07 Jun 2009) | 1 line GP2XWiz: Cleanup and start to work on virtual keyboard support for the backend. ........ r41227 | thebluegr | 2009-06-07 02:43:13 +1000 (Sun, 07 Jun 2009) | 1 line Moved some more debug commands to ScummVM's coneole ........ r41228 | drmccoy | 2009-06-07 02:47:21 +1000 (Sun, 07 Jun 2009) | 2 lines Adding a pause mode ........ r41229 | drmccoy | 2009-06-07 02:48:29 +1000 (Sun, 07 Jun 2009) | 2 lines Adding a general coktelplayer.scn demo file ........ r41230 | djwillis | 2009-06-07 02:52:45 +1000 (Sun, 07 Jun 2009) | 2 lines GP2X: Small cleanup of control code and start to work on virtual keyboard support for the backend. ........ r41231 | lordhoto | 2009-06-07 03:10:15 +1000 (Sun, 07 Jun 2009) | 2 lines Fix unused variable warnings. ........ r41232 | djwillis | 2009-06-07 03:21:50 +1000 (Sun, 07 Jun 2009) | 1 line Virtual Keyboard: Fix detection of v_align option when used in the keyboard definition. ........ r41233 | sev | 2009-06-07 03:36:06 +1000 (Sun, 07 Jun 2009) | 1 line Implement feature request #1180217: "GUI: Mute option" ........ r41234 | sev | 2009-06-07 03:36:21 +1000 (Sun, 07 Jun 2009) | 1 line Mention new hotkey in README ........ r41235 | sev | 2009-06-07 03:36:58 +1000 (Sun, 07 Jun 2009) | 1 line Add Mute control to all themes ........ r41236 | sev | 2009-06-07 03:37:15 +1000 (Sun, 07 Jun 2009) | 1 line Implement FR#1522626: "GUI: Friendlier "Add Game" session" ........ r41237 | sev | 2009-06-07 03:37:31 +1000 (Sun, 07 Jun 2009) | 1 line Implement FR#2090830: "GUI: RTL should focus game list on the last game played" ........ r41238 | sev | 2009-06-07 03:37:51 +1000 (Sun, 07 Jun 2009) | 1 line Decrease number of free memory pages to realistic value ........ r41239 | sev | 2009-06-07 03:39:13 +1000 (Sun, 07 Jun 2009) | 1 line Whitespace fixes and C++ comments ........ r41240 | sev | 2009-06-07 03:39:42 +1000 (Sun, 07 Jun 2009) | 1 line Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" ........ r41241 | sev | 2009-06-07 03:40:09 +1000 (Sun, 07 Jun 2009) | 1 line Fix implementation of prevent.input. This fixes SQ2 intro ........ r41242 | sev | 2009-06-07 03:40:27 +1000 (Sun, 07 Jun 2009) | 1 line Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't" ........ r41243 | sev | 2009-06-07 03:40:56 +1000 (Sun, 07 Jun 2009) | 1 line Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original" ........ r41244 | sev | 2009-06-07 03:41:29 +1000 (Sun, 07 Jun 2009) | 1 line Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)" ........ r41245 | sev | 2009-06-07 03:41:50 +1000 (Sun, 07 Jun 2009) | 1 line Store and compare MD5s in the saves ........ r41246 | sev | 2009-06-07 03:42:12 +1000 (Sun, 07 Jun 2009) | 1 line Disable save/load when original did not allow ........ r41247 | sev | 2009-06-07 03:42:37 +1000 (Sun, 07 Jun 2009) | 1 line Stop abusing game flag. ........ r41248 | sev | 2009-06-07 03:43:04 +1000 (Sun, 07 Jun 2009) | 1 line Remove duplicated amiga busy cursor ........ r41249 | sev | 2009-06-07 03:43:26 +1000 (Sun, 07 Jun 2009) | 1 line Implement debug commands "room" and "bt" ........ r41250 | sev | 2009-06-07 03:43:51 +1000 (Sun, 07 Jun 2009) | 1 line Fix bug #2026605: "SQ2: Have to wait after dying to do anything." ........ r41251 | sev | 2009-06-07 03:44:24 +1000 (Sun, 07 Jun 2009) | 1 line Cleanup ........ r41252 | sev | 2009-06-07 03:44:46 +1000 (Sun, 07 Jun 2009) | 1 line Implement scummvm.ini flag features for AGI engine ........ r41253 | sev | 2009-06-07 03:45:06 +1000 (Sun, 07 Jun 2009) | 1 line Implement cancel.line. Consider obj.status.f implemented ........ r41254 | sev | 2009-06-07 03:45:52 +1000 (Sun, 07 Jun 2009) | 1 line Cleanup ........ r41255 | sev | 2009-06-07 03:46:19 +1000 (Sun, 07 Jun 2009) | 1 line Implement hold.key and release.key opcodes ........ r41256 | sev | 2009-06-07 03:46:38 +1000 (Sun, 07 Jun 2009) | 1 line Implement allow.menu opcode ........ r41257 | sev | 2009-06-07 03:46:55 +1000 (Sun, 07 Jun 2009) | 1 line Implement hide.mouse and show.mouse opcodes ........ r41258 | sev | 2009-06-07 03:47:29 +1000 (Sun, 07 Jun 2009) | 1 line Implement fence.mouse opcode ........ r41259 | sev | 2009-06-07 03:48:09 +1000 (Sun, 07 Jun 2009) | 1 line Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks ........ r41260 | sev | 2009-06-07 03:48:30 +1000 (Sun, 07 Jun 2009) | 1 line Add guard check to set.key opcode. ........ r41261 | sev | 2009-06-07 03:48:46 +1000 (Sun, 07 Jun 2009) | 1 line Make PopUp widget look more balanced ........ r41262 | sev | 2009-06-07 03:49:09 +1000 (Sun, 07 Jun 2009) | 1 line Improved look of popup widget, buttons, checkbox and tab widget ........ r41263 | sev | 2009-06-07 03:49:59 +1000 (Sun, 07 Jun 2009) | 1 line Implement FR#2707442: "GUI: Improve Mass Add dialog" ........ r41264 | sev | 2009-06-07 03:50:30 +1000 (Sun, 07 Jun 2009) | 1 line Sync all themes with improvements of mass dialog. Fixed list positioning ........ r41265 | sev | 2009-06-07 03:51:41 +1000 (Sun, 07 Jun 2009) | 1 line Implement widget property "textalign". Added it to all theme layouts ........ r41266 | sev | 2009-06-07 03:52:44 +1000 (Sun, 07 Jun 2009) | 4 lines Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". - Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties ........ r41267 | sev | 2009-06-07 03:53:25 +1000 (Sun, 07 Jun 2009) | 2 lines Add to launcher not yet functional search widget. Make EditableWidget CommandSender ........ r41268 | sev | 2009-06-07 03:54:08 +1000 (Sun, 07 Jun 2009) | 1 line Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes" ........ r41269 | sev | 2009-06-07 03:54:28 +1000 (Sun, 07 Jun 2009) | 5 lines Improvements to laucher dialog - Made quicksearch turned off in the launcher game list - Turn ListWidget into CommandSender - Turn quicksearch off in launcher game list - Connect laucher list widget with search box so search is initiated by typing ........ r41270 | sev | 2009-06-07 03:54:43 +1000 (Sun, 07 Jun 2009) | 1 line Fix font size in EditTextWidget on screen resolution change. ........ r41271 | sev | 2009-06-07 03:54:59 +1000 (Sun, 07 Jun 2009) | 1 line Fix item selection on filtered out list in launcher ........ r41272 | sev | 2009-06-07 03:56:41 +1000 (Sun, 07 Jun 2009) | 1 line Added game GUI options to advancedDetector and updated all engines ........ r41273 | sev | 2009-06-07 03:56:59 +1000 (Sun, 07 Jun 2009) | 1 line Fix bug with GUI options not set when per-game setting is empty ........ r41274 | sev | 2009-06-07 03:57:39 +1000 (Sun, 07 Jun 2009) | 1 line Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) ........ r41275 | sev | 2009-06-07 03:58:08 +1000 (Sun, 07 Jun 2009) | 2 lines Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" Add generic per-game GUI options support along the way ;) ........ r41276 | sev | 2009-06-07 03:58:29 +1000 (Sun, 07 Jun 2009) | 1 line Do not change list content if filter was not changed ........ r41277 | sev | 2009-06-07 03:59:04 +1000 (Sun, 07 Jun 2009) | 1 line Disable load from the launcher button for AGOS and Gob games with use of GUI options ........ r41278 | sev | 2009-06-07 03:59:54 +1000 (Sun, 07 Jun 2009) | 1 line Add support for GUI options to SCUMM engine ........ r41279 | thebluegr | 2009-06-07 04:02:16 +1000 (Sun, 07 Jun 2009) | 1 line Removed unused variable ........ r41280 | sev | 2009-06-07 04:11:05 +1000 (Sun, 07 Jun 2009) | 2 lines Add empty file to cheat git-svn ........ r41281 | sev | 2009-06-07 04:21:07 +1000 (Sun, 07 Jun 2009) | 1 line Disable MIDI controls if GUIO_NOMIDI is set ........ r41282 | sev | 2009-06-07 04:21:49 +1000 (Sun, 07 Jun 2009) | 1 line Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. ........ r41283 | sev | 2009-06-07 04:22:18 +1000 (Sun, 07 Jun 2009) | 1 line Added couple of newly discovered fanmade AGI games. ........ r41284 | sev | 2009-06-07 04:22:43 +1000 (Sun, 07 Jun 2009) | 1 line Added CoCo3 version of SQ1 ........ r41285 | sev | 2009-06-07 04:23:05 +1000 (Sun, 07 Jun 2009) | 1 line Added GUI options for newly added games ........ r41286 | sev | 2009-06-07 04:23:24 +1000 (Sun, 07 Jun 2009) | 1 line Shut gcc warning. ........ r41287 | sev | 2009-06-07 04:27:25 +1000 (Sun, 07 Jun 2009) | 2 lines Bump theme version to 0.5 due to number of recent changes. ........ r41288 | sev | 2009-06-07 04:32:33 +1000 (Sun, 07 Jun 2009) | 2 lines Restore search.bmp which was lost ........ r41289 | lordhoto | 2009-06-07 04:33:20 +1000 (Sun, 07 Jun 2009) | 2 lines Fix printf format argument related warnings. ........ r41290 | thebluegr | 2009-06-07 04:38:41 +1000 (Sun, 07 Jun 2009) | 1 line Updated the MSVC project files of the SCUMM engine for commit #41282 ........ r41291 | lordhoto | 2009-06-07 04:41:25 +1000 (Sun, 07 Jun 2009) | 2 lines Flag all games without full voice over with GUIO_NOSPEECH. ........ r41292 | athrxx | 2009-06-07 04:46:07 +1000 (Sun, 07 Jun 2009) | 1 line LOL: fix flying item hit processing ........ r41293 | thebluegr | 2009-06-07 05:04:09 +1000 (Sun, 07 Jun 2009) | 1 line Fixed assertion when starting mass add and there are no games currently in the game list ........ r41294 | drmccoy | 2009-06-07 05:06:47 +1000 (Sun, 07 Jun 2009) | 4 lines Demoplayer: - Fixing the flawed double mode - Adding an "auto" double mode, where the videos get scaled if possible ........ r41295 | lordhoto | 2009-06-07 05:10:25 +1000 (Sun, 07 Jun 2009) | 3 lines - Flag Kyra3 detection entries with GUIO_NOMIDI - Get rid of using directive ........ r41296 | sev | 2009-06-07 05:20:39 +1000 (Sun, 07 Jun 2009) | 2 lines Bring old 'quick search' behavior of games list back. ........ r41297 | lordhoto | 2009-06-07 05:47:55 +1000 (Sun, 07 Jun 2009) | 2 lines Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. ........ r41299 | fingolfin | 2009-06-07 06:03:13 +1000 (Sun, 07 Jun 2009) | 1 line GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references ........ r41300 | djwillis | 2009-06-07 06:05:21 +1000 (Sun, 07 Jun 2009) | 1 line Virtual Keyboard: 'Ab'use the console font to get a font small enough to be usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space). ........ r41301 | lordhoto | 2009-06-07 06:22:16 +1000 (Sun, 07 Jun 2009) | 2 lines Made fix for empty game list on starting MassAdd a bit more robust. ........ r41302 | thebluegr | 2009-06-07 06:29:37 +1000 (Sun, 07 Jun 2009) | 1 line Moved some more debug commands to ScummVM's coneole ........ r41303 | djwillis | 2009-06-07 06:36:12 +1000 (Sun, 07 Jun 2009) | 1 line Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now. ........ r41304 | sev | 2009-06-07 06:58:36 +1000 (Sun, 07 Jun 2009) | 2 lines Make script executable ........ r41305 | fingolfin | 2009-06-07 07:37:30 +1000 (Sun, 07 Jun 2009) | 1 line GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds ........ r41306 | drmccoy | 2009-06-07 07:41:22 +1000 (Sun, 07 Jun 2009) | 2 lines Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts ........ r41307 | drmccoy | 2009-06-07 07:45:47 +1000 (Sun, 07 Jun 2009) | 2 lines Fixing the demoplayer's auto double mode and added a REBASE0 option that sets the video's X and Y coordinates to 0,0 ........ r41308 | drmccoy | 2009-06-07 07:54:12 +1000 (Sun, 07 Jun 2009) | 2 lines Setting the game type of the generic demoplayer to Urban so it can make use of the initial palette ........ r41309 | fingolfin | 2009-06-07 09:22:22 +1000 (Sun, 07 Jun 2009) | 1 line GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add more graphics in the future ;) ........ r41310 | fingolfin | 2009-06-07 09:22:35 +1000 (Sun, 07 Jun 2009) | 1 line GUI: Pressing 'ESC' in the Launcher's quick search field now resets the search filter ........ r41311 | fingolfin | 2009-06-07 09:22:48 +1000 (Sun, 07 Jun 2009) | 1 line GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field ........ r41312 | drmccoy | 2009-06-07 09:39:58 +1000 (Sun, 07 Jun 2009) | 1 line Renamed the evaluateStore opcodes to assign, because that's what they are ........ r41313 | drmccoy | 2009-06-07 09:40:11 +1000 (Sun, 07 Jun 2009) | 1 line Fascination needs o1_assign. o2_assign breaks the DOS floppy version ........ r41314 | athrxx | 2009-06-07 10:37:30 +1000 (Sun, 07 Jun 2009) | 1 line LOL: implemented king richard healing sequence ........ r41315 | lordhoto | 2009-06-07 10:51:19 +1000 (Sun, 07 Jun 2009) | 2 lines Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays correctly. ........ r41316 | lordhoto | 2009-06-07 10:58:14 +1000 (Sun, 07 Jun 2009) | 2 lines Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry. ........ r41317 | drmccoy | 2009-06-07 11:45:09 +1000 (Sun, 07 Jun 2009) | 1 line Dropping the v1 parser functions in favour of the extended v2 ones ........ r41318 | waltervn | 2009-06-07 12:18:38 +1000 (Sun, 07 Jun 2009) | 2 lines SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr. ........ r41322 | strangerke | 2009-06-07 18:33:46 +1000 (Sun, 07 Jun 2009) | 1 line Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them. ........ r41323 | strangerke | 2009-06-07 18:46:15 +1000 (Sun, 07 Jun 2009) | 1 line Suppress inclusion of a not yet committed file ........ r41324 | sev | 2009-06-07 20:03:19 +1000 (Sun, 07 Jun 2009) | 2 lines Mention recent improvements ........ r41325 | sev | 2009-06-07 20:04:41 +1000 (Sun, 07 Jun 2009) | 2 lines Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5" ........ r41326 | sev | 2009-06-07 20:13:05 +1000 (Sun, 07 Jun 2009) | 2 lines MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5" ........ r41327 | athrxx | 2009-06-07 20:34:01 +1000 (Sun, 07 Jun 2009) | 1 line LOL: implemented some missing monster animation code ........ r41328 | fingolfin | 2009-06-07 21:02:51 +1000 (Sun, 07 Jun 2009) | 1 line Set svn:ignore ........ r41331 | fingolfin | 2009-06-07 22:37:16 +1000 (Sun, 07 Jun 2009) | 1 line AGI: Fixed typo in game name ;) ........ r41332 | fingolfin | 2009-06-07 22:47:10 +1000 (Sun, 07 Jun 2009) | 1 line Added an experimental '--upgrade-targets' option (to be refined; and possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions) ........ r41333 | fingolfin | 2009-06-07 23:04:03 +1000 (Sun, 07 Jun 2009) | 1 line Added some new method variants to Common::String ........ r41334 | fingolfin | 2009-06-07 23:04:16 +1000 (Sun, 07 Jun 2009) | 1 line Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches) ........ r41336 | athrxx | 2009-06-07 23:07:16 +1000 (Sun, 07 Jun 2009) | 1 line LOL: implemented two more opcodes for castle cimmeria ........ r41337 | fingolfin | 2009-06-07 23:14:34 +1000 (Sun, 07 Jun 2009) | 1 line Fixed appending a (substring of a) string to itself ........ r41338 | thebluegr | 2009-06-08 01:53:30 +1000 (Mon, 08 Jun 2009) | 1 line Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers ........ r41339 | thebluegr | 2009-06-08 02:44:57 +1000 (Mon, 08 Jun 2009) | 1 line Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998) ........ r41340 | thebluegr | 2009-06-08 02:50:34 +1000 (Mon, 08 Jun 2009) | 1 line Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT ........ r41341 | fingolfin | 2009-06-08 03:05:58 +1000 (Mon, 08 Jun 2009) | 1 line cleanup ........ r41342 | fingolfin | 2009-06-08 03:06:32 +1000 (Mon, 08 Jun 2009) | 1 line SCI: Renamed various song/songlib related structs and members ........ r41343 | fingolfin | 2009-06-08 03:06:51 +1000 (Mon, 08 Jun 2009) | 1 line SCI: Objectified SongLibrary ........ r41344 | fingolfin | 2009-06-08 03:07:07 +1000 (Mon, 08 Jun 2009) | 1 line SCI: Objectified Song struct 'a bit' ........ r41345 | fingolfin | 2009-06-08 03:07:25 +1000 (Mon, 08 Jun 2009) | 1 line SCI: Simplified SongLibrary code a bit ........ r41346 | fingolfin | 2009-06-08 03:18:11 +1000 (Mon, 08 Jun 2009) | 1 line SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate) ........ r41348 | athrxx | 2009-06-08 04:51:03 +1000 (Mon, 08 Jun 2009) | 1 line LOL: minor bug fix in battle system ........ r41349 | waltervn | 2009-06-08 05:15:55 +1000 (Mon, 08 Jun 2009) | 2 lines SCI: Moved resource36 handling into resource manager. ........ r41350 | lordhoto | 2009-06-08 05:58:00 +1000 (Mon, 08 Jun 2009) | 2 lines Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects). ........ r41351 | lordhoto | 2009-06-08 06:43:43 +1000 (Mon, 08 Jun 2009) | 2 lines Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead. ........ r41352 | sev | 2009-06-08 08:05:57 +1000 (Mon, 08 Jun 2009) | 3 lines Added current keymapper dialog to all themes so it could be tested by other devs. ........ r41353 | thebluegr | 2009-06-08 08:15:28 +1000 (Mon, 08 Jun 2009) | 1 line Applied madmoose's patch from bug report #2794216 - "Loading large Smacker movies is slow" ........ r41354 | thebluegr | 2009-06-08 08:17:44 +1000 (Mon, 08 Jun 2009) | 1 line Formatting ........ r41355 | sev | 2009-06-08 08:19:48 +1000 (Mon, 08 Jun 2009) | 3 lines Added Clear button for search box. Looks a bit off, but we do not yet have skinned buttons. ........ r41356 | thebluegr | 2009-06-08 08:34:03 +1000 (Mon, 08 Jun 2009) | 1 line Changed the bitstream buffer used to initialize the big Huffman trees to be a normal byte array, instead of a Common::Array ........ r41357 | lordhoto | 2009-06-08 08:41:38 +1000 (Mon, 08 Jun 2009) | 2 lines Remove unneeded functionality from Screen. ........ r41358 | athrxx | 2009-06-08 08:42:21 +1000 (Mon, 08 Jun 2009) | 1 line LOL: minor bug fix ........ r41359 | fingolfin | 2009-06-08 09:04:34 +1000 (Mon, 08 Jun 2009) | 1 line SCI: Got rid of g_EngineState ........ r41360 | fingolfin | 2009-06-08 09:05:11 +1000 (Mon, 08 Jun 2009) | 1 line SCI: C++ified the song iterator code a little bit more ........ r41361 | thebluegr | 2009-06-08 09:29:11 +1000 (Mon, 08 Jun 2009) | 1 line Hopefully fixed memory corruption when loading games ........ r41362 | lordhoto | 2009-06-08 12:26:33 +1000 (Mon, 08 Jun 2009) | 3 lines - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo WSAs will be correctly played - Made album page change in MR a bit slower, so it's visible at least ........ r41363 | djwillis | 2009-06-08 18:21:18 +1000 (Mon, 08 Jun 2009) | 1 line Virtual Keyboard: Fix default keyboard pack to return correct events for ENTER and !. ........ r41364 | thebluegr | 2009-06-08 18:38:10 +1000 (Mon, 08 Jun 2009) | 1 line Moved some more debug commands to ScummVM's console ........ r41365 | Kirben | 2009-06-08 18:56:32 +1000 (Mon, 08 Jun 2009) | 1 line Update details for the Polish version of The Feeble Files. ........ r41366 | djwillis | 2009-06-08 19:10:12 +1000 (Mon, 08 Jun 2009) | 1 line Virtual Keyboard: Add source files for the default keyboard pack seperate from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py). ........ r41367 | thebluegr | 2009-06-08 21:42:13 +1000 (Mon, 08 Jun 2009) | 1 line Replaced GFXWARN with warning and GFXDEBUG with debugC ........ r41368 | waltervn | 2009-06-08 22:20:36 +1000 (Mon, 08 Jun 2009) | 2 lines SCI: Cleanup ........ r41369 | Hkz | 2009-06-08 22:37:24 +1000 (Mon, 08 Jun 2009) | 1 line sword1: add Broken Sword PSX demo support ........ r41372 | Kirben | 2009-06-09 00:21:43 +1000 (Tue, 09 Jun 2009) | 1 line Add Polish font data for The Feeble Files. ........ r41373 | djwillis | 2009-06-09 00:47:38 +1000 (Tue, 09 Jun 2009) | 1 line Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip. ........ r41374 | Kirben | 2009-06-09 00:50:34 +1000 (Tue, 09 Jun 2009) | 1 line Add more Polish font data for The Feeble Files. ........ r41375 | Kirben | 2009-06-09 00:55:11 +1000 (Tue, 09 Jun 2009) | 1 line Spacing. ........ r41376 | djwillis | 2009-06-09 01:45:03 +1000 (Tue, 09 Jun 2009) | 1 line Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XML to match the keyboard pack name). ........ r41379 | lordhoto | 2009-06-09 03:47:37 +1000 (Tue, 09 Jun 2009) | 2 lines Fix out of bounds memory access in Screen::drawShape. ........ r41380 | Hkz | 2009-06-09 03:54:44 +1000 (Tue, 09 Jun 2009) | 1 line sword1: slight cleanup of psx related sound code and comments ........ r41381 | lordhoto | 2009-06-09 04:30:28 +1000 (Tue, 09 Jun 2009) | 2 lines Cleanup. ........ r41384 | lordhoto | 2009-06-09 06:11:07 +1000 (Tue, 09 Jun 2009) | 3 lines - Cleanup - Fix regression in Kyra1 outro ........ r41385 | djwillis | 2009-06-09 06:31:49 +1000 (Tue, 09 Jun 2009) | 1 line Virtual Keyboard: Add some quick changes to the virtual keyboard to activate submit and cancel events from the default lowercase keyboards. This makes it possible to cancel and submit without having to call Common::KEYCODE_F7 again. Sorry for the nasty (temp) graphics. ........ r41386 | buddha_ | 2009-06-09 06:46:21 +1000 (Tue, 09 Jun 2009) | 3 lines Convert FWRenderer and OSRenderer to use Cine::Palette. Also fix some bugs that came up in testing of Cine::Palette. ........ r41389 | sev | 2009-06-09 07:52:32 +1000 (Tue, 09 Jun 2009) | 2 lines Actually we /did not/ put periods at ends of the sentences in majority of past entries ........ r41393 | Kirben | 2009-06-09 10:00:24 +1000 (Tue, 09 Jun 2009) | 1 line Correct check for font data table used in The Feeble Files. ........ r41395 | Kirben | 2009-06-09 16:37:42 +1000 (Tue, 09 Jun 2009) | 1 line Remove unused old code. ........ r41398 | lordhoto | 2009-06-09 21:26:15 +1000 (Tue, 09 Jun 2009) | 5 lines - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect - Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes ........ r41400 | wjpalenstijn | 2009-06-10 01:26:09 +1000 (Wed, 10 Jun 2009) | 1 line Add (failing) hashmap test case for collision handling ........ r41401 | lordhoto | 2009-06-10 01:34:02 +1000 (Wed, 10 Jun 2009) | 2 lines Changed some lines to tabs instead of whitespaces for identation. ........ r41402 | drmccoy | 2009-06-10 04:14:49 +1000 (Wed, 10 Jun 2009) | 1 line Win Gob3 is multi-lingual (British, French, German) ........ r41403 | drmccoy | 2009-06-10 04:18:11 +1000 (Wed, 10 Jun 2009) | 1 line Win Gob2 is multi-lingual (American, French, German) ........ r41404 | drmccoy | 2009-06-10 04:19:11 +1000 (Wed, 10 Jun 2009) | 1 line Win Gob1 is multi-lingual (British, French, German, Italian, Spanish) ........ r41405 | drmccoy | 2009-06-10 04:52:55 +1000 (Wed, 10 Jun 2009) | 1 line Multi-lingual Inca2 version (American, French, German, Italian, Spanish) ........ r41406 | drmccoy | 2009-06-10 04:53:17 +1000 (Wed, 10 Jun 2009) | 1 line Win Lost in Time is multi-lingual (British, French, Spanish) ........ r41407 | drmccoy | 2009-06-10 04:53:35 +1000 (Wed, 10 Jun 2009) | 2 lines Added a workaround for Win Lost in Time. It's got VMD files which are still referenced as IMD ........ r41408 | waltervn | 2009-06-10 05:18:48 +1000 (Wed, 10 Jun 2009) | 2 lines SCI: Moved SCI1 audio map handling into the resource manager. ........ r41409 | drmccoy | 2009-06-10 05:37:24 +1000 (Wed, 10 Jun 2009) | 1 line Fixed CLEAR ........ r41419 | sev | 2009-06-10 18:18:44 +1000 (Wed, 10 Jun 2009) | 1 line Clarify that Cygwin is not supported as building platform anymore ........ r41421 | sev | 2009-06-10 20:11:24 +1000 (Wed, 10 Jun 2009) | 1 line Added debugCN() call which does not add newline automatically ........ r41423 | dreammaster | 2009-06-10 22:15:50 +1000 (Wed, 10 Jun 2009) | 1 line Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher ........ r41424 | dreammaster | 2009-06-10 22:16:30 +1000 (Wed, 10 Jun 2009) | 1 line Added support for loading savegames from the launcher ........ r41425 | lordhoto | 2009-06-10 22:47:19 +1000 (Wed, 10 Jun 2009) | 2 lines Fix documentation for debugC and debugCN, relying on special debug levels. ........ r41428 | lordhoto | 2009-06-11 01:01:20 +1000 (Thu, 11 Jun 2009) | 2 lines Fix a bug in disableCursorPalette, where it never allowed the palette to be enabled properly again. ........ r41429 | strangerke | 2009-06-11 01:04:21 +1000 (Thu, 11 Jun 2009) | 3 lines Gob detection : - use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present - Replace non-ASCII characters by hex values ........ r41430 | lordhoto | 2009-06-11 01:11:17 +1000 (Thu, 11 Jun 2009) | 2 lines Extend documentation for "kFeatureCursorHasPalette". ........ r41432 | lordhoto | 2009-06-11 01:20:52 +1000 (Thu, 11 Jun 2009) | 2 lines Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported. ........ r41433 | jvprat | 2009-06-11 01:33:37 +1000 (Thu, 11 Jun 2009) | 2 lines Point to the Cursor and AudioCD Managers to help engine authors following the right path. ........ r41452 | sev | 2009-06-12 01:45:52 +1000 (Fri, 12 Jun 2009) | 1 line Added set of CoCo3 AGI games ........ r41453 | buddha_ | 2009-06-12 04:32:35 +1000 (Fri, 12 Jun 2009) | 8 lines Fix Operation Stealth's 2nd arcade sequence's revolving doors. - Now the doors actually do revolve when before they didn't. - The fix was to alias the 9th background with the collision page directly when loading collision page data. This way changes written to the 9th background go to the collision page and vice versa (And there were changes in the labyrinth). - Also converted _bgTable from a pure array to a Common::Array ........ r41458 | peres001 | 2009-06-12 15:03:18 +1000 (Fri, 12 Jun 2009) | 2 lines * Final version of the IFF parsing code. * Refactored ILBMDecoder usage from disk code. ........ r41459 | peres001 | 2009-06-12 16:20:11 +1000 (Fri, 12 Jun 2009) | 1 line Removed a leftover printf(). ........ r41460 | peres001 | 2009-06-12 17:18:01 +1000 (Fri, 12 Jun 2009) | 2 lines * Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/. * Refactored sound code in Parallaction to use the new Audio::make8SVXStream. ........ r41461 | peres001 | 2009-06-12 17:55:44 +1000 (Fri, 12 Jun 2009) | 1 line Cleanup of sound code. ........ r41462 | sev | 2009-06-12 18:00:26 +1000 (Fri, 12 Jun 2009) | 1 line Rename KeyRemapper dialog to KeyMapper ........ r41465 | peres001 | 2009-06-12 18:51:05 +1000 (Fri, 12 Jun 2009) | 2 lines * Moved the updated IFF code from Parallaction to common/ * Updated Parallaction and SAGA to use the new decoder infrastructure. ........ r41468 | peres001 | 2009-06-12 19:49:38 +1000 (Fri, 12 Jun 2009) | 3 lines * Adapted Kyra to the new IFFParser interface. * Adapted the new IFFParser to Kyra (slightly). The Kyra1 demo on the website works. ........ r41470 | peres001 | 2009-06-12 19:56:07 +1000 (Fri, 12 Jun 2009) | 1 line Finally fix build (extra qualifier removed). ........ r41473 | peres001 | 2009-06-12 20:26:15 +1000 (Fri, 12 Jun 2009) | 1 line Added missing return statements. ........ r41474 | peres001 | 2009-06-12 20:26:58 +1000 (Fri, 12 Jun 2009) | 1 line Fixed disposeStream initialization. ........ r41484 | strangerke | 2009-06-13 08:35:08 +1000 (Sat, 13 Jun 2009) | 1 line Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\ ........ r41485 | waltervn | 2009-06-13 09:29:27 +1000 (Sat, 13 Jun 2009) | 2 lines SCI: Added detection entries for Japanese QFG. ........ r41486 | waltervn | 2009-06-13 09:46:23 +1000 (Sat, 13 Jun 2009) | 2 lines SCI: Moved audio code from AudioResource to the sfx core. ........ r41487 | strangerke | 2009-06-13 17:54:25 +1000 (Sat, 13 Jun 2009) | 1 line Oups. disk.cpp was also missing in MSVC files ........ r41488 | vinterstum | 2009-06-13 19:40:42 +1000 (Sat, 13 Jun 2009) | 1 line Updated xcode project ........ r41489 | thebluegr | 2009-06-13 20:20:12 +1000 (Sat, 13 Jun 2009) | 1 line Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice ........ r41490 | thebluegr | 2009-06-13 20:23:23 +1000 (Sat, 13 Jun 2009) | 1 line Removed duplicate entry of disk.cpp ........ r41493 | vinterstum | 2009-06-13 23:27:21 +1000 (Sat, 13 Jun 2009) | 1 line Buildfix for gcc 3.3 (moved a template class member into the header file) ........ r41496 | wjpalenstijn | 2009-06-14 07:07:05 +1000 (Sun, 14 Jun 2009) | 3 lines Fix erase() sometimes hiding other hash elements. Like CPython, we now use a dummy node to mark nodes as erased, so that lookup() can skip over it. All tests should now pass again. ........ r41497 | drmccoy | 2009-06-14 08:10:55 +1000 (Sun, 14 Jun 2009) | 1 line Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962) ........ r41498 | strangerke | 2009-06-14 08:14:58 +1000 (Sun, 14 Jun 2009) | 1 line Gob - *WIP* incomplete implementation of MDY/TBR ........ r41499 | drmccoy | 2009-06-14 08:35:22 +1000 (Sun, 14 Jun 2009) | 1 line Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing ........ r41500 | lordhoto | 2009-06-14 08:40:30 +1000 (Sun, 14 Jun 2009) | 2 lines Strip trailing whitespaces. ........ r41501 | sev | 2009-06-14 08:48:16 +1000 (Sun, 14 Jun 2009) | 2 lines Added sanity checking to stopSound() and a bit more debug output ........ r41502 | lordhoto | 2009-06-14 08:48:32 +1000 (Sun, 14 Jun 2009) | 2 lines Added periods to every news entry (actually it seems like we always did that in the past, but were a bit lazier in the last time). ........ r41503 | lordhoto | 2009-06-14 09:04:26 +1000 (Sun, 14 Jun 2009) | 2 lines Added yet another missing period at the end of a line. (I hope I catched all now) ........ r41504 | marcus_c | 2009-06-14 09:42:39 +1000 (Sun, 14 Jun 2009) | 5 lines Detected games with different language or platform are now no longer treated as duplicates, even if they have the same target and directory. Also, pass these parameters to the ConfMan, so that the correct version of the game is started. ........ r41506 | dreammaster | 2009-06-14 13:39:30 +1000 (Sun, 14 Jun 2009) | 1 line Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though) ........ r41507 | lordhoto | 2009-06-14 21:08:35 +1000 (Sun, 14 Jun 2009) | 2 lines Fix unused variable warning. ........ r41508 | drmccoy | 2009-06-14 22:19:42 +1000 (Sun, 14 Jun 2009) | 1 line Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff ........ r41516 | lordhoto | 2009-06-15 00:05:42 +1000 (Mon, 15 Jun 2009) | 2 lines Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now instead) ........ r41517 | waltervn | 2009-06-15 00:11:21 +1000 (Mon, 15 Jun 2009) | 2 lines SCI: Added detection entries for Japanese SQ4. ........ r41519 | lordhoto | 2009-06-15 00:24:28 +1000 (Mon, 15 Jun 2009) | 2 lines Cleanup. ........ r41520 | cyx | 2009-06-15 01:07:34 +1000 (Mon, 15 Jun 2009) | 1 line simplified .raw/.wav data files handling in introduction sequences ........ r41528 | jvprat | 2009-06-15 08:10:17 +1000 (Mon, 15 Jun 2009) | 2 lines Fix groovie's GUI game options ........ r41536 | sev | 2009-06-15 17:06:52 +1000 (Mon, 15 Jun 2009) | 2 lines Run AGIMOUSE hack as a side effect always ........ r41537 | thebluegr | 2009-06-15 18:24:01 +1000 (Mon, 15 Jun 2009) | 1 line Added the missing pixelformat.h file ........ r41538 | thebluegr | 2009-06-15 18:44:35 +1000 (Mon, 15 Jun 2009) | 1 line Added aliases for the script/breakpoint related commands and added the debugflag related commands to the help screen ........ r41556 | strangerke | 2009-06-16 05:46:00 +1000 (Tue, 16 Jun 2009) | 1 line Add MD5 for Playtoons 4 FR ........ r41557 | athrxx | 2009-06-16 06:52:09 +1000 (Tue, 16 Jun 2009) | 4 lines LOL: - started on the ingame menu code (death menu, load menu and main menu) - fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code ........ r41559 | strangerke | 2009-06-16 07:28:11 +1000 (Tue, 16 Jun 2009) | 1 line renamed playtoons target names to insult-free target names (maybe non-definitive names) ........ r41560 | athrxx | 2009-06-16 07:39:43 +1000 (Tue, 16 Jun 2009) | 1 line LOL: implemented quit menu ........ r41562 | drmccoy | 2009-06-16 09:07:38 +1000 (Tue, 16 Jun 2009) | 1 line Merging parseValExpr and parseExpr ........ r41563 | drmccoy | 2009-06-16 09:07:55 +1000 (Tue, 16 Jun 2009) | 1 line Renamed varPos to varBase and split off getVarBase() from parseVarIndex() and parseExpr() ........ r41564 | drmccoy | 2009-06-16 09:08:09 +1000 (Tue, 16 Jun 2009) | 1 line Renamed various variables to better reflect their meaning ........ r41565 | drmccoy | 2009-06-16 09:08:28 +1000 (Tue, 16 Jun 2009) | 1 line Propagating variable name changes ........ r41566 | drmccoy | 2009-06-16 09:08:44 +1000 (Tue, 16 Jun 2009) | 1 line Fixing the signness indicated by the OP_ enums ........ r41567 | drmccoy | 2009-06-16 09:09:04 +1000 (Tue, 16 Jun 2009) | 1 line Adding a TYPE_ enum ........ r41568 | drmccoy | 2009-06-16 09:09:23 +1000 (Tue, 16 Jun 2009) | 1 line Using the TYPE_ enum where applicable ........ r41569 | drmccoy | 2009-06-16 09:09:37 +1000 (Tue, 16 Jun 2009) | 1 line Renaming some variables in o1_assign() and o2_assign() to mirror the structure in o6_assign() ........ r41570 | drmccoy | 2009-06-16 09:09:57 +1000 (Tue, 16 Jun 2009) | 1 line Using cmpHelper for OP_NEQ too, since the original does a normal strcmp there as well. No idea where the stricmp came from ........ r41571 | drmccoy | 2009-06-16 09:10:10 +1000 (Tue, 16 Jun 2009) | 1 line Remove some now superfluous comments ........ r41572 | drmccoy | 2009-06-16 09:10:27 +1000 (Tue, 16 Jun 2009) | 1 line Splitting up parseExpr a bit ........ r41573 | drmccoy | 2009-06-16 09:10:51 +1000 (Tue, 16 Jun 2009) | 1 line Moving _inter_resVal and _inter_resStr from Global to Parse ........ r41574 | drmccoy | 2009-06-16 09:11:08 +1000 (Tue, 16 Jun 2009) | 1 line Renaming _inter_resVal to _resultInt ........ r41575 | drmccoy | 2009-06-16 09:11:29 +1000 (Tue, 16 Jun 2009) | 1 line Renamed _inter_resStr to _resultStr ........ r41576 | athrxx | 2009-06-16 09:22:31 +1000 (Tue, 16 Jun 2009) | 1 line KYRA: fixed regression (broken menu slide bars in HOF/MR) ........ r41579 | strangerke | 2009-06-16 17:14:07 +1000 (Tue, 16 Jun 2009) | 1 line Add MD5 for Playtoons 3 (english) ........ r41584 | strangerke | 2009-06-16 22:25:53 +1000 (Tue, 16 Jun 2009) | 1 line MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance "music" is (a little) less buggy ........ r41587 | Hkz | 2009-06-17 04:58:21 +1000 (Wed, 17 Jun 2009) | 1 line tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles ........ r41588 | lordhoto | 2009-06-17 05:26:44 +1000 (Wed, 17 Jun 2009) | 2 lines Formatting. ........ r41589 | drmccoy | 2009-06-17 06:14:56 +1000 (Wed, 17 Jun 2009) | 1 line Encapsulating stack adjustments ........ r41590 | drmccoy | 2009-06-17 06:15:19 +1000 (Wed, 17 Jun 2009) | 1 line Encapsulating the Stack and StackFrame a bit ........ r41591 | drmccoy | 2009-06-17 06:15:49 +1000 (Wed, 17 Jun 2009) | 1 line Properly initializing _soundMode, for ADLs too ........ r41592 | drmccoy | 2009-06-17 06:39:37 +1000 (Wed, 17 Jun 2009) | 1 line Including scummsys.h and forward-declaring GobEngine ........ r41596 | athrxx | 2009-06-17 07:23:26 +1000 (Wed, 17 Jun 2009) | 1 line LOL: implemented options menu (settings aren't saved yet) ........ r41598 | sev | 2009-06-17 07:59:20 +1000 (Wed, 17 Jun 2009) | 2 lines Disable music for CoCo3 games. It has different format. ........ r41601 | drmccoy | 2009-06-17 14:15:45 +1000 (Wed, 17 Jun 2009) | 1 line Changed opcodeDraw to be functor-based ........ r41602 | drmccoy | 2009-06-17 14:16:21 +1000 (Wed, 17 Jun 2009) | 1 line Changed opcodeFunc to be functor-based ........ r41603 | drmccoy | 2009-06-17 14:16:51 +1000 (Wed, 17 Jun 2009) | 1 line Changed opcodeGob to be functor-based ........ r41611 | strangerke | 2009-06-18 04:48:41 +1000 (Thu, 18 Jun 2009) | 2 lines - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making the difference with CK1 - Add Playtoons CK Monsters (CK1) ........ r41618 | sev | 2009-06-18 09:16:21 +1000 (Thu, 18 Jun 2009) | 2 lines Preliminary support for CoCo3 music. ........ r41619 | dhewg | 2009-06-18 09:36:00 +1000 (Thu, 18 Jun 2009) | 1 line Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation. ........ r41630 | dreammaster | 2009-06-18 21:37:45 +1000 (Thu, 18 Jun 2009) | 1 line Removed redundant code that isn't used ........ r41632 | drmccoy | 2009-06-18 23:27:14 +1000 (Thu, 18 Jun 2009) | 1 line Replacing some #includes by forward declarations ........ r41633 | drmccoy | 2009-06-18 23:27:35 +1000 (Thu, 18 Jun 2009) | 1 line Splitting an ADLPlayer and MDYPlayer from the AdLib class ........ r41634 | drmccoy | 2009-06-18 23:27:48 +1000 (Thu, 18 Jun 2009) | 1 line Oops, forgot again that Fascination needs o1_assign ........ r41635 | Hkz | 2009-06-18 23:50:26 +1000 (Thu, 18 Jun 2009) | 1 line scumm: added the missing word "version" in a comment ........ r41639 | dhewg | 2009-06-19 04:40:38 +1000 (Fri, 19 Jun 2009) | 1 line added DIST_FILES_DOCS to Makefile.common, used by some dist targets now, incl. OSX bundles. ........ r41641 | vinterstum | 2009-06-19 04:57:17 +1000 (Fri, 19 Jun 2009) | 1 line Improved the iphone swipe input handling ........ r41644 | dhewg | 2009-06-19 05:39:12 +1000 (Fri, 19 Jun 2009) | 1 line added pred.dic to DIST_FILES_ENGINEDATA ........ r41645 | drmccoy | 2009-06-19 07:08:51 +1000 (Fri, 19 Jun 2009) | 1 line Removing the useless _vm->_parse-> ........ r41646 | lordhoto | 2009-06-19 07:47:10 +1000 (Fri, 19 Jun 2009) | 2 lines Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same) ........ r41647 | fingolfin | 2009-06-19 08:09:57 +1000 (Fri, 19 Jun 2009) | 1 line Patch ........ r41660 | thebluegr | 2009-06-19 17:56:30 +1000 (Fri, 19 Jun 2009) | 1 line Fixed a warning about an uninitialized variable ........ r41663 | drmccoy | 2009-06-19 19:42:41 +1000 (Fri, 19 Jun 2009) | 1 line Ooops, forgot to change the array when copy-pasting the description function ........ r41664 | drmccoy | 2009-06-19 19:43:01 +1000 (Fri, 19 Jun 2009) | 1 line Fixing The Last Dynasty again after the opcode dispatcher changes ........ r41665 | dreammaster | 2009-06-19 19:44:33 +1000 (Fri, 19 Jun 2009) | 1 line Added myself to the CRUISE engine credits ........ r41668 | drmccoy | 2009-06-19 19:55:23 +1000 (Fri, 19 Jun 2009) | 1 line Added my German version of The Last Dynasty ........ r41677 | athrxx | 2009-06-20 03:03:28 +1000 (Sat, 20 Jun 2009) | 2 lines LOL: - implemented bezel cup opcode - implemented font conversion for certain language specific characters in load game dialogue (only german atm) ........ r41679 | lordhoto | 2009-06-20 03:53:25 +1000 (Sat, 20 Jun 2009) | 2 lines Fix some warnings. ........ r41680 | waltervn | 2009-06-20 04:07:45 +1000 (Sat, 20 Jun 2009) | 2 lines SCI: Fix cel1 y-offset regression introduced in r40997. ........ r41683 | athrxx | 2009-06-20 04:46:19 +1000 (Sat, 20 Jun 2009) | 3 lines LOL: - implemented delete menu - fixed some bugs in the menu code ........ r41699 | dreammaster | 2009-06-20 16:20:12 +1000 (Sat, 20 Jun 2009) | 1 line Added explicit casts to _fontConversionTableGerman for systems where char is signed ........ r41700 | dreammaster | 2009-06-20 16:48:47 +1000 (Sat, 20 Jun 2009) | 1 line Finally tracked down the difference/bug in the music playing code - music playback now works ........ r41701 | dreammaster | 2009-06-20 17:36:12 +1000 (Sat, 20 Jun 2009) | 1 line Bugfix to fade out any currently playing music when the game is restarted ........ r41702 | dreammaster | 2009-06-20 18:15:01 +1000 (Sat, 20 Jun 2009) | 1 line Added proper saving of music state to savegames so music resumes when a savegame is loaded. ........ r41703 | dreammaster | 2009-06-20 18:15:39 +1000 (Sat, 20 Jun 2009) | 1 line Implemented the library function Op_SongExist ........ r41704 | cyx | 2009-06-20 20:52:55 +1000 (Sat, 20 Jun 2009) | 2 lines fixed OPL 0xB0 register write. the return value of findNote() already includes the octave, no need to readd it. ........ r41705 | dhewg | 2009-06-20 21:48:42 +1000 (Sat, 20 Jun 2009) | 2 lines split loadKeyboardPack(), fallback to the current dir when searching for packs, and free memory in the case of an error. ........ r41707 | dhewg | 2009-06-20 21:50:15 +1000 (Sat, 20 Jun 2009) | 1 line added vkeybd_default.zip to the Wii dist target. ........ r41708 | dhewg | 2009-06-20 21:53:31 +1000 (Sat, 20 Jun 2009) | 1 line oups, wrong spot. ........ r41709 | dreammaster | 2009-06-20 22:02:08 +1000 (Sat, 20 Jun 2009) | 1 line Changed many file reads and manual conversions from endian format to instead use file readSint16BE/readSint32BE calls ........ r41713 | athrxx | 2009-06-21 00:26:01 +1000 (Sun, 21 Jun 2009) | 1 line LOL: implemented save menu ........ r41714 | athrxx | 2009-06-21 01:09:55 +1000 (Sun, 21 Jun 2009) | 1 line LOL: cleanup ........ r41715 | athrxx | 2009-06-21 02:36:26 +1000 (Sun, 21 Jun 2009) | 1 line LOL: minor fix for save menu ........ r41718 | lordhoto | 2009-06-21 11:14:57 +1000 (Sun, 21 Jun 2009) | 1 line Prevent font code to draw characters not included in the font. ........ r41719 | lordhoto | 2009-06-21 11:15:09 +1000 (Sun, 21 Jun 2009) | 1 line Fix drawing of sharp s. ........ r41720 | lordhoto | 2009-06-21 11:15:24 +1000 (Sun, 21 Jun 2009) | 1 line Moved CP850<->ISO-8859-1 conversion to Util. ........ r41721 | lordhoto | 2009-06-21 11:15:37 +1000 (Sun, 21 Jun 2009) | 1 line Enable proper umlaut handling in kyra 1-3. ........ r41722 | lordhoto | 2009-06-21 11:15:47 +1000 (Sun, 21 Jun 2009) | 1 line Fix umlauts for original interpreter saves. ........ r41723 | lordhoto | 2009-06-21 11:22:23 +1000 (Sun, 21 Jun 2009) | 1 line Cleanup. ........ r41724 | dreammaster | 2009-06-21 15:13:29 +1000 (Sun, 21 Jun 2009) | 1 line Bugfixes to pre-loading and handling of resources such as sound files ........ r41725 | dreammaster | 2009-06-21 21:42:45 +1000 (Sun, 21 Jun 2009) | 1 line Changed .SPL (sound effect) loading to load the Adlib version of sound effects - sound effects now work ........ r41726 | dreammaster | 2009-06-21 21:53:11 +1000 (Sun, 21 Jun 2009) | 1 line Minor fixes to the individual note playing code ........ r41727 | thebluegr | 2009-06-21 23:06:08 +1000 (Sun, 21 Jun 2009) | 1 line Cleanup ........ r41729 | athrxx | 2009-06-22 02:59:51 +1000 (Mon, 22 Jun 2009) | 3 lines LOL: - implemented audio menu - menu settings now get saved - remove white spaces ........ r41730 | lordhoto | 2009-06-22 05:00:50 +1000 (Mon, 22 Jun 2009) | 1 line Cleanup: Change LoL code to use KYRA volume handling. ........ r41731 | lordhoto | 2009-06-22 05:01:04 +1000 (Mon, 22 Jun 2009) | 1 line Cleanup: Change LoL specific config entries to use underscores instead of whitespaces. ........ r41732 | lordhoto | 2009-06-22 05:49:20 +1000 (Mon, 22 Jun 2009) | 1 line Fix slider buttons in LoL (and some minor cleanup). ........ r41733 | lordhoto | 2009-06-22 06:10:45 +1000 (Mon, 22 Jun 2009) | 1 line Cleanup. ........ r41734 | athrxx | 2009-06-22 06:40:31 +1000 (Mon, 22 Jun 2009) | 2 lines LOL: - implemented support for "floating cursors" - prevent complete refresh for audio menu whenever a mouse button is pressed ........ r41735 | athrxx | 2009-06-22 07:05:06 +1000 (Mon, 22 Jun 2009) | 1 line LOL: minor fix for floating cursors ........ r41736 | lordhoto | 2009-06-22 07:17:41 +1000 (Mon, 22 Jun 2009) | 1 line Cleanup. ........ r41739 | lordhoto | 2009-06-22 12:34:35 +1000 (Mon, 22 Jun 2009) | 1 line Start refactoring palette handling into new class "Palette". ........ r41740 | lordhoto | 2009-06-22 12:35:04 +1000 (Mon, 22 Jun 2009) | 1 line Got rid of Screen::_currentPalette. ........ r41741 | lordhoto | 2009-06-22 12:35:45 +1000 (Mon, 22 Jun 2009) | 1 line Changed Screen::getPalette to return a reference to a Palette object. ........ r41742 | lordhoto | 2009-06-22 12:36:16 +1000 (Mon, 22 Jun 2009) | 1 line Add wrapper functionality for copying full palettes. ........ r41743 | lordhoto | 2009-06-22 12:36:54 +1000 (Mon, 22 Jun 2009) | 6 lines - Changed the following Screen functions to take a reference to a Palette object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes ........ r41744 | lordhoto | 2009-06-22 12:37:20 +1000 (Mon, 22 Jun 2009) | 1 line Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer. ........ r41745 | lordhoto | 2009-06-22 12:37:41 +1000 (Mon, 22 Jun 2009) | 1 line Changed Screen::loadPalette to take a reference to a Palette object instead of an array. ........ r41746 | lordhoto | 2009-06-22 12:37:57 +1000 (Mon, 22 Jun 2009) | 2 lines - Fixed regression in Screen::fadeToBlack - Fixed some palette regressions in Kyra1 Amiga (only the intro works currently) ........ r41747 | lordhoto | 2009-06-22 12:41:56 +1000 (Mon, 22 Jun 2009) | 1 line Fix memory leak. ........ r41748 | dreammaster | 2009-06-22 16:17:50 +1000 (Mon, 22 Jun 2009) | 1 line Implemented the Op_SetVolume method like the original, which simply set a dummy variable and never actually changed the volume ........ r41749 | dreammaster | 2009-06-22 16:35:08 +1000 (Mon, 22 Jun 2009) | 1 line Added the dummy volume variable to the savegame format ........ r41750 | drmccoy | 2009-06-22 20:11:25 +1000 (Mon, 22 Jun 2009) | 1 line Encapsulated access to Parse::_resultInt ........ r41751 | drmccoy | 2009-06-22 20:11:53 +1000 (Mon, 22 Jun 2009) | 1 line Encapsulated access to _resultStr ........ r41752 | drmccoy | 2009-06-22 20:12:33 +1000 (Mon, 22 Jun 2009) | 1 line Adding DataIO::existData() ........ r41753 | drmccoy | 2009-06-22 20:13:37 +1000 (Mon, 22 Jun 2009) | 1 line Encapsulating script file access ........ r41754 | drmccoy | 2009-06-22 20:14:18 +1000 (Mon, 22 Jun 2009) | 1 line Implemented a call stack ........ r41755 | drmccoy | 2009-06-22 20:14:49 +1000 (Mon, 22 Jun 2009) | 1 line Removing debug output ........ r41756 | drmccoy | 2009-06-22 20:15:14 +1000 (Mon, 22 Jun 2009) | 1 line Implemented loading TOTs from video file again ........ r41757 | drmccoy | 2009-06-22 20:15:52 +1000 (Mon, 22 Jun 2009) | 1 line Giving CollisionArea a full-blown Script pointer instead the data pointer ........ r41758 | drmccoy | 2009-06-22 20:16:17 +1000 (Mon, 22 Jun 2009) | 1 line Removing the now useless cuckoo function and shrink the call stack entries accordingly ........ r41759 | drmccoy | 2009-06-22 20:16:45 +1000 (Mon, 22 Jun 2009) | 1 line Unwinding the call stack before unloading the script ........ r41760 | drmccoy | 2009-06-22 20:29:32 +1000 (Mon, 22 Jun 2009) | 1 line Putting evalBoolResult() and evalExpr() into Script ........ r41761 | drmccoy | 2009-06-22 20:29:48 +1000 (Mon, 22 Jun 2009) | 1 line Removing the Parse object from GobEngine ........ r41762 | drmccoy | 2009-06-22 20:30:09 +1000 (Mon, 22 Jun 2009) | 1 line Pushing script.o down ........ r41763 | dreammaster | 2009-06-22 20:41:32 +1000 (Mon, 22 Jun 2009) | 1 line Removed redundant variation of the routine to play sound effects ........ r41765 | drmccoy | 2009-06-22 21:53:46 +1000 (Mon, 22 Jun 2009) | 1 line const correctness ........ r41766 | strangerke | 2009-06-22 22:03:58 +1000 (Mon, 22 Jun 2009) | 1 line Include recently added script.h and script.cpp ........ r41768 | drmccoy | 2009-06-23 02:29:00 +1000 (Tue, 23 Jun 2009) | 1 line Removing commented-out declarations ........ r41769 | drmccoy | 2009-06-23 02:29:16 +1000 (Tue, 23 Jun 2009) | 1 line Adding some comments ........ r41770 | drmccoy | 2009-06-23 02:29:31 +1000 (Tue, 23 Jun 2009) | 1 line Don't assert on pop when no script is loaded ........ r41771 | drmccoy | 2009-06-23 02:29:45 +1000 (Tue, 23 Jun 2009) | 1 line More signess consistency on the reading and seeking methods ........ r41772 | drmccoy | 2009-06-23 02:30:06 +1000 (Tue, 23 Jun 2009) | 1 line Renaming "Parse" to "Expression" ........ r41773 | drmccoy | 2009-06-23 02:30:35 +1000 (Tue, 23 Jun 2009) | 1 line Renaming parse.h and parse.cpp to expression.h and expression.cpp ........ r41774 | drmccoy | 2009-06-23 02:30:51 +1000 (Tue, 23 Jun 2009) | 1 line Renaming kDebugParser to kDebugExpression ........ r41777 | lordhoto | 2009-06-23 05:46:08 +1000 (Tue, 23 Jun 2009) | 1 line Fix palette regression in Lands of Lore. ........ r41778 | strangerke | 2009-06-23 05:56:06 +1000 (Tue, 23 Jun 2009) | 1 line rename parse.h and .cpp to expression.h and .cpp ........ r41781 | drmccoy | 2009-06-23 06:27:47 +1000 (Tue, 23 Jun 2009) | 1 line Added stream-reading loading wrappers to MDYPlayer and added a workaround to fix TBR reading for the moment ........ r41782 | drmccoy | 2009-06-23 06:51:34 +1000 (Tue, 23 Jun 2009) | 1 line Properly guarding Script::getOffset() and adding a reverse operation ........ r41783 | drmccoy | 2009-06-23 06:51:48 +1000 (Tue, 23 Jun 2009) | 1 line Removing trailing spaces ........ r41784 | drmccoy | 2009-06-23 06:52:08 +1000 (Tue, 23 Jun 2009) | 1 line Removing trailing tabs ........ r41785 | fingolfin | 2009-06-23 07:48:47 +1000 (Tue, 23 Jun 2009) | 1 line Patch #2810483 (SCI: Convert gfx subsystem headers to Doxygen format), with @brief removed ........ r41786 | fingolfin | 2009-06-23 09:09:28 +1000 (Tue, 23 Jun 2009) | 1 line Fixed NDS compilation when using older devkitpro versions (I accidentally broke that some time ago) ........ r41787 | dreammaster | 2009-06-23 11:01:16 +1000 (Tue, 23 Jun 2009) | 1 line Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine) ........ r41788 | drmccoy | 2009-06-23 11:19:03 +1000 (Tue, 23 Jun 2009) | 1 line Added Script methods to get the TOT major and minor version ........ r41789 | drmccoy | 2009-06-23 11:19:21 +1000 (Tue, 23 Jun 2009) | 1 line Added Script methods to query commun file handling ........ r41790 | drmccoy | 2009-06-23 11:19:37 +1000 (Tue, 23 Jun 2009) | 1 line Const correctness ........ r41791 | drmccoy | 2009-06-23 11:20:05 +1000 (Tue, 23 Jun 2009) | 1 line Added a method to query the number of variables needed by a Script ........ r41792 | drmccoy | 2009-06-23 11:20:21 +1000 (Tue, 23 Jun 2009) | 1 line Added Script::getTextsOffset() ........ r41793 | drmccoy | 2009-06-23 11:21:06 +1000 (Tue, 23 Jun 2009) | 1 line Added Script::getResourcesOffset() ........ r41794 | drmccoy | 2009-06-23 11:21:51 +1000 (Tue, 23 Jun 2009) | 1 line Added Script::getAnimDataSize() ........ r41795 | drmccoy | 2009-06-23 11:22:30 +1000 (Tue, 23 Jun 2009) | 1 line Added Script::getStartOffset() ........ r41796 | drmccoy | 2009-06-23 11:22:51 +1000 (Tue, 23 Jun 2009) | 1 line Added Script::getCenterOffset() ........ r41797 | drmccoy | 2009-06-23 11:23:14 +1000 (Tue, 23 Jun 2009) | 1 line Replacing the 2 offset functions by a generic Script::getFunctionOffset() ........ r41798 | drmccoy | 2009-06-23 11:23:31 +1000 (Tue, 23 Jun 2009) | 1 line Stopping the seek() going into the header ........ r41799 | drmccoy | 2009-06-23 11:23:51 +1000 (Tue, 23 Jun 2009) | 1 line Also loading TOT properties when the TOT is found in a LOM ........ r41803 | drmccoy | 2009-06-23 18:51:55 +1000 (Tue, 23 Jun 2009) | 1 line Changing the TBR FIXME into a warning in setVoice() ........ r41806 | Hkz | 2009-06-23 23:24:46 +1000 (Tue, 23 Jun 2009) | 1 line tinsel: added some comments to psx palette mapper ........ r41809 | drmccoy | 2009-06-24 01:06:38 +1000 (Wed, 24 Jun 2009) | 1 line Added German Fascination (3 disk version), as supplied by windlepoons in bug report #2809247 ........ r41810 | drmccoy | 2009-06-24 01:08:56 +1000 (Wed, 24 Jun 2009) | 1 line Added Hungarian versions of gob1-gob3 as supplied by goodoldgeorg in bug report #2810082 ........ r41811 | drmccoy | 2009-06-24 03:37:18 +1000 (Wed, 24 Jun 2009) | 1 line Binary, not logical ORing the GUIO flags (Strangerke, you fscked up there :P) ........ r41812 | drmccoy | 2009-06-24 03:55:09 +1000 (Wed, 24 Jun 2009) | 1 line Added support for Hungarian ........ r41813 | drmccoy | 2009-06-24 03:55:27 +1000 (Wed, 24 Jun 2009) | 1 line Proper support for Hungarian versions ........ r41821 | drmccoy | 2009-06-24 09:55:19 +1000 (Wed, 24 Jun 2009) | 1 line Putting basic TOT handling into its own class ........ r41822 | drmccoy | 2009-06-24 09:55:35 +1000 (Wed, 24 Jun 2009) | 1 line Putting TOT filename generation and LOM checking into TOTFile ........ r41823 | drmccoy | 2009-06-24 09:55:48 +1000 (Wed, 24 Jun 2009) | 1 line Added methods to get the file base from a filename ........ r41827 | lordhoto | 2009-06-25 03:01:01 +1000 (Thu, 25 Jun 2009) | 1 line Silence unsued variables warnings. ........ r41833 | waltervn | 2009-06-25 05:12:45 +1000 (Thu, 25 Jun 2009) | 2 lines SCI: Partial support for dual-language games. ........ r41834 | waltervn | 2009-06-25 05:26:06 +1000 (Thu, 25 Jun 2009) | 2 lines SCI: Fix regression in r41833. ........ r41836 | drmccoy | 2009-06-25 07:47:54 +1000 (Thu, 25 Jun 2009) | 1 line Clarifying some warnings ........ r41837 | drmccoy | 2009-06-25 07:48:13 +1000 (Thu, 25 Jun 2009) | 1 line Checking for the file's existence in DataIO::getDataStream() ........ r41838 | drmccoy | 2009-06-25 07:48:27 +1000 (Thu, 25 Jun 2009) | 1 line Added the scriptEnd property ........ r41839 | drmccoy | 2009-06-25 07:49:37 +1000 (Thu, 25 Jun 2009) | 1 line Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class ........ r41841 | mthreepwood | 2009-06-25 10:14:07 +1000 (Thu, 25 Jun 2009) | 1 line After discussing with waltervn, committing my fix for the King's Quest I Demo (original from Patch #2795916). I'm also fixing the full game as well :) ........ r41844 | lordhoto | 2009-06-25 11:29:14 +1000 (Thu, 25 Jun 2009) | 1 line Initial support for Kyrandia 1 PC-9801 Japanese 16 color. ........ r41845 | lordhoto | 2009-06-25 11:29:27 +1000 (Thu, 25 Jun 2009) | 1 line Implement properly colored mouse cursors in 16 color version of Kyrandia 1. ........ r41846 | lordhoto | 2009-06-25 11:29:41 +1000 (Thu, 25 Jun 2009) | 1 line Implement palette fading for 16 color version of Kyrandia 1. ........ r41847 | lordhoto | 2009-06-25 11:29:55 +1000 (Thu, 25 Jun 2009) | 1 line Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true. ........ r41848 | lordhoto | 2009-06-25 11:30:12 +1000 (Thu, 25 Jun 2009) | 1 line Strip trailing whitespaces and tabs. ........ r41850 | lordhoto | 2009-06-25 12:38:19 +1000 (Thu, 25 Jun 2009) | 1 line Readd PC98 palette loading for LoL 16 color. ........ r41851 | lordhoto | 2009-06-25 12:39:00 +1000 (Thu, 25 Jun 2009) | 1 line Implement proper VGA (a color component in [0, 63]) to our palette format (color component in [0, 255]) conversion. ........ r41852 | lordhoto | 2009-06-25 12:39:23 +1000 (Thu, 25 Jun 2009) | 1 line Implement proper AMIGA to VGA color conversion. ........ r41853 | lordhoto | 2009-06-25 12:41:39 +1000 (Thu, 25 Jun 2009) | 1 line Mention Kyra 1 PC98 16 color dithering support. ........ r41858 | strangerke | 2009-06-25 20:03:23 +1000 (Thu, 25 Jun 2009) | 1 line Fix compilation issue for MSVC ........ r41859 | drmccoy | 2009-06-25 20:54:35 +1000 (Thu, 25 Jun 2009) | 1 line Plugging some memory leaks ........ r41860 | drmccoy | 2009-06-25 20:55:01 +1000 (Thu, 25 Jun 2009) | 1 line Giving the "backup" arrays their own class, Environments, and really plugging all related leaks ........ r41867 | lordhoto | 2009-06-26 01:22:08 +1000 (Fri, 26 Jun 2009) | 1 line Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now) ........ r41868 | drmccoy | 2009-06-26 01:29:19 +1000 (Fri, 26 Jun 2009) | 1 line Oops, used git commit --amend wrong, apparently. /This/ is the real Environments change I wanted to push ........ r41869 | drmccoy | 2009-06-26 01:37:46 +1000 (Fri, 26 Jun 2009) | 1 line Adding more version entries for a Gob1 Win version, thanks to Hkz ........ r41870 | lordhoto | 2009-06-26 01:53:09 +1000 (Fri, 26 Jun 2009) | 1 line Fix japanese font colors in Kyra 1 PC98 16 color. ........ r41871 | lordhoto | 2009-06-26 01:53:21 +1000 (Fri, 26 Jun 2009) | 1 line Cleanup. ........ r41875 | drmccoy | 2009-06-26 04:53:36 +1000 (Fri, 26 Jun 2009) | 1 line Making _numDataChunks unsigned ........ r41876 | lordhoto | 2009-06-26 05:52:49 +1000 (Fri, 26 Jun 2009) | 1 line Cleanup. ........ r41877 | lordhoto | 2009-06-26 05:53:55 +1000 (Fri, 26 Jun 2009) | 1 line Use Screen::loadPalette instead of Resource::loadFileToBuf. ........ r41878 | lordhoto | 2009-06-26 05:54:41 +1000 (Fri, 26 Jun 2009) | 1 line Replace yet another palette from file loading with Screen::loadPalette. ........ r41879 | lordhoto | 2009-06-26 05:55:25 +1000 (Fri, 26 Jun 2009) | 1 line Cleanup VQA player a bit. ........ r41880 | lordhoto | 2009-06-26 05:56:02 +1000 (Fri, 26 Jun 2009) | 1 line Add a const "getData" access method to Palette. ........ r41881 | lordhoto | 2009-06-26 05:57:06 +1000 (Fri, 26 Jun 2009) | 1 line Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer. ........ r41882 | lordhoto | 2009-06-26 05:57:35 +1000 (Fri, 26 Jun 2009) | 1 line Change Screen_LoL::generateGrayOverlay to use a Palette object internally. ........ r41883 | lordhoto | 2009-06-26 05:58:17 +1000 (Fri, 26 Jun 2009) | 1 line Change Screen_HoF::generateGrayOverlay to use a Palette object internally. ........ r41884 | lordhoto | 2009-06-26 05:59:06 +1000 (Fri, 26 Jun 2009) | 1 line Change Screen_LoL genereta overlay functionallity to accept a Palette object as source. ........ r41885 | lordhoto | 2009-06-26 05:59:56 +1000 (Fri, 26 Jun 2009) | 1 line Change Screen_HoF::generateGrayOverlay to accept a Palette object as source. ........ r41886 | lordhoto | 2009-06-26 06:00:52 +1000 (Fri, 26 Jun 2009) | 1 line Change Screen_v2::findLeastDifferentColor to take a Palette object as source. ........ r41887 | athrxx | 2009-06-26 07:17:50 +1000 (Fri, 26 Jun 2009) | 2 lines KYRA/LOL: - support speech/text settings in LOL intro - fix possible pc98 music issue ........ r41889 | lordhoto | 2009-06-26 09:03:57 +1000 (Fri, 26 Jun 2009) | 1 line Implement difference in PC98 version. (This actually breaks the text colors in the LoL intro for now...) ........ r41890 | lordhoto | 2009-06-26 09:04:08 +1000 (Fri, 26 Jun 2009) | 1 line Cleanup palette setup. ........ r41891 | lordhoto | 2009-06-26 09:04:21 +1000 (Fri, 26 Jun 2009) | 1 line Store palettes in a Common::Array instead of a fixed size array. ........ r41892 | lordhoto | 2009-06-26 09:04:32 +1000 (Fri, 26 Jun 2009) | 1 line Only initialize palettes with 16 colors in (real) 16 color games. ........ r41893 | lordhoto | 2009-06-26 09:04:43 +1000 (Fri, 26 Jun 2009) | 1 line For now always enable voices in PC98 version of LoL. ........ r41895 | lordhoto | 2009-06-26 10:11:56 +1000 (Fri, 26 Jun 2009) | 1 line Implement PC98 text mode color palette. ........ r41896 | lordhoto | 2009-06-26 10:12:08 +1000 (Fri, 26 Jun 2009) | 1 line Implement palette difference in Kanji drawing code for PC98. ........ r41897 | lordhoto | 2009-06-26 10:12:19 +1000 (Fri, 26 Jun 2009) | 1 line Implement difference in TIM's displayText code for PC98, this should fix the font color in the intro. ........ r41902 | athrxx | 2009-06-27 03:58:27 +1000 (Sat, 27 Jun 2009) | 1 line KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor ........ r41903 | drmccoy | 2009-06-27 05:03:37 +1000 (Sat, 27 Jun 2009) | 1 line Fixing text strings embedded in the TOT ........ r41915 | buddha_ | 2009-06-27 22:26:26 +1000 (Sat, 27 Jun 2009) | 11 lines Name Operation Stealth's global variables 251 and 252 and init them in main loop. These are used as a sort of a backup for the mouse position (x, y) variables 249 and 250. Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's VAR_MOUSE_X_POS_2ND (251) clash and that's possibly why executePlayerInput currently works incorrectly with Operation Stealth. More reverse engineering is needed... ........ r41916 | athrxx | 2009-06-27 22:36:12 +1000 (Sat, 27 Jun 2009) | 1 line LOL: cleanup ........ r41917 | athrxx | 2009-06-27 23:15:47 +1000 (Sat, 27 Jun 2009) | 1 line LOL: fixed regression ........ r41922 | athrxx | 2009-06-28 02:48:47 +1000 (Sun, 28 Jun 2009) | 1 line LOL: add workaround to fix map text display when the language is set to French ........ r41929 | joostp | 2009-06-29 03:51:53 +1000 (Mon, 29 Jun 2009) | 2 lines change link order in .spec file to produce working binaries when building using the configure script ........ r41930 | fingolfin | 2009-06-29 05:56:58 +1000 (Mon, 29 Jun 2009) | 1 line Silenced the reamining warnings reported in patch #2684986 (gcc warnings with -DFORTIFY_SOURCE=2 -fstack-protector) ........ r41931 | fingolfin | 2009-06-29 05:57:27 +1000 (Mon, 29 Jun 2009) | 1 line GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDrawingFunctionCallback which maps strings to draw funcs ........ r41932 | fingolfin | 2009-06-29 05:58:11 +1000 (Mon, 29 Jun 2009) | 4 lines Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input; also intentionally broke WinCE and Symbian ports (in an obvious way that can be undo by commenting out some text) -- hopefully this will get the maintainers' attention during the next release cycle, unlike my emails ........ r41933 | fingolfin | 2009-06-29 05:58:30 +1000 (Mon, 29 Jun 2009) | 1 line PS2: Don't overload fillScreen with a dummy, just use the inherited version ........ r41934 | fingolfin | 2009-06-29 07:04:24 +1000 (Mon, 29 Jun 2009) | 1 line Fix PSP port ........ r41938 | eriktorbjorn | 2009-06-29 08:20:28 +1000 (Mon, 29 Jun 2009) | 2 lines For consistency, use upper-case letter in hex constant. ........ r41940 | lordhoto | 2009-06-29 22:33:47 +1000 (Mon, 29 Jun 2009) | 1 line Indentation fix. ........ r41941 | lordhoto | 2009-06-30 02:05:50 +1000 (Tue, 30 Jun 2009) | 1 line Modified Palette::load*Palette definition. ........ r41942 | lordhoto | 2009-06-30 02:06:02 +1000 (Tue, 30 Jun 2009) | 1 line Change LoLEngine::processMagicIce to use Palette objects internally. ........ r41943 | lordhoto | 2009-06-30 02:06:18 +1000 (Tue, 30 Jun 2009) | 1 line Changed LoLEngine::setPaletteBrightness to take an Palette object. ........ r41944 | lordhoto | 2009-06-30 02:06:31 +1000 (Tue, 30 Jun 2009) | 1 line Change LoLEngine::generateBrightnessPalette to take Palette objects as parameters. ........ r41945 | lordhoto | 2009-06-30 02:07:46 +1000 (Tue, 30 Jun 2009) | 1 line Chang Palette parameter of LolEngine::setPaletteBrightness to be const. ........ r41946 | lordhoto | 2009-06-30 02:08:00 +1000 (Tue, 30 Jun 2009) | 1 line Change raw palette read to Screen::loadPalette call. ........ r41947 | lordhoto | 2009-06-30 02:08:16 +1000 (Tue, 30 Jun 2009) | 1 line Change Screen_LoL::loadSpecialColors to take an Palette object as parameter. ........ r41948 | lordhoto | 2009-06-30 02:08:28 +1000 (Tue, 30 Jun 2009) | 1 line Change LoLEngine::generateFlashPalette to take Palette objects as parameters. ........ r41949 | lordhoto | 2009-06-30 02:08:39 +1000 (Tue, 30 Jun 2009) | 1 line Cleanup KyraEngine_MR::updateCharPal. ........ r41950 | lordhoto | 2009-06-30 02:49:14 +1000 (Tue, 30 Jun 2009) | 1 line Cleanup GUI_HoF::setupPalette. ........ r41951 | lordhoto | 2009-06-30 02:49:26 +1000 (Tue, 30 Jun 2009) | 1 line Replaced some raw palette loads. ........ r41952 | lordhoto | 2009-06-30 02:49:38 +1000 (Tue, 30 Jun 2009) | 1 line Add a "fill" method to Palette. ........ r41953 | lordhoto | 2009-06-30 02:49:53 +1000 (Tue, 30 Jun 2009) | 1 line Adapted various code parts to use Palette::fill. ........ r41954 | lordhoto | 2009-06-30 03:05:49 +1000 (Tue, 30 Jun 2009) | 1 line Removed some obsolete TODOs. ........ r41955 | lordhoto | 2009-06-30 03:06:00 +1000 (Tue, 30 Jun 2009) | 1 line Update the screen animations while dropping items in Hand of Fate. ........ r41956 | lordhoto | 2009-06-30 03:06:17 +1000 (Tue, 30 Jun 2009) | 1 line Removed more obsolete TODO messages. ........ r41957 | lordhoto | 2009-06-30 03:26:43 +1000 (Tue, 30 Jun 2009) | 1 line Resolved some TODOs in Kyra3 code. ........ r41958 | lordhoto | 2009-06-30 03:26:56 +1000 (Tue, 30 Jun 2009) | 1 line Removed obsolete TODOs in HoF code. ........ r41959 | lordhoto | 2009-06-30 04:00:18 +1000 (Tue, 30 Jun 2009) | 3 lines - Get rid of code duplication for mouse cursor setup - Fix mouse cursor colors in LoL PC98 (This commit might introduce regressions, since it changes the key color the mouse cursor uses) ........ r41960 | lordhoto | 2009-06-30 04:49:17 +1000 (Tue, 30 Jun 2009) | 1 line Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959. ........ r41961 | lordhoto | 2009-06-30 04:49:28 +1000 (Tue, 30 Jun 2009) | 1 line Fix palette regression caused by r41949. ........ r41962 | lordhoto | 2009-06-30 05:02:15 +1000 (Tue, 30 Jun 2009) | 1 line Fix bug in drawShape, which caused invisibility in Kyra1 to be displayed incorrectly. ........ r41963 | lordhoto | 2009-06-30 06:16:59 +1000 (Tue, 30 Jun 2009) | 1 line Fix LoL cursor in DOS version. ........ r41964 | lordhoto | 2009-06-30 06:17:10 +1000 (Tue, 30 Jun 2009) | 1 line Fix bug in drawShape. ........ r41967 | lordhoto | 2009-06-30 09:14:35 +1000 (Tue, 30 Jun 2009) | 1 line Fix invisible mouse cursor, when picking up items. ........ r41968 | lordhoto | 2009-06-30 09:23:29 +1000 (Tue, 30 Jun 2009) | 1 line Add some more explanation to Graphics::CursorManager::showMouse and OSystem::showMouse. ........ r41975 | dreammaster | 2009-06-30 20:36:50 +1000 (Tue, 30 Jun 2009) | 1 line Made the music/sfx volume settings actually affect the in-game music/sfx volume ........ r42007 | anotherguest | 2009-07-02 06:02:33 +1000 (Thu, 02 Jul 2009) | 1 line Move action inits to engineInit and engineDone callbacks. ........ r42008 | anotherguest | 2009-07-02 06:11:44 +1000 (Thu, 02 Jul 2009) | 1 line Use MIN with correct template parameter. ........ r42009 | fingolfin | 2009-07-02 06:51:04 +1000 (Thu, 02 Jul 2009) | 4 lines - Added GCC_PRINTF attribute to several funcs where it makes sense - change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings - removed duplicate prototypes for some funcs - fixed some "increases required alignment of target type" warnings ........ r42010 | fingolfin | 2009-07-02 06:51:34 +1000 (Thu, 02 Jul 2009) | 1 line Fixed some more warnings observed on buildbot ........ r42011 | fingolfin | 2009-07-02 06:51:47 +1000 (Thu, 02 Jul 2009) | 1 line Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly ........ r42012 | fingolfin | 2009-07-02 06:53:47 +1000 (Thu, 02 Jul 2009) | 1 line oops ........ r42020 | drmccoy | 2009-07-02 22:15:04 +1000 (Thu, 02 Jul 2009) | 1 line Added support for compressed sample files (patch #2815426 by m_kiewitz) ........ r42038 | fingolfin | 2009-07-03 07:16:36 +1000 (Fri, 03 Jul 2009) | 1 line Enhanced the quicksearch box in the launcher to match words in the search string individually ........ r42039 | fingolfin | 2009-07-03 07:37:13 +1000 (Fri, 03 Jul 2009) | 1 line fixed indention (and trigger a reconfigure in buildbot) ........ r42040 | fingolfin | 2009-07-03 08:05:42 +1000 (Fri, 03 Jul 2009) | 1 line cleanup ........ r42041 | fingolfin | 2009-07-03 08:21:33 +1000 (Fri, 03 Jul 2009) | 1 line Added -Wmissing-format-attribute to build system ........ r42043 | thebluegr | 2009-07-03 09:16:40 +1000 (Fri, 03 Jul 2009) | 1 line Moved all the debug state variables in a separate struct and re-enabled several places where they're used ........ r42044 | thebluegr | 2009-07-03 09:58:05 +1000 (Fri, 03 Jul 2009) | 1 line Moved some more debug state related variables in the DebugState struct ........ r42047 | dreammaster | 2009-07-03 16:19:20 +1000 (Fri, 03 Jul 2009) | 1 line Bugfix for loading savegames where the active resource file database isn't completely filled ........ r42048 | dreammaster | 2009-07-03 16:21:04 +1000 (Fri, 03 Jul 2009) | 1 line Bugfix for displaying text messages when an auto tracking (cut-scene) changes to a user wait ........ r42049 | thebluegr | 2009-07-03 17:06:48 +1000 (Fri, 03 Jul 2009) | 1 line Applied patch #2815937 - "SCI: ReadString fix to repair LSL5 password". This fixes the problems with the LSL5 password for good ........ r42050 | thebluegr | 2009-07-03 19:01:51 +1000 (Fri, 03 Jul 2009) | 1 line Simplified the kernel name loading code: Merged the default SCI0 and SCI1 kernel name tables in one table. vocab.999 is only used in SCI0 and SCI01 games if it exists as an override to the default kernel name table (which works with SCI0/SCI01 demos with no vocab.999, like KQ1 and xmas1998). Removed GF_SCI0_SCI1VOCAB. ........ r42054 | fingolfin | 2009-07-03 20:40:49 +1000 (Fri, 03 Jul 2009) | 1 line Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings ........ r42055 | fingolfin | 2009-07-03 20:41:03 +1000 (Fri, 03 Jul 2009) | 1 line SCI: Fixed warning ........ r42056 | fingolfin | 2009-07-03 21:05:59 +1000 (Fri, 03 Jul 2009) | 1 line If NDEBUG is #defined, then assert does nothing, leading to warnings about 'old_size' not being used -> fix that ........ r42060 | thebluegr | 2009-07-04 00:18:20 +1000 (Sat, 04 Jul 2009) | 1 line Replaced all calls for manipulating the mouse cursor to be made to the CursorManager instead of directly to the graphics backend ........ r42062 | thebluegr | 2009-07-04 00:22:50 +1000 (Sat, 04 Jul 2009) | 2 lines - Pushed debugstate into debug.h - When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself. ........ r42079 | thebluegr | 2009-07-04 07:59:07 +1000 (Sat, 04 Jul 2009) | 1 line Replaced script_error and CORE_ERROR with error() ........ r42081 | thebluegr | 2009-07-04 09:37:08 +1000 (Sat, 04 Jul 2009) | 1 line SCI0 games using older graphics functions are automatically detected now, from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag ........ svn-id: r42085
