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author | Colin Snover | 2017-10-06 22:05:57 -0500 |
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committer | Colin Snover | 2017-10-06 22:56:26 -0500 |
commit | c7c5f28bdb2f393c1290bcac803cf9fc86ac8ed8 (patch) | |
tree | a58ee49fcb2271f8c399220d2946b47b648c7b4a /engines/sci/graphics/controls32.cpp | |
parent | d53e7787391683830f57c77cc8acd87c50444d40 (diff) | |
download | scummvm-rg350-c7c5f28bdb2f393c1290bcac803cf9fc86ac8ed8.tar.gz scummvm-rg350-c7c5f28bdb2f393c1290bcac803cf9fc86ac8ed8.tar.bz2 scummvm-rg350-c7c5f28bdb2f393c1290bcac803cf9fc86ac8ed8.zip |
SCI32: Clean up scriptWidth/scriptHeight/screenWidth/screenHeight
This removes the unnecessary Buffer subclass and stops most places
where the output buffer was being interrogated about dimensions
instead of GfxFrameout.
Diffstat (limited to 'engines/sci/graphics/controls32.cpp')
-rw-r--r-- | engines/sci/graphics/controls32.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/graphics/controls32.cpp b/engines/sci/graphics/controls32.cpp index 82b99e68cf..fa4396c1d8 100644 --- a/engines/sci/graphics/controls32.cpp +++ b/engines/sci/graphics/controls32.cpp @@ -391,8 +391,8 @@ ScrollWindow::ScrollWindow(SegManager *segMan, const Common::Rect &gameRect, con _gfxText32.setFont(_fontId); _pointSize = _gfxText32._font->getHeight(); - const uint16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth; - const uint16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight; + const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); + const uint16 scriptHeight = g_sci->_gfxFrameout->getScriptHeight(); Common::Rect bitmapRect(gameRect); mulinc(bitmapRect, Ratio(_gfxText32._xResolution, scriptWidth), Ratio(_gfxText32._yResolution, scriptHeight)); |