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authorFilippos Karapetis2009-10-06 12:26:13 +0000
committerFilippos Karapetis2009-10-06 12:26:13 +0000
commitdf29b0067e100e97f29d286178685257816f0972 (patch)
treefcd50174daca7557431c8cb01c0233950bef4f1d /engines/sci/gfx/operations.h
parent8e108cc0a0c76814ac533c51b361737ba5e8c867 (diff)
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- Unified the screen buffers that are used by the current and the new GUI
- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions - Some cleanup svn-id: r44692
Diffstat (limited to 'engines/sci/gfx/operations.h')
-rw-r--r--engines/sci/gfx/operations.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/sci/gfx/operations.h b/engines/sci/gfx/operations.h
index f20bbf176a..84dace4394 100644
--- a/engines/sci/gfx/operations.h
+++ b/engines/sci/gfx/operations.h
@@ -136,15 +136,14 @@ struct GfxState {
* Initializes a graphics mode.
*
* @param[in] state The state to initialize
- * @param[in] xfact Horizontal scale factor
- * @param[in] yfact Vertical scale factors
+ * @param[in] scaleFactor Scale factor
* @param[in] mode Graphics mode to use
* @param[in] options Rendering options
* @param[in] resMan Resource manager to use
*/
void gfxop_init(GfxState *state,
gfx_options_t *options, ResourceManager *resMan,
- int xfact = 1, int yfact = 1);
+ SciGuiScreen *screen, int scaleFactor = 1);
/**
* Deinitializes a currently active driver.