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authorMartin Kiewitz2010-07-10 16:22:08 +0000
committerMartin Kiewitz2010-07-10 16:22:08 +0000
commit28d07c7e0a8e2e84aa5bba45105dc4091476f4ee (patch)
tree2ad159987c675590392150ec966424a54c142bd6 /engines/sci/graphics/menu.cpp
parente807983e8fd742334348f99fcdb72d351b18d2e6 (diff)
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SCI: calculate widths for menu after switching to menuport, i guess this was the reason why we sometimes had issues drawing parts of the menu (random issue)
svn-id: r50784
Diffstat (limited to 'engines/sci/graphics/menu.cpp')
-rw-r--r--engines/sci/graphics/menu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp
index f959ffb3a5..bfe58e03d5 100644
--- a/engines/sci/graphics/menu.cpp
+++ b/engines/sci/graphics/menu.cpp
@@ -704,8 +704,8 @@ GuiMenuItemEntry *GfxMenu::interactiveWithKeyboard() {
// selecting first item of first menu every time. Also sierra sci didn't
// allow mouse interaction, when menu was activated via keyboard.
- calculateMenuAndItemWidth();
_oldPort = _ports->setPort(_ports->_menuPort);
+ calculateMenuAndItemWidth();
_barSaveHandle = _paint16->bitsSave(_ports->_menuRect, GFX_SCREEN_MASK_VISUAL);
_ports->penColor(0);
@@ -827,8 +827,8 @@ GuiMenuItemEntry *GfxMenu::interactiveWithMouse() {
bool firstMenuChange = true;
GuiMenuItemEntry *curItemEntry = NULL;
- calculateMenuAndItemWidth();
_oldPort = _ports->setPort(_ports->_menuPort);
+ calculateMenuAndItemWidth();
_barSaveHandle = _paint16->bitsSave(_ports->_menuRect, GFX_SCREEN_MASK_VISUAL);
_ports->penColor(0);