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author | Martin Kiewitz | 2010-02-05 20:44:03 +0000 |
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committer | Martin Kiewitz | 2010-02-05 20:44:03 +0000 |
commit | 248bc560f32ee78a25e606b8ff54a449be6bf6e2 (patch) | |
tree | efe49c14d8329942ea2f6e66e671d8ab55b8b2c6 /engines/sci/graphics/gui32.h | |
parent | 779fc7dc193d5ad360d02ccd33a86ea021f2e138 (diff) | |
download | scummvm-rg350-248bc560f32ee78a25e606b8ff54a449be6bf6e2.tar.gz scummvm-rg350-248bc560f32ee78a25e606b8ff54a449be6bf6e2.tar.bz2 scummvm-rg350-248bc560f32ee78a25e606b8ff54a449be6bf6e2.zip |
SCI: moved onControl etc. into GfxCompare, now getting called directly. also fixed loading saved games due Gfx* changes
svn-id: r47912
Diffstat (limited to 'engines/sci/graphics/gui32.h')
-rw-r--r-- | engines/sci/graphics/gui32.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/graphics/gui32.h b/engines/sci/graphics/gui32.h index 6d9eed5b8e..e4b431df11 100644 --- a/engines/sci/graphics/gui32.h +++ b/engines/sci/graphics/gui32.h @@ -50,7 +50,6 @@ public: void shakeScreen(uint16 shakeCount, uint16 directions); - uint16 onControl(byte screenMask, Common::Rect rect); void setNowSeen(reg_t objectReference); bool canBeHere(reg_t curObject, reg_t listReference); bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position); |