Diffstat (limited to 'engines/sci/gfx/operations.h')
-rw-r--r--engines/sci/gfx/operations.h954
1 files changed, 525 insertions, 429 deletions
diff --git a/engines/sci/gfx/operations.h b/engines/sci/gfx/operations.h
index ed71c32b65..d567934ceb 100644
--- a/engines/sci/gfx/operations.h
+++ b/engines/sci/gfx/operations.h
@@ -93,10 +93,10 @@ typedef Common::List<rect_t> DirtyRectList;
struct GfxState {
gfx_options_t *options;
- Common::Point pointer_pos; /* Mouse pointer coordinates */
+ Common::Point pointer_pos; /**< Mouse pointer coordinates */
- rect_t clip_zone_unscaled; /* The current UNSCALED clipping zone */
- rect_t clip_zone; /* The current SCALED clipping zone; a cached scaled version of clip_zone_unscaled */
+ rect_t clip_zone_unscaled; /**< The current UNSCALED clipping zone */
+ rect_t clip_zone; /**< The current SCALED clipping zone; a cached scaled version of clip_zone_unscaled */
GfxDriver *driver;
@@ -104,543 +104,639 @@ struct GfxState {
GfxResManager *gfxResMan;
- gfx_pixmap_t *priority_map; /* back buffer priority map (unscaled) */
- gfx_pixmap_t *static_priority_map; /* static buffer priority map (unscaled) */
- gfx_pixmap_t *control_map; /* back buffer control map (only exists unscaled in the first place) */
+ gfx_pixmap_t *priority_map; /**< back buffer priority map (unscaled) */
+ gfx_pixmap_t *static_priority_map; /**< static buffer priority map (unscaled) */
+ gfx_pixmap_t *control_map; /**< back buffer control map (only exists unscaled in the first place) */
- int tag_mode; /* Set to 1 after a new pic is drawn and the resource manager
- ** has tagged all resources. Reset after the next front buffer
- ** update is done, when all resources that are still tagged are
- ** flushed. */
+ int tag_mode; /**< Set to 1 after a new pic is drawn and the resource manager has tagged all resources. Reset after the next front buffer update is done, when all resources that are still tagged are flushed. */
- int disable_dirty; /* Set to 1 to disable dirty rect accounting */
+ int disable_dirty; /**< Set to 1 to disable dirty rect accounting */
- int pic_nr; /* Number of the current pic */
- int palette_nr; /* Palette number of the current pic */
+ int pic_nr; /**< Number of the current pic */
+ int palette_nr; /**< Palette number of the current pic */
Common::List<sci_event_t> _events;
- gfx_pixmap_t *fullscreen_override; /* An optional override picture which must have unscaled
- ** full-screen size, which overrides all other visibility, and
- ** which is generally slow */
+ gfx_pixmap_t *fullscreen_override; /**< An optional override picture which must have unscaled full-screen size, which overrides all other visibility, and which is generally slow */
- gfxr_pic_t *pic, *pic_unscaled; /* The background picture and its unscaled equivalent */
- rect_t pic_port_bounds; /* Picture port bounds */
+ gfxr_pic_t *pic, *pic_unscaled; /**< The background picture and its unscaled equivalent */
+ rect_t pic_port_bounds; /**< Picture port bounds */
- DirtyRectList _dirtyRects; /* Dirty rectangles */
+ DirtyRectList _dirtyRects; /**< Dirty rectangles */
};
-/**************************/
-/* Fundamental operations */
-/**************************/
-
-int gfxop_init(int version, bool isVGA, GfxState *state,
- gfx_options_t *options, ResourceManager *resManager,
- Graphics::PixelFormat mode, int xfact = 1, int yfact = 1);
-/* Initializes a graphics mode
-** Parameters: (int) version: The interpreter version
-** (GfxState *) state: The state to initialize
-** (int x int) xfact, yfact: Horizontal and vertical scale factors
-** (PixelFormat) mode: Graphics mode to use
-** (gfx_options_t *) options: Rendering options
-** (void *) misc_info: Additional information for the interpreter
-** part of the resource loader
-** Returns : (int) GFX_OK on success, GFX_ERROR if that particular mode is
-** unavailable, or GFX_FATAL if the graphics driver is unable
-** to provide any useful graphics support
-*/
+/** @name Fundamental operations */
+/** @{ */
+
+/**
+ * Initializes a graphics mode.
+ *
+ * @param[in] version The interpreter version
+ * @param[in] isVGA true if using VGA resolution
+ * @param[in] state The state to initialize
+ * @param[in] xfact Horizontal scale factor
+ * @param[in] yfact Vertical scale factors
+ * @param[in] mode Graphics mode to use
+ * @param[in] options Rendering options
+ * @param[in] resManager Resource manager to use
+ * @return GFX_OK on success, GFX_ERROR if that particular mode
+ * is unavailable, or GFX_FATAL if the graphics driver
+ * is unable to provide any useful graphics support
+ */
+int gfxop_init(int version, bool isVGA, GfxState *state,
+ gfx_options_t *options, ResourceManager *resManager,
+ Graphics::PixelFormat mode, int xfact = 1, int yfact = 1);
+
+/**
+ * Deinitializes a currently active driver.
+ *
+ * @param[in] state The state encapsulating the driver in question
+ * @return GFX_OK
+ */
int gfxop_exit(GfxState *state);
-/* Deinitializes a currently active driver
-** Parameters: (GfxState *) state: The state encapsulating the driver in question
-** Returns : (int) GFX_OK
-*/
+/**
+ * Calculates a bit mask calculated from some pixels on the specified
+ * map.
+ *
+ * @param[in] state The state containing the pixels to scan
+ * @param[in] area The area to check
+ * @param[in] map The GFX_MASKed map(s) to test
+ * @return An integer value where, for each 0 <= i <= 15, bit i is set
+ * iff there exists a map for which the corresponding bit was
+ * set in the 'map' parameter and for which there exists a
+ * pixel within the specified area so that the pixel's lower 4
+ * bits, interpreted as an integer value, equal i. (Short
+ * version: This is an implementation of "on_control()").
+ */
int gfxop_scan_bitmask(GfxState *state, rect_t area, gfx_map_mask_t map);
-/* Calculates a bit mask calculated from some pixels on the specified map
-** Parameters: (GfxState *) state: The state containing the pixels to scan
-** (rect_t) area: The area to check
-** (gfx_map_mask_t) map: The GFX_MASKed map(s) to test
-** Returns : (int) An integer value where, for each 0<=i<=15, bit #i is set
-** iff there exists a map for which the corresponding bit was set
-** in the 'map' parameter and for which there exists a pixel within
-** the specified area so that the pixel's lower 4 bits, interpreted
-** as an integer value, equal i.
-** (Short version: This is an implementation of "on_control()").
-*/
+/**
+ * Sets the currently visible map.
+ *
+ * 'visible_map' can be any of GFX_MASK_VISUAL, GFX_MASK_PRIORITY and
+ * GFX_MASK_CONTROL; the appropriate map (as far as its contents are known to
+ * the graphics subsystem) is then subsequently drawn to the screen at each
+ * update. If this is set to anything other than GFX_MASK_VISUAL, slow
+ * full-screen updates are performed. Mostly useful for debugging. The screen
+ * needs to be updated for the changes to take effect.
+ *
+ * @param[in] state The state to modify
+ * @param[in] map The GFX_MASK to set
+ * @return GFX_OK, or GFX_ERROR if map was invalid
+ */
int gfxop_set_visible_map(GfxState *state, gfx_map_mask_t map);
-/* Sets the currently visible map
-** Parameters: (GfxState *) state: The state to modify
-** (gfx_map_mask_t) map: The GFX_MASK to set
-** Returns : (int) GFX_OK, or GFX_ERROR if map was invalid
-** 'visible_map' can be any of GFX_MASK_VISUAL, GFX_MASK_PRIORITY and GFX_MASK_CONTROL; the appropriate
-** map (as far as its contents are known to the graphics subsystem) is then subsequently drawn to the
-** screen at each update. If this is set to anything other than GFX_MASK_VISUAL, slow full-screen updates
-** are performed. Mostly useful for debugging.
-** The screen needs to be updated for the changes to take effect.
-*/
+/**
+ * Sets a new clipping zone.
+ *
+ * @param[in] state The affected state
+ * @param[in] zone The new clipping zone
+ * @return GFX_OK
+ */
int gfxop_set_clip_zone(GfxState *state, rect_t zone);
-/* Sets a new clipping zone
-** Parameters: (GfxState *) state: The affected state
-** (rect_t) zone: The new clipping zone
-** Returns : (int) GFX_OK
-*/
+/** @} */
+
-/******************************/
-/* Generic drawing operations */
-/******************************/
+/** @name Generic drawing operations */
+/** @{ */
+/**
+ * Renders a clipped line to the back buffer.
+ *
+ * @param[in] state The state affected
+ * @param[in] start Starting point of the line
+ * @param[in] end End point of the line
+ * @param[in] color The color to use for drawing
+ * @param[in] line_mode Any valid line mode to use
+ * @param[in] line_style The line style to use
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_draw_line(GfxState *state,
Common::Point start, Common::Point end, gfx_color_t color,
gfx_line_mode_t line_mode, gfx_line_style_t line_style);
-/* Renders a clipped line to the back buffer
-** Parameters: (GfxState *) state: The state affected
-** (Common::Point) start: Starting point of the line
-** (Common::Point) end: End point of the line
-** (gfx_color_t) color: The color to use for drawing
-** (gfx_line_mode_t) line_mode: Any valid line mode to use
-** (gfx_line_style_t) line_style: The line style to use
-** Returns : (int) GFX_OK or GFX_FATAL
-*/
-int gfxop_draw_rectangle(GfxState *state, rect_t rect, gfx_color_t color, gfx_line_mode_t line_mode,
- gfx_line_style_t line_style);
-/* Draws a non-filled rectangular box to the back buffer
-** Parameters: (GfxState *) state: The affected state
-** (rect_t) rect: The rectangular area the box is drawn to
-** (gfx_color_t) color: The color the box is to be drawn in
-** (gfx_line_mode_t) line_mode: The line mode to use
-** (gfx_line_style_t) line_style: The line style to use for the box
-** Returns : (int) GFX_OK or GFX_FATAL
-** Boxes drawn in thin lines will surround the minimal area described by rect.
-*/
+/**
+ * Draws a non-filled rectangular box to the back buffer.
+ *
+ * Boxes drawn in thin lines will surround the minimal area described by rect.
+ *
+ * @param[in] state The affected state
+ * @param[in] rect The rectangular area the box is drawn to
+ * @param[in] color The color the box is to be drawn in
+ * @param[in] line_mode The line mode to use
+ * @param[in] line_style The line style to use for the box
+ * @return GFX_OK or GFX_FATAL
+ */
+int gfxop_draw_rectangle(GfxState *state, rect_t rect, gfx_color_t color,
+ gfx_line_mode_t line_mode, gfx_line_style_t line_style);
-int gfxop_draw_box(GfxState *state, rect_t box, gfx_color_t color1, gfx_color_t color2,
- gfx_box_shade_t shade_type);
-/* Draws a filled box to the back buffer
-** Parameters: (GfxState *) state: The affected state
-** (rect_t) box: The area to draw to
-** (gfx_color_t) color1: The primary color to use for drawing
-** (gfx_color_t) color2: The secondary color to draw in
-** (gfx_box_shade_t) shade_type: The shading system to use
-** (e.g. GFX_BOX_SHADE_FLAT)
-** Returns : (int) GFX_OK or GFX_FATAL
-** The draw mask, control, and priority values are derived from color1.
-*/
+/**
+ * Draws a filled box to the back buffer.
+ *
+ * The draw mask, control, and priority values are derived from color1.
+ *
+ * @param[in] state The affected state
+ * @param[in] box The area to draw to
+ * @param[in] color1 The primary color to use for drawing
+ * @param[in] color2 The secondary color to draw in
+ * @param[in] shade_type The shading system to use (e.g. GFX_BOX_SHADE_FLAT)
+ * @return GFX_OK or GFX_FATAL
+ */
+int gfxop_draw_box(GfxState *state, rect_t box, gfx_color_t color1,
+ gfx_color_t color2, gfx_box_shade_t shade_type);
+/**
+ * Fills a box in the back buffer with a specific color.
+ *
+ * This is a simple wrapper function for gfxop_draw_box
+ *
+ * @param[in] state The state to draw to
+ * @param[in] box The box to fill
+ * @param[in] color The color to use for filling
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_fill_box(GfxState *state, rect_t box, gfx_color_t color);
-/* Fills a box in the back buffer with a specific color
-** Parameters: (GfxState *) state: The state to draw to
-** (rect_t) box: The box to fill
-** (gfx_color_t) color: The color to use for filling
-** Returns : (int) GFX_OK or GFX_FATAL
-** This is a simple wrapper function for gfxop_draw_box
-*/
+/**
+ * Copies a box from the static buffer to the back buffer.
