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author | Max Horn | 2009-02-24 20:39:34 +0000 |
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committer | Max Horn | 2009-02-24 20:39:34 +0000 |
commit | 0be30cdc5d25f85a7a0bbf3a2c2aeddae3d301d7 (patch) | |
tree | a5bc82af14802b580bd9627d3f8d50706d4b6f2b /engines/sci/gfx/sci_widgets.h | |
parent | 220270586c5a42f7352277bc338c54b22e8b7372 (diff) | |
download | scummvm-rg350-0be30cdc5d25f85a7a0bbf3a2c2aeddae3d301d7.tar.gz scummvm-rg350-0be30cdc5d25f85a7a0bbf3a2c2aeddae3d301d7.tar.bz2 scummvm-rg350-0be30cdc5d25f85a7a0bbf3a2c2aeddae3d301d7.zip |
SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header)
svn-id: r38852
Diffstat (limited to 'engines/sci/gfx/sci_widgets.h')
-rw-r--r-- | engines/sci/gfx/sci_widgets.h | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/engines/sci/gfx/sci_widgets.h b/engines/sci/gfx/sci_widgets.h new file mode 100644 index 0000000000..ea7199dcc1 --- /dev/null +++ b/engines/sci/gfx/sci_widgets.h @@ -0,0 +1,205 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* SCI-specific widget handling */ + +#ifndef SCI_INCLUDE_SCI_WIDGETS_H +#define SCI_INCLUDE_SCI_WIDGETS_H + +#include "sci/include/engine.h" + +namespace Sci { + +struct menu_t; + +/* The following flags are applicable to windows in SCI0: */ +#define WINDOW_FLAG_TRANSPARENT 0x01 + + +#define WINDOW_FLAG_NOFRAME 0x02 +/* No frame is drawn around the window onto wm_view */ + +#define WINDOW_FLAG_TITLE 0x04 +/* Add titlebar to window (10 pixels high, framed, text is centered and written +** in white on dark gray +*/ + +#define WINDOW_FLAG_DONTDRAW 0x80 +/* Don't draw anything */ + +#define WINDOW_FLAG_NO_DROP_SHADOW 0x1000000 + + +/* Used in kgraphics to flag text surrounded by a dithered frame */ +#define CONTROL_STATE_DITHER_FRAMED 0x1000 + +/* Used by the interpreter to flag buttons that are grayed out */ +#define CONTROL_STATE_GRAY 0x0004 +/* Used by the interpreter to flag some widgets to determine whether they should be surrounded by a frame */ +#define CONTROL_STATE_FRAMED 0x0008 +/* Used by the interpreter to flag buttons that are enabled */ +#define CONTROL_STATE_ENABLED 0x0001 + +void sciw_set_status_bar(EngineState *s, gfxw_port_t *status_bar, char *text, int fgcolor, int bgcolor); +/* Sets the contents of a port used as status bar +** Parmeters: (EngineState *) s: The affected game state +** (gfxw_port_t *) status_bar: The status bar port +** (char *) text: The text to draw +** Returns : (void) +*/ + +gfxw_port_t *sciw_new_window(EngineState *s, rect_t area, int font, gfx_color_t color, gfx_color_t bgcolor, + int title_font, gfx_color_t title_color, gfx_color_t title_bg_color, + const char *title, int flags); +/* Creates a new SCI style window +** Parameters: (EngineState *) s: The affected game state +** (rect_t) area: The screen area to frame (not including a potential window title) +** (int) font: Default font number to use +** (gfx_color_t) color: The foreground color to use for drawing +** (gfx_color_t) bgcolor: The background color to use +** (int) title_font: The font to use for the title bar (if any) +** (gfx_color_t) title_color: Color to use for the title bar text +** (gfx_color_t) title_bg_color: Color to use for the title bar background +** (const char *) title: The text to write into the title bar +** (int) flags: Any ORred combination of window flags +** Returns : (gfxw_port_t *) A newly allocated port with the requested characteristics +*/ + +/*---------------------*/ +/*** Control widgets ***/ +/*---------------------*/ + +gfxw_list_t *sciw_new_button_control(gfxw_port_t *port, reg_t ID, rect_t zone, char *text, int font, char selected, char inverse, char gray); +/* Creates a new button control list +** Parameters: (gfxw_port_t *) port: The port containing the color values to use for the +** button (the button is /not/ appended to the port there) +** (reg_t) ID: Button's ID +** (rect_t) zone: The area occupied by the button +** (char *) text: The text to write into the button +** (int) font: The font to use for the button +** (char) selected: Whether the button should be marked as being selected by the keyboard focus +** (char) inverse: Whether to inverse the color scheme +** (char) gray: Whether the button should be grayed out +** Returns : (gfxw_list_t *) The button +*/ + +gfxw_list_t *sciw_new_text_control(gfxw_port_t *port, reg_t ID, rect_t zone, char *text, int font, + gfx_alignment_t align, char frame, char inverse); +/* Creates a new text control list +** Parameters: (gfxw_port_t *) port: The port containing the color values to use +** (reg_t) ID: Text widget ID +** (rect_t) zone: Area occupied by the text +** (char *) text: The text +** (int) font: The font the text is to be drawn in +** (gfx_alignment_t) align: Horizontal text alignment to use +** (char) frame: Whether a dithered frame should surround the text +** (char) inverse: Whether the text colors should be inversed +** Returns : (gfxw_list_t *) The text control widget list +*/ + +gfxw_list_t *sciw_new_edit_control(gfxw_port_t *port, reg_t ID, rect_t zone, char *text, int font, unsigned int cursor, + char inverse); +/* Creates a new edit control list +** Parameters: (gfxw_port_t *) port: The port containing the color values to use +** (reg_t) ID: Text widget ID +** (rect_t) zone: Area occupied by the text +** (char *) text: The text +** (int) font: The font the text is to be drawn in +** (int) cursor: Cursor position +** (char) inverse: Whether the edit widget should be reversed +** Returns : (gfxw_list_t *) An appropriate widget list +*/ + +gfxw_list_t *sciw_new_icon_control(gfxw_port_t *port, reg_t ID, rect_t zone, int view, int loop, int cel, + char frame, char inverse); +/* Creates a new icon control list +** Parameters: (gfxw_port_t *) port: The port containing the color values to use +** (reg_t) ID: Text widget ID +** (rect_t) zone: Area occupied by the text +** (int x int x int) view, loop, cel: The cel to display +** (char) frame: Whether the widget should be surrounded by a frame +** (char) lina inverse: Whether colors should be inversed +** Returns : (gfxw_list_t *) An appropriate widget list +*/ + +gfxw_list_t *sciw_new_list_control(gfxw_port_t *port, reg_t ID, rect_t zone, int font_nr, char **entries_list, + int entries_nr, int list_top, int selection, char inverse); +/* Creates a new list control list +** Parameters: (gfxw_port_t *) port: The port containing the color values to use +** (int) ID: Text widget ID +** (rect_t) zone: Area occupied by the text +** (int) font_nr: number of the font to use +** (char **) entries_list: List of strings to contain within the list +** (int) entries_nr: Number of entries in entries_list +** (int) list_top: First list item that is visible +** (int) selection: The list item that is selected +** (char) invserse: The usual meaning +** Returns : (gfxw_list_t *) An appropriate widget list +*/ + +/*---------------------*/ +/*** Menubar widgets ***/ +/*---------------------*/ + +void sciw_set_menubar(EngineState *s, gfxw_port_t *status_bar, menubar_t *menubar, int selection); +/* Draws the menu bar +** Parameters: (EngineState *) s: The state to operate on +** (gfxw_port_t *) status_bar: The status bar port to modify +** (menubar_t *) menubar: The menu bar to use +** (int) selection: Number of the menu to hightlight, or -1 for 'none' +** Returns : (void) +*/ + +gfxw_port_t *sciw_new_menu(EngineState *s, gfxw_port_t *status_bar, menubar_t *menubar, int selection); +/* Creates a menu port +** Parameters: (EngineState *) s: The state to operate on +** (gfxw_port_t *) status_bar: The status bar +** (menubar_t *) menubar: The menu bar to use +** (int) selection: Number of the menu to interpret +** Returns : (gfxw_port_t *) The result port +*/ + +gfxw_port_t *sciw_unselect_item(EngineState *s, gfxw_port_t *menu_port, menu_t *menu, int selection); +/* Unselects a previously selected item from a menu port +** Parameters: (EngineState *) s: The state to operate on +** (gfxw_port_t *) menu_port: The port modify +** (menu_t *) menu: The menu the menu port corresponds to +** (int) selection: Number of the menu entry to unselect, or -1 to do a NOP +** Returns : (gfxw_port_t *) The modified menu +*/ + +gfxw_port_t * +sciw_select_item(EngineState *s, gfxw_port_t *menu_port, menu_t *menu, int selection); +/* Selects a menu item from a menu port +** Parameters: (EngineState *) s: The state to operate on +** (gfxw_port_t *) menu_port: The port modify +** (menu_t *) menu: The menu the menu port corresponds to +** (int) selection: Number of the menu entry to select, or -1 to do a NOP +** Returns : (gfxw_port_t *) The modified menu +*/ + +} // End of namespace Sci + +#endif // SCI_INCLUDE_SCI_WIDGETS_H |