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authorMartin Kiewitz2010-02-05 20:44:03 +0000
committerMartin Kiewitz2010-02-05 20:44:03 +0000
commit248bc560f32ee78a25e606b8ff54a449be6bf6e2 (patch)
treeefe49c14d8329942ea2f6e66e671d8ab55b8b2c6 /engines/sci/graphics/gui32.h
parent779fc7dc193d5ad360d02ccd33a86ea021f2e138 (diff)
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SCI: moved onControl etc. into GfxCompare, now getting called directly. also fixed loading saved games due Gfx* changes
svn-id: r47912
Diffstat (limited to 'engines/sci/graphics/gui32.h')
-rw-r--r--engines/sci/graphics/gui32.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/graphics/gui32.h b/engines/sci/graphics/gui32.h
index 6d9eed5b8e..e4b431df11 100644
--- a/engines/sci/graphics/gui32.h
+++ b/engines/sci/graphics/gui32.h
@@ -50,7 +50,6 @@ public:
void shakeScreen(uint16 shakeCount, uint16 directions);
- uint16 onControl(byte screenMask, Common::Rect rect);
void setNowSeen(reg_t objectReference);
bool canBeHere(reg_t curObject, reg_t listReference);
bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position);