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authorFilippos Karapetis2009-02-18 22:20:28 +0000
committerFilippos Karapetis2009-02-18 22:20:28 +0000
commit7e5dba8940166dc737e90d7570749813e1c2f802 (patch)
tree0beb50609be569cc29af347b0f3e92876124d2b1 /engines/sci/gfx/resmgr.cpp
parent7d73e8ccc4d014a582c72f9877a95d8005fc7c20 (diff)
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Readded the code which reads the version from the original executable to the fallback detector (still very hackish...). This is probably the only known way currently to determine the version used by each game variant and add appropriate game flags
svn-id: r38509
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