aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/animate.h
diff options
context:
space:
mode:
authorMartin Kiewitz2010-01-17 18:41:28 +0000
committerMartin Kiewitz2010-01-17 18:41:28 +0000
commit3e44180e479c549403ff7144b460b453571f750f (patch)
tree9966fde1f085eb5a2410648fa6f2c41802e01b5d /engines/sci/graphics/animate.h
parentcb1419ece9afa9f11d8ac5279f8fb8ea34fa960d (diff)
downloadscummvm-rg350-3e44180e479c549403ff7144b460b453571f750f.tar.gz
scummvm-rg350-3e44180e479c549403ff7144b460b453571f750f.tar.bz2
scummvm-rg350-3e44180e479c549403ff7144b460b453571f750f.zip
SCI: speed throttler changed, now gets triggered by kAnimate, removed initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed
svn-id: r47343
Diffstat (limited to 'engines/sci/graphics/animate.h')
-rw-r--r--engines/sci/graphics/animate.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h
index 146893faf5..db09342d4b 100644
--- a/engines/sci/graphics/animate.h
+++ b/engines/sci/graphics/animate.h
@@ -80,6 +80,8 @@ public:
void addToPicDrawCels();
void addToPicDrawView(GuiResourceId viewId, int16 loopNo, int16 celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
+ uint16 getLastCastCount() { return _lastCastCount; };
+
private:
void init();