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author | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
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committer | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
commit | aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2 (patch) | |
tree | 95f119e687a666f65aad5041910c43bdfd4f2929 /engines/sci/graphics/gui.cpp | |
parent | ec14cd6e6add76ce4f719edd7ce508d67ebd9f14 (diff) | |
download | scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.gz scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.bz2 scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.zip |
Strip trailing spaces/tabs.
svn-id: r47541
Diffstat (limited to 'engines/sci/graphics/gui.cpp')
-rw-r--r-- | engines/sci/graphics/gui.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sci/graphics/gui.cpp b/engines/sci/graphics/gui.cpp index 38e30ff150..2f8b278534 100644 --- a/engines/sci/graphics/gui.cpp +++ b/engines/sci/graphics/gui.cpp @@ -829,7 +829,7 @@ Common::Point SciGui::getCursorPos() { void SciGui::moveCursor(Common::Point pos) { pos.y += _windowMgr->_picWind->rect.top; pos.x += _windowMgr->_picWind->rect.left; - + pos.y = CLIP<int16>(pos.y, _windowMgr->_picWind->rect.top, _windowMgr->_picWind->rect.bottom - 1); pos.x = CLIP<int16>(pos.x, _windowMgr->_picWind->rect.left, _windowMgr->_picWind->rect.right - 1); @@ -963,7 +963,7 @@ void SciGui::frameOut() { if (priority == -1) continue; - + // FIXME: This code doesn't currently work properly because of the way we set up the // view port. We are starting at 10 pixels from the top automatically. The offset should // be based on the plane's top in SCI32 instead. Here we would be adding 10 to 10 and @@ -989,16 +989,16 @@ void SciGui::frameOut() { //topPos += planeTop; // Theoretically, leftPos and topPos should be sane - // Apparently, sometimes they're not, therefore I'm adding some sanity checks here so that + // Apparently, sometimes they're not, therefore I'm adding some sanity checks here so that // the hack underneath does not try and draw cels outside the screen coordinates if (leftPos >= _screen->getWidth()) { continue; } - + if (topPos >= _screen->getHeight()) { continue; } - + if (viewId != 0xffff) drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, 0); } |