+ *
+ * @param[in] state The affected state
+ * @param[in] box The box to propagate from the static buffer
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_clear_box(GfxState *state, rect_t box);
-/* Copies a box from the static buffer to the back buffer
-** Parameters: (GfxState *) state: The affected state
-** (rect_t) box: The box to propagate from the static buffer
-** Returns : (int) GFX_OK or GFX_FATAL
-*/
+/**
+ * Updates all dirty rectangles.
+ *
+ * In order to track dirty rectangles, they must be enabled in the options. This
+ * function instructs the resource manager to free all tagged data on certain
+ * occasions (see gfxop_new_pic).
+ *
+ * @param[in] state The relevant state
+ * @return GFX_OK or GFX_FATAL if reported by the driver
+ */
int gfxop_update(GfxState *state);
-/* Updates all dirty rectangles
-** Parameters: (GfxState) *state: The relevant state
-** Returns : (int) GFX_OK or GFX_FATAL if reported by the driver
-** In order to track dirty rectangles, they must be enabled in the options.
-** This function instructs the resource manager to free all tagged data
-** on certain occasions (see gfxop_new_pic).
-*/
+/**
+ * Propagates a box from the back buffer to the front (visible) buffer.
+ *
+ * This function instructs the resource manager to free all tagged data on
+ * certain occasions (see gfxop_new_pic). When called with dirty rectangle
+ * management enabled, it will automatically propagate all dirty rectangles as
+ * well, UNLESS dirty frame accounting has been disabled explicitly.
+ *
+ * @param[in] state The affected state
+ * @param[in] box The box to propagate to the front buffer
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_update_box(GfxState *state, rect_t box);
-/* Propagates a box from the back buffer to the front (visible) buffer
-** Parameters: (GfxState *) state: The affected state
-** (rect_t) box: The box to propagate to the front buffer
-** Returns : (int) GFX_OK or GFX_FATAL
-** This function instructs the resource manager to free all tagged data
-** on certain occasions (see gfxop_new_pic).
-** When called with dirty rectangle management enabled, it will automatically
-** propagate all dirty rectangles as well, UNLESS dirty frame accounting has
-** been disabled explicitly.
-*/
+/**
+ * Enables dirty frame accounting.
+ *
+ * Dirty frame accounting is enabled by default.
+ *
+ * @param[in] state The state dirty frame accounting is to be enabled in
+ * @return GFX_OK or GFX_ERROR if state was invalid
+ */
int gfxop_enable_dirty_frames(GfxState *state);
-/* Enables dirty frame accounting
-** Parameters: (GfxState *) state: The state dirty frame accounting is to be enabled in
-** Returns : (int) GFX_OK or GFX_ERROR if state was invalid
-** Dirty frame accounting is enabled by default.
-*/
+/**
+ * Disables dirty frame accounting.
+ *
+ * @param[in] state The state dirty frame accounting is to be disabled in
+ * @return GFX_OK or GFX_ERROR if state was invalid
+ */
int gfxop_disable_dirty_frames(GfxState *state);
-/* Disables dirty frame accounting
-** Parameters: (GfxState *) state: The state dirty frame accounting is to be disabled in
-** Returns : (int) GFX_OK or GFX_ERROR if state was invalid
-*/
+/** @} */
-/********************/
-/* Color operations */
-/********************/
-
-int gfxop_set_color(GfxState *state, gfx_color_t *color, int r, int g, int b, int a,
- int priority, int control);
-/* Maps an r/g/b value to a color and sets a gfx_color_t structure
-** Parameters: (GfxState *) state: The current state
-** (gfx_color_t *) color: Pointer to the structure to write to
-** (int x int x int) r,g,b: The red/green/blue color intensity values
-** of the result color (0x00 (minimum) to 0xff (max))
-** If any of these values is less than zero, the
-** resulting color will not affect the visual map when
-** used for drawing
-** (int) a: The alpha (transparency) value, with 0x00 meaning absolutely
-** opaque and 0xff meaning fully transparent. Alpha blending support
-** is optional for drivers, so these are the only two values that
-** are guaranteed to work as intended. Any value in between them
-** must guarantee the following opaqueness:
-** opaqueness(x-1) >= opaqueness(x) >= opaqueness (x+1)
-** (i.e. ([0,255], less-transparent-than) must define a partial order)
-** (int) priority: The priority to use for drawing, or -1 for none
-** (int) control: The control to use for drawing, or -1 to disable drawing to the
-** control map
-** Returns : (int) GFX_OK or GFX_ERROR if state is invalid
-** In palette mode, this may allocate a new color. Use gfxop_free_color() described below to
-** free that color.
-*/
+/** @name Color operations */
+/** @{ */
+
+/**
+ * Maps an r/g/b value to a color and sets a gfx_color_t structure.
+ *
+ * In palette mode, this may allocate a new color. Use gfxop_free_color() to
+ * free that color. If any of the r/g/b values are less than zero, the resulting
+ * color will not affect the visual map when used for drawing
+ *
+ * @param[in] state The current state
+ * @param[in] color Pointer to the structure to write to
+ * @param[in] r The red color intensity values of the result color
+ * @param[in] g The green color intensity values of the result color
+ * @param[in] b The blue color intensity values of the result color
+ * @param[in] a The alpha (transparency) value, with 0x00 meaning
+ * absolutely opaque and 0xff meaning fully transparent.
+ * Alpha blending support is optional for drivers, so these
+ * are the only two values that are guaranteed to work as
+ * intended. Any value in between them must guarantee the
+ * following opaqueness: opaqueness(x-1) >= opaqueness(x)
+ * >= opaqueness (x+1) (i.e. ([0,255],
+ * less-transparent-than) must define a partial order)
+ * @param[in] priority The priority to use for drawing, or -1 for none
+ * @param[in] control The control to use for drawing, or -1 to disable drawing
+ * to the control map
+ * @return GFX_OK or GFX_ERROR if state is invalid
+ */
+int gfxop_set_color(GfxState *state, gfx_color_t *color, int r, int g, int b,
+ int a, int priority, int control);
+/**
+ * Designates a color as a 'system color'.
+ *
+ * system colors are permanent colors that cannot be deallocated. as such, they must be used with caution.
+ *
+ * @param[in] state The affected state
+ * @param[in] index The index for the new system color
+ * @param[in] color The color to designate as a system color
+ * @return GFX_OK or GFX_ERROR if state is invalid
+ */
int gfxop_set_system_color(GfxState *state, unsigned int index, gfx_color_t *color);
-/* Designates a color as a 'system color'
-** Parameters: (GfxState *) state: The affected state
-** (unsigned int) index: The index for the new system color
-** (gfx_color_t *) color: The color to designate as a system color
-** Returns : (int) GFX_OK or GFX_ERROR if state is invalid
-** System colors are permanent colors that cannot be deallocated. As such, they must be used
-** with caution.
-*/
+/**
+ * Frees a color allocated by gfxop_set_color().
+ *
+ * This function is a no-op in non-index mode, or if color is a system color.
+ *
+ * @param[in] state The state affected
+ * @param[in] color The color to de-allocate
+ * @return GFX_OK or GFX_ERROR if state is invalid
+ */
int gfxop_free_color(GfxState *state, gfx_color_t *color);
-/* Frees a color allocated by gfxop_set_color()
-** Parmaeters: (GfxState *) state: The state affected
-** (gfx_color_t *) color: The color to de-allocate
-** Returns : (int) GFX_OK or GFX_ERROR if state is invalid
-** This function is a no-op in non-index mode, or if color is a system color.
-*/
-
+/** @} */
-/**********************/
-/* Pointer and IO ops */
-/**********************/
+/** @name Pointer and IO ops */
+/** @{ */
+/**
+ * Suspends program execution for the specified amount of milliseconds.
+ *
+ * The mouse pointer will be redrawn continually, if applicable
+ *
+ * @param[in] state The state affected
+ * @param[in] msecs The amount of milliseconds to wait
+ * @return GFX_OK or GFX_ERROR
+ */
int gfxop_sleep(GfxState *state, uint32 msecs);
-/* Suspends program execution for the specified amount of milliseconds
-** Parameters: (GfxState *) state: The state affected
-** (uint32) usecs: The amount of milliseconds to wait
-** Returns : (int) GFX_OK or GFX_ERROR
-** The mouse pointer will be redrawn continually, if applicable
-*/
+/**
+ * Sets the mouse pointer to a cursor resource.
+ *
+ * @param[in] state The affected state
+ * @param[in] nr Number of the cursor resource to use
+ * @return GFX_OK, GFX_ERROR if the resource did not exist and was not
+ * GFXOP_NO_POINTER, or GFX_FATAL on fatal error conditions.
+ * Use nr = GFX_NO_POINTER to disable the mouse pointer
+ * (default).
+ */
int gfxop_set_pointer_cursor(GfxState *state, int nr);
-/* Sets the mouse pointer to a cursor resource
-** Parameters: (GfxState *) state: The affected state
-** (int) nr: Number of the cursor resource to use
-** Returns : (int) GFX_OK, GFX_ERROR if the resource did not
-** exist and was not GFXOP_NO_POINTER, or GFX_FATAL on
-** fatal error conditions.
-** Use nr = GFX_NO_POINTER to disable the mouse pointer (default).
-*/
+/**
+ * Sets the mouse pointer to a view resource.
+ *
+ * Use gfxop_set_pointer_cursor(state, GFXOP_NO_POINTER) to disable the pointer.
+ *
+ * @param[in] state The affected state
+ * @param[in] nr Number of the view resource to use
+ * @param[in] loop View loop to use
+ * @param[in] cel View cel to use
+ * @param[in] hotspot Manually set hotspot to use, or NULL for default.
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_set_pointer_view(GfxState *state, int nr, int loop, int cel, Common::Point *hotspot);
-/* Sets the mouse pointer to a view resource
-** Parameters: (GfxState *) state: The affected state
-** (int) nr: Number of the view resource to use
-** (int) loop: View loop to use
-** (int) cel: View cel to use
-** (Common::Point *) hotspot: Manually set hotspot to use, or NULL for default.
-** Returns : (int) GFX_OK or GFX_FATAL
-** Use gfxop_set_pointer_cursor(state, GFXOP_NO_POINTER) to disable the
-** pointer.
-*/
+/**
+ * Teleports the mouse pointer to a specific position.
+ *
+ * Depending on the graphics driver, this operation may be without any effect
+ *
+ * @param[in] state The state the pointer is in
+ * @param[in] pos The position to teleport it to
+ * @return Any error code or GFX_OK
+ */
int gfxop_set_pointer_position(GfxState *state, Common::Point pos);
-/* Teleports the mouse pointer to a specific position
-** Parameters: (GfxState *) state: The state the pointer is in
-** (Common::Point) pos: The position to teleport it to
-** Returns : (int) Any error code or GFX_OK
-** Depending on the graphics driver, this operation may be without
-** any effect
-*/
+/**
+ * Retrieves the next input event from the driver.
+ *
+ * @param[in] state The affected state
+ * @param[in] mask The event mask to poll from (see uinput.h)
+ * @return The next event in the driver's event queue, or a NONE event
+ * if no event matching the mask was found.
+ */
sci_event_t gfxop_get_event(GfxState *state, unsigned int mask);
-/* Retrieves the next input event from the driver
-** Parameters: (GfxState *) state: The affected state
-** (int) mask: The event mask to poll from (see uinput.h)
-** Returns : (sci_event_t) The next event in the driver's event queue, or
-** a NONE event if no event matching the mask was found.
-*/
+/** @} */
+/** @name View operations */
+/** @{ */
-/*******************/
-/* View operations */
-/*******************/
-
+/**
+ * Determines the number of loops associated with a view.
+ *
+ * @param[in] state The state to use
+ * @param[in] nr Number of the view to investigate
+ * @return The number of loops, or GFX_ERROR if the view didn't exist
+ */
int gfxop_lookup_view_get_loops(GfxState *state, int nr);
-/* Determines the number of loops associated with a view
-** Parameters: (GfxState *) state: The state to use
-** (int) nr: Number of the view to investigate
-** Returns : (int) The number of loops, or GFX_ERROR if the view didn't exist
-*/
+/**
+ * Determines the number of cels associated stored in a loop.
+ *
+ * @param[in] state The state to look up in
+ * @param[in] nr Number of the view to look up in
+ * @param[in] loop Number of the loop the number of cels of are to be
+ * investigated
+ * @return The number of cels in that loop, or GFX_ERROR if either the
+ * view or the loop didn't exist
+ */
int gfxop_lookup_view_get_cels(GfxState *state, int nr, int loop);
-/* Determines the number of cels associated stored in a loop
-** Parameters: (GfxState *) state: The state to look up in
-** (int) nr: Number of the view to look up in
-** (int) loop: Number of the loop the number of cels of
-** are to be investigated
-** Returns : (int) The number of cels in that loop, or GFX_ERROR if either
-** the view or the loop didn't exist
-*/
+/**
+ * Clips the view/loop/cel position of a cel.
+ *
+ * *loop is clipped first, then *cel. The resulting setup will be a valid view
+ * configuration.
+ *
+ * @param[in] state The state to use
+ * @param[in] nr Number of the view to use
+ * @param[in] loop Pointer to the variable storing the loop number to verify
+ * @param[in] cel Pointer to the variable storing the cel number to check
+ * @return GFX_OK or GFX_ERROR if the view didn't exist
+ */
int gfxop_check_cel(GfxState *state, int nr, int *loop, int *cel);
-/* Clips the view/loop/cel position of a cel
-** Parameters: (GfxState *) state: The state to use
-** (int) nr: Number of the view to use
-** (int *) loop: Pointer to the variable storing the loop
-** number to verify
-** (int *) cel: Pointer to the variable storing the cel
-** number to check
-** Returns : (int) GFX_OK or GFX_ERROR if the view didn't exist
-** *loop is clipped first, then *cel. The resulting setup will be a valid
-** view configuration.
-*/
+/**
+ * Resets loop/cel values to zero if they have become invalid.
+ *
+ * @param[in] state The state to use
+ * @param[in] nr Number of the view to use
+ * @param[in] loop Pointer to the variable storing the loop number to verify
+ * @param[in] cel Pointer to the variable storing the cel number to check
+ * @return GFX_OK or GFX_ERROR if the view didn't exist *loop is
+ * clipped first, then *cel. The resulting setup will be a
+ * valid view configuration.
+ */
int gfxop_overflow_cel(GfxState *state, int nr, int *loop, int *cel);
-/* Resets loop/cel values to zero if they have become invalid
-** Parameters: (GfxState *) state: The state to use
-** (int) nr: Number of the view to use
-** (int *) loop: Pointer to the variable storing the loop
-** number to verify
-** (int *) cel: Pointer to the variable storing the cel
-** number to check
-** Returns : (int) GFX_OK or GFX_ERROR if the view didn't exist
-** *loop is clipped first, then *cel. The resulting setup will be a valid
-** view configuration.
-*/
+/**
+ * Retrieves the width and height of a cel.
+ *
+ * @param[in] state The state to use
+ * @param[in] nr Number of the view
+ * @param[in] loop Loop number to examine
+ * @param[in] cel The cel (inside the loop) to look up
+ * @param[in] width The variable the width will be stored in
+ * @param[in] height The variable the height will be stored in
+ * @param[in] offset The variable the cel's x/y offset will be stored in
+ * @return GFX_OK if the lookup succeeded, GFX_ERROR if the
+ * nr/loop/cel combination was invalid
+ */
int gfxop_get_cel_parameters(GfxState *state, int nr, int loop, int cel,
int *width, int *height, Common::Point *offset);
-/* Retrieves the width and height of a cel
-** Parameters: (GfxState *) state: The state to use
-** (int) nr: Number of the view
-** (int) loop: Loop number to examine
-** (int) cel: The cel (inside the loop) to look up
-** (int *) width: The variable the width will be stored in
-** (int *) height: The variable the height will be stored in
-** (Common::Point *) offset: The variable the cel's x/y offset will be stored in
-** Returns : (int) GFX_OK if the lookup succeeded, GFX_ERROR if the nr/loop/cel
-** combination was invalid
-*/
-int gfxop_draw_cel(GfxState *state, int nr, int loop, int cel, Common::Point pos,
- gfx_color_t color, int palette);
-/* Draws (part of) a cel to the back buffer
-** Parameters: (GfxState *) state: The state encapsulating the driver to draw with
-** (int) nr: Number of the view to draw
-** (int) loop: Loop of the cel to draw
-** (int) cel: The cel number of the cel to draw
-** (Common::Point) pos: The positino the cel is to be drawn to
-** (gfx_color_t color): The priority and control values to use for drawing
-** (int) palette: The palette to use
-** Returns : (int) GFX_OK or GFX_FATAL
-*/
+/**
+ * Draws (part of) a cel to the back buffer.
