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author | Martin Kiewitz | 2010-01-17 18:41:28 +0000 |
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committer | Martin Kiewitz | 2010-01-17 18:41:28 +0000 |
commit | 3e44180e479c549403ff7144b460b453571f750f (patch) | |
tree | 9966fde1f085eb5a2410648fa6f2c41802e01b5d /engines/sci/graphics/animate.h | |
parent | cb1419ece9afa9f11d8ac5279f8fb8ea34fa960d (diff) | |
download | scummvm-rg350-3e44180e479c549403ff7144b460b453571f750f.tar.gz scummvm-rg350-3e44180e479c549403ff7144b460b453571f750f.tar.bz2 scummvm-rg350-3e44180e479c549403ff7144b460b453571f750f.zip |
SCI: speed throttler changed, now gets triggered by kAnimate, removed initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed
svn-id: r47343
Diffstat (limited to 'engines/sci/graphics/animate.h')
-rw-r--r-- | engines/sci/graphics/animate.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h index 146893faf5..db09342d4b 100644 --- a/engines/sci/graphics/animate.h +++ b/engines/sci/graphics/animate.h @@ -80,6 +80,8 @@ public: void addToPicDrawCels(); void addToPicDrawView(GuiResourceId viewId, int16 loopNo, int16 celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); + uint16 getLastCastCount() { return _lastCastCount; }; + private: void init(); |