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authorFilippos Karapetis2010-01-05 01:22:16 +0000
committerFilippos Karapetis2010-01-05 01:22:16 +0000
commit84cd8d2dc7673bf883945cfdf600d98769817bc6 (patch)
tree9a57872c63fbf0a144b5fdd463d6bda43aa714df /engines/sci/graphics/gui.h
parentd8c59f5baa386a6baaf62685b794c2531b9cdd64 (diff)
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Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
svn-id: r47007
Diffstat (limited to 'engines/sci/graphics/gui.h')
-rw-r--r--engines/sci/graphics/gui.h202
1 files changed, 202 insertions, 0 deletions
diff --git a/engines/sci/graphics/gui.h b/engines/sci/graphics/gui.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_GUI_GUI_H
+#define SCI_GUI_GUI_H
+
+#include "sci/graphics/gui_helpers.h"
+
+namespace Sci {
+
+// Control types and flags
+enum {
+ SCI_CONTROLS_TYPE_BUTTON = 1,
+ SCI_CONTROLS_TYPE_TEXT = 2,
+ SCI_CONTROLS_TYPE_TEXTEDIT = 3,
+ SCI_CONTROLS_TYPE_ICON = 4,
+ SCI_CONTROLS_TYPE_LIST = 6,
+ SCI_CONTROLS_TYPE_LIST_ALIAS = 7,
+ SCI_CONTROLS_TYPE_DUMMY = 10
+};
+
+class SciGuiScreen;
+class SciGuiPalette;
+class SciGuiCursor;
+class SciGuiGfx;
+class SciGuiWindowMgr;
+class SciGuiAnimate;
+class SciGuiControls;
+class SciGuiMenu;
+class SciGuiText;
+class SciGuiTransitions;
+class SciGui32; // for debug purposes
+
+class SciGui {
+public:
+ SciGui(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor);
+ SciGui();
+ virtual ~SciGui();
+
+ virtual void init(bool usesOldGfxFunctions);
+
+ virtual void wait(int16 ticks);
+ virtual void setPort(uint16 portPtr);
+ virtual Common::Rect getPortPic(int16 &picTop, int16 &picLeft);
+ virtual void setPortPic(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag);
+ virtual reg_t getPort();
+ virtual void globalToLocal(int16 *x, int16 *y);
+ virtual void localToGlobal(int16 *x, int16 *y);
+ virtual int16 coordinateToPriority(int16 y);
+ virtual int16 priorityToCoordinate(int16 priority);
+
+ virtual reg_t newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title);
+ virtual void disposeWindow(uint16 windowPtr, bool reanimate);
+
+ virtual void display(const char *text, int argc, reg_t *argv);
+
+ virtual void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
+ virtual void textFonts(int argc, reg_t *argv);
+ virtual void textColors(int argc, reg_t *argv);
+
+ virtual void drawStatus(const char *text, int16 colorPen, int16 colorBack);
+ virtual void drawMenuBar(bool clear);
+ virtual void menuReset();
+ virtual void menuAdd(Common::String title, Common::String content, reg_t contentVmPtr);
+ virtual void menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
+ virtual reg_t menuGet(uint16 menuId, uint16 itemId, uint16 attributeId);
+ virtual reg_t menuSelect(reg_t eventObject);
+
+ virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
+ virtual void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight = -1);
+ virtual void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite);
+ virtual void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite);
+ virtual void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
+ virtual void drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 style, bool hilite);
+ virtual void drawControlList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite);
+ virtual void editControl(reg_t controlObject, reg_t eventObject);
+
+ virtual void graphFillBoxForeground(Common::Rect rect);
+ virtual void graphFillBoxBackground(Common::Rect rect);
+ virtual void graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control);
+ virtual void graphFrameBox(Common::Rect rect, int16 color);
+ virtual void graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control);
+ virtual reg_t graphSaveBox(Common::Rect rect, uint16 flags);
+ virtual reg_t graphSaveUpscaledHiresBox(Common::Rect rect);
+ virtual void graphRestoreBox(reg_t handle);
+ virtual void graphUpdateBox(Common::Rect rect);
+ virtual void graphRedrawBox(Common::Rect rect);
+ virtual void graphAdjustPriority(int top, int bottom);
+
+ virtual int16 picNotValid(int16 newPicNotValid);
+
+ virtual void paletteSet(GuiResourceId resourceNo, uint16 flags);
+ virtual void paletteSetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
+ virtual void paletteUnsetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
+ virtual int16 paletteFind(uint16 r, uint16 g, uint16 b);
+ virtual void paletteSetIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette);
+ virtual bool paletteAnimate(uint16 fromColor, uint16 toColor, int16 speed);
+ virtual void paletteAnimateSet();
+
+ virtual void shakeScreen(uint16 shakeCount, uint16 directions);
+
+ virtual uint16 onControl(byte screenMask, Common::Rect rect);
+ virtual void animateShowPic();
+ virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv);
+ virtual void addToPicList(reg_t listReference, int argc, reg_t *argv);
+ virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
+ virtual void setNowSeen(reg_t objectReference);
+ virtual bool canBeHere(reg_t curObject, reg_t listReference);
+ virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position);
+ virtual void baseSetter(reg_t object);
+
+ void hideCursor();
+ void showCursor();
+ void setCursorShape(GuiResourceId cursorId);
+ void setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot);
+ virtual void setCursorPos(Common::Point pos);
+ Common::Point getCursorPos();
+ virtual void moveCursor(Common::Point pos);
+ void setCursorZone(Common::Rect zone);
+
+ virtual int16 getCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo);
+ virtual int16 getCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo);
+
+ virtual int16 getLoopCount(GuiResourceId viewId);
+ virtual int16 getCelCount(GuiResourceId viewId, int16 loopNo);
+
+ virtual reg_t portraitLoad(Common::String resourceName);
+ virtual void portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq);
+ virtual void portraitUnload(uint16 portraitId);
+
+ virtual uint16 getScreenWidth();
+ virtual uint16 getScreenHeight();
+
+#ifdef ENABLE_SCI32
+ // SCI32
+ virtual void addScreenItem(reg_t object);
+ virtual void deleteScreenItem(reg_t object);
+ virtual void addPlane(reg_t object);
+ virtual void updatePlane(reg_t object);
+ virtual void deletePlane(reg_t object);
+ virtual void frameOut();
+#endif
+
+ virtual bool debugUndither(bool flag);
+ virtual bool debugShowMap(int mapNo);
+
+ // FIXME: Don't store EngineState
+ virtual void resetEngineState(EngineState *s);
+
+protected:
+ SciGuiCursor *_cursor;
+ EngineState *_s;
+ SciGuiScreen *_screen;
+ SciGuiPalette *_palette;
+ SciGuiGfx *_gfx;
+
+private:
+ virtual void initPriorityBands();
+ virtual void addToPicSetPicNotValid();
+ virtual int getControlPicNotValid();
+
+ SciGuiWindowMgr *_windowMgr;
+ SciGuiAnimate *_animate;
+ SciGuiControls *_controls;
+ SciGuiMenu *_menu;
+ SciGuiText *_text;
+ SciGuiTransitions *_transitions;
+// SciGui32 *_gui32; // for debug purposes
+
+ bool _usesOldGfxFunctions;
+
+#ifdef ENABLE_SCI32
+ Common::Array<reg_t> _screenItems;
+ Common::Array<reg_t> _planes;
+#endif
+};
+
+} // End of namespace Sci
+
+#endif