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authorAlejandro Marzini2010-07-30 03:06:57 +0000
committerAlejandro Marzini2010-07-30 03:06:57 +0000
commit9daa1c7f9359ca2467e9067b2f31021fdb7e0981 (patch)
tree2c1347da2845d81c85f4bb6b2aeb24ed92c83e25 /engines/sci/graphics/menu.cpp
parent37f7748a4abe9bf915871345797826641899ba49 (diff)
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OSYSTEM: Add resetGraphicsScale() method.
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492
Diffstat (limited to 'engines/sci/graphics/menu.cpp')
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