+ *
+ * @param[in] state The state encapsulating the driver to draw with
+ * @param[in] nr Number of the view to draw
+ * @param[in] loop Loop of the cel to draw
+ * @param[in] cel The cel number of the cel to draw
+ * @param[in] pos The positino the cel is to be drawn to
+ * @param[in] color The priority and control values to use for drawing
+ * @param[in] palette The palette to use
+ * @return GFX_OK or GFX_FATAL
+ */
+int gfxop_draw_cel(GfxState *state, int nr, int loop, int cel,
+ Common::Point pos, gfx_color_t color, int palette);
-int gfxop_draw_cel_static(GfxState *state, int nr, int loop, int cel, Common::Point pos,
- gfx_color_t color, int palette);
-/* Draws a cel to the static buffer; no clipping is performed
-** Parameters: (GfxState *) state: The state encapsulating the driver to draw with
-** (int) nr: Number of the view to draw
-** (int) loop: Loop of the cel to draw
-** (int) cel: The cel number of the cel to draw
-** (Common::Point) pos: The positino the cel is to be drawn to
-** (gfx_color_t color): The priority and control values to use for drawing
-** (int) palette: The palette to use
-** Returns : (int) GFX_OK or GFX_FATAL
-** Let me repeat, no clipping (except for the display borders) is performed.
-*/
+/**
+ * Draws a cel to the static buffer; no clipping is performed.
+ *
+ * No clipping (except for the display borders) is performed.
+ *
+ * @param[in] state The state encapsulating the driver to draw with
+ * @param[in] nr Number of the view to draw
+ * @param[in] loop Loop of the cel to draw
+ * @param[in] cel The cel number of the cel to draw
+ * @param[in] pos The positino the cel is to be drawn to
+ * @param[in] color The priority and control values to use for drawing
+ * @param[in] palette The palette to use
+ * @return GFX_OK or GFX_FATAL
+ */
+int gfxop_draw_cel_static(GfxState *state, int nr, int loop, int cel,
+ Common::Point pos, gfx_color_t color, int palette);
-int gfxop_draw_cel_static_clipped(GfxState *state, int nr, int loop, int cel, Common::Point pos,
- gfx_color_t color, int palette);
-/* Draws (part of) a clipped cel to the static buffer
-** Parameters: (GfxState *) state: The state encapsulating the driver to draw with
-** (int) nr: Number of the view to draw
-** (int) loop: Loop of the cel to draw
-** (int) cel: The cel number of the cel to draw
-** (Common::Point) pos: The positino the cel is to be drawn to
-** (gfx_color_t color): The priority and control values to use for drawing
-** (int) palette: The palette to use
-** Returns : (int) GFX_OK or GFX_FATAL
-** This function does clip.
-*/
+/**
+ * Draws (part of) a clipped cel to the static buffer.
+ *
+ * This function does clip.
+ *
+ * @param[in] state The state encapsulating the driver to draw with
+ * @param[in] nr Number of the view to draw
+ * @param[in] loop Loop of the cel to draw
+ * @param[in] cel The cel number of the cel to draw
+ * @param[in] pos The positino the cel is to be drawn to
+ * @param[in] color The priority and control values to use for drawing
+ * @param[in] palette The palette to use
+ * @return GFX_OK or GFX_FATAL
+ */
+int gfxop_draw_cel_static_clipped(GfxState *state, int nr, int loop, int cel,
+ Common::Point pos, gfx_color_t color, int palette);
+/** @} */
-/******************/
-/* Pic operations */
-/******************/
-/* These operations are exempt from clipping */
+/** @name Pic operations
+ * These operations are exempt from clipping */
+/** @{ */
+/**
+ * Draws a pic and writes it over the static buffer.
+ *
+ * This function instructs the resource manager to tag all data as "unused".
+ * See the resource manager tag functions for a full description.
+ *
+ * @param[in] state The state affected
+ * @param[in] nr Number of the pic to draw
+ * @param[in] flags Interpreter-dependant flags to use for drawing
+ * @param[in] default_palette The default palette for drawing
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_new_pic(GfxState *state, int nr, int flags, int default_palette);
-/* Draws a pic and writes it over the static buffer
-** Parameters: (GfxState *) state: The state affected
-** (int) nr: Number of the pic to draw
-** (int) flags: Interpreter-dependant flags to use for drawing
-** (int) default_palette: The default palette for drawing
-** Returns : (int) GFX_OK or GFX_FATAL
-** This function instructs the resource manager to tag all data as "unused".
-** See the resource manager tag functions for a full description.
-*/
+/**
+ * Retrieves all meta-information assigned to the current pic.
+ *
+ * @param[in] state The state affected
+ * @return NULL if the pic doesn't exist or has no meta-information,
+ * the meta-info otherwise. This meta-information is referred
+ * to as 'internal data' in the pic code
+ */
int *gfxop_get_pic_metainfo(GfxState *state);
-/* Retrieves all meta-information assigned to the current pic
-** Parameters: (GfxState *) state: The state affected
-** Returns : (int *) NULL if the pic doesn't exist or has no meta-information,
-** the meta-info otherwise
-** This meta-information is referred to as 'internal data' in the pic code
-*/
+/**
+ * Adds a pic to the static buffer.
+ *
+ * @param[in] state The state affected
+ * @param[in] nr Number of the pic to add
+ * @param[in] flags Interpreter-dependant flags to use for drawing
+ * @param[in] default_palette The default palette for drawing
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_add_to_pic(GfxState *state, int nr, int flags, int default_palette);
-/* Adds a pic to the static buffer
-** Parameters: (GfxState *) state: The state affected
-** (int) nr: Number of the pic to add
-** (int) flags: Interpreter-dependant flags to use for drawing
-** (int) default_palette: The default palette for drawing
-** Returns : (int) GFX_OK or GFX_FATAL
-*/
-
+/** @} */
+/** @name Text operations */
+/** @{ */
-/*******************/
-/* Text operations */
-/*******************/
-
-
+/**
+ * Returns the fixed line height for one specified font.
+ *
+ * @param[in] state The state to work on
+ * @param[in] font_nr Number of the font to inspect
+ * @return GFX_ERROR, GFX_FATAL, or the font line height
+ */
int gfxop_get_font_height(GfxState *state, int font_nr);
-/* Returns the fixed line height for one specified font
-** Parameters: (GfxState *) state: The state to work on
-** (int) font_nr: Number of the font to inspect
-** Returns : (int) GFX_ERROR, GFX_FATAL, or the font line height
-*/
+/**
+ * Calculates the width and height of a specified text in a specified
+ * font.
+ *
+ * @param[in] state The state to use
+ * @param[in] font_nr Font number to use for the calculation
+ * @param[in] text The text to examine
+ * @param[in] flags ORred GFXR_FONT_FLAGs
+ * @param[in] maxwidth The maximum pixel width to allow for the text
+ * @param[out] width The resulting width
+ * @param[out] height The resulting height
+ * @param[out] lines_nr Number of lines used in the text
+ * @param[out] lineheight Pixel height (SCI scale) of each text line
+ * @param[out] lastline_width Pixel offset (SCI scale) of the space after
+ * the last character in the last line
+ * @return GFX_OK or GFX_ERROR if the font didn't exist
+ */
int gfxop_get_text_params(GfxState *state, int font_nr, const char *text,
int maxwidth, int *width, int *height, int flags,
int *lines_nr, int *lineheight, int *lastline_width);
-/* Calculates the width and height of a specified text in a specified font
-** Parameters: (GfxState *) state: The state to use
-** (int) font_nr: Font number to use for the calculation
-** (const char *) text: The text to examine
-** (int) flags: ORred GFXR_FONT_FLAGs
-** (int) maxwidth: The maximum pixel width to allow for the text
-** Returns : (int) GFX_OK or GFX_ERROR if the font didn't exist
-** (int) *width: The resulting width
-** (int) *height: The resulting height
-** (int) *lines_nr: Number of lines used in the text
-** (int) *lineheight: Pixel height (SCI scale) of each text line
-** (int) *lastline_wdith: Pixel offset (SCI scale) of the space
-** after the last character in the last line
-*/
-TextHandle *gfxop_new_text(GfxState *state, int font_nr, const Common::String &text, int maxwidth,
- gfx_alignment_t halign, gfx_alignment_t valign, gfx_color_t color1,
- gfx_color_t color2, gfx_color_t bg_color, int flags);
-/* Generates a new text handle that can be used to draw any text
-** Parameters: (GfxState *) state: The state to use
-** (int) font_nr: Font number to use for the calculation
-** (const char *) text: The text to examine
-** (int) maxwidth: The maximum pixel width to allow for the text
-** (gfx_alignment_t) halign: The horizontal text alignment
-** (gfx_alignment_t) valign: The vertical text alignment
-** (gfx_color_t x gfx_color_t) color1, color2: The text's foreground colors
-** (the function will dither between those two)
-** (gfx_color_t) bg_color: The background color
-** (int) flags: ORred GFXR_FONT_FLAGs
-** Returns : (TextHandle *) A newly allocated TextHandle, or
-** NULL if font_nr was invalid
-** The control and priority values for the text will be extracted from color1.
-** Note that the colors must have been allocated properly, or the text may display in
-** incorrect colors.
-*/
+/**
+ * Generates a new text handle that can be used to draw any text.
+ *
+ * The control and priority values for the text will be extracted from color1.
+ * Note that the colors must have been allocated properly, or the text may
+ * display in incorrect colors.
+ *
+ * @param[in] state The state to use
+ * @param[in] font_nr Font number to use for the calculation
+ * @param[in] text The text to examine
+ * @param[in] maxwidth: The maximum pixel width to allow for the text
+ * @param[in] halign The horizontal text alignment
+ * @param[in] valign The vertical text alignment
+ * @param[in] color1 The text's foreground colors (the function will dither
+ * between color1 and 2)
+ * @param[in] color2 The text's foreground colors (the function will dither
+ * between color1 and 2)
+ * @param[in] bg_color The background color
+ * @param[in] flags ORred GFXR_FONT_FLAGs
+ * @return A newly allocated TextHandle, or NULL if font_nr was
+ * invalid
+ */
+TextHandle *gfxop_new_text(GfxState *state, int font_nr,
+ const Common::String &text, int maxwidth, gfx_alignment_t halign,
+ gfx_alignment_t valign, gfx_color_t color1, gfx_color_t color2,
+ gfx_color_t bg_color, int flags);
+/**
+ * Frees a previously allocated text handle and all related resources.
+ *
+ * @param[in] state The state to use
+ * @param[in] handle The handle to free
+ * @return GFX_OK
+ */
int gfxop_free_text(GfxState *state, TextHandle *handle);
-/* Frees a previously allocated text handle and all related resources
-** Parameters: (GfxState *) state: The state to use
-** (TextHandle *) handle: The handle to free
-** Returns : (int) GFX_OK
-*/
+/**
+ * Draws text stored in a text handle.
+ *
+ * @param[in] state The target state
+ * @param[in] handle The text handle to use for drawing
+ * @param[in] zone The rectangular box to draw to. In combination with
+ * halign and valign, this defines where the text is drawn
+ * to.
+ * @return GFX_OK or GFX_FATAL
+ */
int gfxop_draw_text(GfxState *state, TextHandle *handle, rect_t zone);
-/* Draws text stored in a text handle
-** Parameters: (GfxState *) state: The target state
-** (TextHandle *) handle: The text handle to use for drawing
-** (rect_t) zone: The rectangular box to draw to. In combination with
-** halign and valign, this defines where the text is
-** drawn to.
-** Returns : (int) GFX_OK or GFX_FATAL
-*/
+/** @} */
-/****************************/
-/* Manual pixmap operations */
-/****************************/
+/** @name Manual pixmap operations */
+/** @{ */
+/**
+ * Grabs a screen section from the back buffer and stores it in a pixmap.
+ *
+ * Obviously, this only affects the visual map
+ *
+ * @param[in] state The affected state
+ * @param[in] area The area to grab
+ * Returns A result pixmap, or NULL on error
+ */
gfx_pixmap_t *gfxop_grab_pixmap(GfxState *state, rect_t area);
-/* Grabs a screen section from the back buffer and stores it in a pixmap
-** Parameters: (GfxState *) state: The affected state
-** (rect_t) area: The area to grab
-** Returns : (gfx_pixmap_t *) A result pixmap, or NULL on error
-** Obviously, this only affects the visual map
-*/
-int gfxop_draw_pixmap(GfxState *state, gfx_pixmap_t *pxm, rect_t zone, Common::Point pos);
-/* Draws part of a pixmap to the screen
-** Parameters: (GfxState *) state: The affected state
-** (gfx_pixmap_t *) pxm: The pixmap to draw
-** (rect_t) zone: The segment of the pixmap to draw
-** (Common::Point) pos: The position the pixmap should be drawn to
-** Returns : (int) GFX_OK or any error code
-*/
+/**
+ * Draws part of a pixmap to the screen.
+ *
+ * @param[in] state The affected state
+ * @param[in] pxm The pixmap to draw
+ * @param[in] zone The segment of the pixmap to draw
+ * @param[in] pos The position the pixmap should be drawn to
+ * @return GFX_OK or any error code
+ */
+int gfxop_draw_pixmap(GfxState *state, gfx_pixmap_t *pxm, rect_t zone,
+ Common::Point pos);
+/**
+ * Frees a pixmap returned by gfxop_grab_pixmap().
+ *
+ * @param[in] state The affected state
+ * @param[in] pxm The pixmap to free
+ * @return GFX_OK, or GFX_ERROR if the state was invalid
+ */
int gfxop_free_pixmap(GfxState *state, gfx_pixmap_t *pxm);
-/* Frees a pixmap returned by gfxop_grab_pixmap()
-** Parameters: (GfxState *) state: The affected state
-** (gfx_pixmap_t *) pxm: The pixmap to free
-** Returns : (int) GFX_OK, or GFX_ERROR if the state was invalid
-*/
+/** @} */
-/******************************/
-/* Dirty rectangle operations */
-/******************************/
+
+/** @name Dirty rectangle operations */
+/** @{ */
/**
* Adds a dirty rectangle to 'base' according to a strategy.
- * @param list the list to add to
- * @param box the dirty frame to addable
- * @param strategy the dirty frame heuristic to use (see gfx_options.h)
+ *
+ * @param[in] list the list to add to
+ * @param[in] box the dirty frame to addable
+ * @param[in] strategy the dirty frame heuristic to use (see gfx_options.h)
*/
void gfxdr_add_dirty(DirtyRectList &list, rect_t box, int strategy);
+/**
+ * Clips a rectangle against another one.
+ *
+ * @param[in] rect The rectangle to clip
+ * @param[in] clipzone The outer bounds rect must be in
+ * @return 1 if rect is empty now, 0 otherwise
+ */
int _gfxop_clip(rect_t *rect, rect_t clipzone);
-/* Clips a rectangle against another one
-** Parameters: (rect_t *) rect: The rectangle to clip
-** (rect_t) clipzone: The outer bounds rect must be in
-** Reuturns : (int) 1 if rect is empty now, 0 otherwise
-*/
+/** @} */
} // End of namespace Sci