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authorColin Snover2016-07-12 14:14:01 -0500
committerColin Snover2016-07-12 14:41:17 -0500
commitefc12ffc5c905f38f1ea7889d4d9d6c14647441d (patch)
treeb78bccee23c74e502c9c73535274cd7be7069762 /engines/sci/graphics/frameout.cpp
parent53ab0b28051eb346aa6a05c8c60e77d0f4cfa3cc (diff)
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SCI32: Avoid flash of incorrect colour when palettes are changed
Avoid forcing the screen to refresh after a palette change if the screen is also about to be drawn to, as the palette change + draw is intended to be an atomic operation.
Diffstat (limited to 'engines/sci/graphics/frameout.cpp')
-rw-r--r--engines/sci/graphics/frameout.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 44db9f870e..7bb9a4f5cf 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -573,7 +573,7 @@ void GfxFrameout::frameOut(const bool shouldShowBits, const Common::Rect &eraseR
// _robot->frameAlmostVisible();
// }
- _palette->updateHardware();
+ _palette->updateHardware(!shouldShowBits);
if (shouldShowBits) {
showBits();
@@ -1144,7 +1144,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry
_palette->submit(nextPalette);
_palette->updateFFrame();
- _palette->updateHardware();
+ _palette->updateHardware(false);
showBits();
_frameNowVisible = true;