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author | Ben Castricum | 2016-06-29 12:59:56 +0200 |
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committer | Ben Castricum | 2016-07-01 08:26:03 +0200 |
commit | da55658a804e12feb068d148d9d2d41c62b0e2f9 (patch) | |
tree | 46e45f90c0b3eb42154212e8486897cb2b89cd0b /engines/sci/graphics/controls32.cpp | |
parent | 8957bf4d7f13f28507a382bdd32c6f38d819ae27 (diff) | |
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SDL: Fix mouse trailing part of bug #7141
Overlays are shown with _currentShakePos offset too, so no need to
compensate the mousepointer position for overlays. This compensation
was done inconsistently in draw/undraw mouse causing the mouse trails.
Diffstat (limited to 'engines/sci/graphics/controls32.cpp')
0 files changed, 0 insertions, 0 deletions