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authorColin Snover2016-07-20 10:40:02 -0500
committerColin Snover2016-08-01 10:37:14 -0500
commit4a637d65c36d7dad3a4d4ec75c243e12bb3b5449 (patch)
tree6432032555fae63886c62cbf578321435e48a4e2 /engines/sci/graphics/frameout.cpp
parent3645ec0d0d9b88bd0a18e52d83060a8115030a65 (diff)
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SCI32: Enable optional explicit memory management of hunk entries
Bitmaps in ScrollWindow and Robot code are managed by the kernel and not by game scripts, although they must be able to be referenced through a reg_t. To prevent incorrect GC of bitmaps that are in use but not referenced by any game script, explicit memory management of hunk entries can be enabled.
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