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author | Colin Snover | 2016-07-31 13:43:28 -0500 |
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committer | Colin Snover | 2016-08-19 13:57:40 -0500 |
commit | c8a2b9af225e0ebca7d98f7b1063793a290953cd (patch) | |
tree | 8e8f236b15b00a7d0d888492dca0641ddc01231a /engines/sci/graphics/frameout.cpp | |
parent | 03177721b864439afb9b245d0f9be6528b458b12 (diff) | |
download | scummvm-rg350-c8a2b9af225e0ebca7d98f7b1063793a290953cd.tar.gz scummvm-rg350-c8a2b9af225e0ebca7d98f7b1063793a290953cd.tar.bz2 scummvm-rg350-c8a2b9af225e0ebca7d98f7b1063793a290953cd.zip |
SCI32: Fix comment
Diffstat (limited to 'engines/sci/graphics/frameout.cpp')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index aad321521e..e9234d92b7 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -72,7 +72,7 @@ GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAd _overdrawThreshold(0), _palMorphIsOn(false) { - // QFG4 is the only SCI32 game that doesn't have a high-resolution toggle + // QFG4 is the only SCI32 game that doesn't have a high-resolution version if (g_sci->getGameId() == GID_QFG4) { _isHiRes = false; } |