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authorFilippos Karapetis2010-01-06 17:25:54 +0000
committerFilippos Karapetis2010-01-06 17:25:54 +0000
commit254850aa23c2dfc227d4f3176fac8ad37fbb0d56 (patch)
treea2c0abaea4fbc57ca8f797df37f25d5edf74d164 /engines/sci/graphics/gfx.h
parent9a99226d31570e83eac727fb2f001d1cbc7ac218 (diff)
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- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+
- Removed the custom types MemoryHandle, LoopNo, CelNo (cause we ended up having code like LoopNo loopNo = ...) - Improved the sanity checks in frameOut() svn-id: r47087
Diffstat (limited to 'engines/sci/graphics/gfx.h')
-rw-r--r--engines/sci/graphics/gfx.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/sci/graphics/gfx.h b/engines/sci/graphics/gfx.h
index 904b33c679..b521c7e988 100644
--- a/engines/sci/graphics/gfx.h
+++ b/engines/sci/graphics/gfx.h
@@ -78,15 +78,15 @@ public:
void OffsetLine(Common::Point &start, Common::Point &end);
void BitsShow(const Common::Rect &r);
- MemoryHandle BitsSave(const Common::Rect &rect, byte screenFlags);
- void BitsGetRect(MemoryHandle memoryHandle, Common::Rect *destRect);
- void BitsRestore(MemoryHandle memoryHandle);
- void BitsFree(MemoryHandle memoryHandle);
+ reg_t BitsSave(const Common::Rect &rect, byte screenFlags);
+ void BitsGetRect(reg_t memoryHandle, Common::Rect *destRect);
+ void BitsRestore(reg_t memoryHandle);
+ void BitsFree(reg_t memoryHandle);
void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
- void drawCelAndShow(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight = -1, uint16 scaleX = 128, uint16 scaleY = 128);
- void drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo, int16 origHeight = -1, uint16 scaleX = 128, uint16 scaleY = 128);
- void drawCel(View *view, LoopNo loopNo, CelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo, int16 origHeight = -1, uint16 scaleX = 128, uint16 scaleY = 128);
+ void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight = -1, uint16 scaleX = 128, uint16 scaleY = 128);
+ void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, int16 origHeight = -1, uint16 scaleX = 128, uint16 scaleY = 128);
+ void drawCel(View *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, int16 origHeight = -1, uint16 scaleX = 128, uint16 scaleY = 128);
uint16 onControl(uint16 screenMask, Common::Rect rect);